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报告翻译问题
In what ways will biws surpass it? I'm assuming it's the archery specialty? What else?
Just to be clear, hunter's mark once applied will never consume spell slots for the remainder of the day right even if you go on a new encounter, but it does eat bonus action?
The, to hit and damage modifiers, are the same on finesse weapons and a bow. Very much not as problematic as a Barb with X-bow.
It doesn't matter and in BG3 it doesn't cost any sort of action to switch weapons from melee to range.
In regards to this conversation the only differences would be in what feats, spells you took to support the desired build.
Wow! Thank you very much indeed Indure! 😉 I never knew that!
I love playing my gal Half Wood Elf Hunter as a dual wielder, but wondered why my offhand attacks didn't proc sometimes.😡 I never realised it was because of Hunters Mark🤔
I like STRanger, with not so much dex and focusing Str. There’s some great weapon options, esp that mace off the Gnoll boss that’s a +2 mace with life stealing on it
The Sharpshooter feat is probably the biggest difference between the two, but also as you gain more attacks via leveling or spells/potions they only give more attack actions, not bonus actions which favor the bigger weapons.
Point of comparison at level 5:
Longbow:
1d8 +3(dex) + 10(SS) + 1d8(HM) = ave 22 damage
x2 (two attacks) = 44 damage
Dual Wield Rapiers:
1d8 + 3(dex) + 1d8(HM) = ave 12 damage
x2 (two attacks) = 24 damage
x3 (bonus action) = 36 damage
First round you have to cast hunters mark so you only get 2 attacks, but assuming the target is still alive in the next round you could potentially get 36 damage.
If we optimize the damage for both over two rounds that is 60 for dual wielding and 88 for bows.
Tho I think id go 2 hander polearm so strength build. Having a bonus action to do other things imo is too good. So either bow spec or 2 hander spec.
You can use bonus action to jump to mark to shove to heal etc too many good uses
point taken. Having the strength to jump was actually something I'd miss when i dumped strength. Is having reach on a 2-hander something that makes a difference vs another 2 hander like a greatsword?
While the math seem to rule in favor of bows due to damage, won't dual wield make sense later on (as a resurgence if you will) if we consider effects of 2 weapon effects vs 1? Assuming there are good weapon combos like in BG 2 for example.
By itself not really. Each weapon in BG3 does have their own unique attacks so that is something to consider as well. Also feats like polearm master stop enemies from moving when a opportunity attack lands, which can stop them outside of melee range for yourself. But keep in mind opportunity attacks are poorly implemented in BG3 currently, not sure what they will look like on release.
Possibly, no one will know until after launch.
Extra threat is never a bad thing, but it all depends on the available weapons and limiting your self to polearms isnt always a good thing so will have to wait and see. Luckely respecs are available