Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also for wizards, they can only learn all ARCANE spells. They can’t learn Bless from a scroll because it’s a divine spell.
Ah ok, so the distinction between divine and arcane spells still exists, cool. I had been given the impression wizards could learn any spell.
And yeah I imagine Eldritch blast scales well, but then again with only a couple spell slots even at high level you kind of need it to lol. I am currently playing a warlock and mostly eldritch blast everything with spells saved for emergency utility, like misty step or sleep
Sorcerers have a smaller spell list, and they learn spells when they level up, as seen in the table on their class description. They do not need to prepare spells though, every spell they learned is always ready to go.
Warlock is pretty accurate, yes. It's an exceptionally popular class to take 2-3 levels in as a muticlass dip if you are already a class thats main stat is charisma, which gives you access to eldritch blast buffed by the invocations you got at level 2, 2 spell slots that come back on a short rest, and if you take a third level, a pact. In this game specifically, pact of the blade will be very useful especially on paladins, since it lets you completely ignore strength and just go full focus on cha. (Unless armor still has stat requirements, which it didnt in early access)
Don't like those classes. Your last suggestion is best.
If I had to choose between Warlock, Sorcerer, and Wizard, I'd take the Warlock.
Sick of Wizards from using them in the DoS games.
Yes, sorry, I was being hyperbolic. I meant wizards can learn any spell that is scribable into their spell book, in addition to learning them on level up.
Ah but the allure of beating people to death with two salamis is hard to resist. I can't imagine it will work for long, but as long as it does, oh boy.
There are actually classes that have their entire spell list available at all times to prepare from, namely druids and clerics. They just know all their spells and get to prepare some from that list.
Spells that cause enemies to make a saving throw (like fireball, disintegrate etc) to resist the effect instead of an attack roll are also influenced. The saving throw difficulty (spell save dc) is 8 + your proficiency bonus + your intelligence modifier. Essentially, enemies have to roll better the higher your intelligence is to resist the effect of the spell.
This is true for every spell in the game I might add. Only, which stat influences it changes depending on your class.
Intelligence for wizards (and eldritch knights)
Wisdom for clerics, druids and rangers (and four elements monks)
Charisma for warlocks, sorcerers, bards and paladins.
The rest about how many spells they learn etc is correct. But their spell list is a bit different. Wizard have the most spells, but warlock have some unique spells for them.
Subclass on each also makes a big difference. It often decides if you are more weapon oriented or not. Wizard can also be thsy, but the subclass is not in Bg3, so here it's mostly spell focused.
Warlocks and bards are besties, as I believe bards give you +1 short rest per long. Paladins and Clerics also appreciate the extra channels.
Even if they don’t stack with multiple bards, with one bard Warlocks at level 12 should be able to cast more spell levels per day than a sorcerer (15*4 + 6 > 47 + 5 + 3 in converted sorc points).
Sorta.
You have to keep in mind, meta magic is REALLY strong. And Sorcs can turn spell slots into sorcery points and then into metamagic.
So, keep in mind your Warlock spellslots regenerate on short or long rests, so you get a steady stream of metamagic points.
While you may be behind in level of spell slots, you’re getting a lot more metamagic use considering a level 3 warlock gets 6 level 2 spell slots just from short resting.