Baldur's Gate 3

Baldur's Gate 3

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larhtas Jul 17, 2023 @ 5:28am
HP on SHORT REST
I've tried to look at it on google and the wiki but i can't find the rule that as been established in the game to regain some HP.
In tabletop the character can use some of his hit dice to regain some hp (we can see this in Solasta for example). But here, one click and we gain a lot of HP (more than a dice). Is someone know how it is calculated?
Thank you.
Last edited by larhtas; Jul 17, 2023 @ 5:29am
Originally posted by Rhym:
BG3 on launch won't use the hit dice system. When you take one of the two short rests you're allowed between long rests you gain back short rest features and half your max HP.
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Showing 1-9 of 9 comments
LinkToReality.ttv Jul 17, 2023 @ 5:30am 
Each class has it's own hit dice. You generally get one per level. You can google you class and hit die to find out what yours is. There might be a way to see it in game but I've not bothered checking.
Edit: Since it was an easy find here's how it works in 5e

d6 Sorcerer, wizard
d8 Artificer, bard, cleric, druid, monk, rogue, warlock
d10 Fighter, paladin, ranger
d12 Barbarian

Edit 2: Reread and the way it works is you use your class' hit die and add the CON modifier to the roll then heal that much.
Last edited by LinkToReality.ttv; Jul 17, 2023 @ 5:36am
larhtas Jul 17, 2023 @ 5:33am 
Originally posted by ⎛⎝Link⎠⎞:
Each class has it's own hit dice. You generally get one per level. You can google you class and hit die to find out what yours is. There might be a way to see it in game but I've not bothered checking.
Yes, so what you are saying is if i'm a level two fighter (for example) and i'm clicking on the short rest icon: i will regain 2d10 hp?
Is that the rule they made?
LinkToReality.ttv Jul 17, 2023 @ 5:36am 
Didn't mean to repost as a quote, dunno why that happened

Not sure if they modified it further, might be that we use more than one hit die roll per short rest in BG3.
Edit: Ahh yeah we have dice equal to our level so we probably use half of them per short rest.
Last edited by LinkToReality.ttv; Jul 17, 2023 @ 5:39am
dulany67 Jul 17, 2023 @ 5:36am 
Presumably you get half of your hit dice each of the 2 short rests, but I haven't checked.
larhtas Jul 17, 2023 @ 5:37am 
Originally posted by ⎛⎝Link⎠⎞:
Each class has it's own hit dice. You generally get one per level. You can google you class and hit die to find out what yours is. There might be a way to see it in game but I've not bothered checking.
Edit: Since it was an easy find here's how it works in 5e

d6 Sorcerer, wizard
d8 Artificer, bard, cleric, druid, monk, rogue, warlock
d10 Fighter, paladin, ranger
d12 Barbarian

Edit 2: Reread and the way it works is you use your class' hit die and add the CON modifier to the roll then heal that much.
Ok thank you, now i see. So for example if i am a fighter with 14(+2) in constitution, i will regain 12 hit points (10+2). Ok so this is homebrew. Where did you find the rule?
LinkToReality.ttv Jul 17, 2023 @ 5:41am 
Originally posted by larhtas:
Originally posted by ⎛⎝Link⎠⎞:
Each class has it's own hit dice. You generally get one per level. You can google you class and hit die to find out what yours is. There might be a way to see it in game but I've not bothered checking.
Edit: Since it was an easy find here's how it works in 5e

d6 Sorcerer, wizard
d8 Artificer, bard, cleric, druid, monk, rogue, warlock
d10 Fighter, paladin, ranger
d12 Barbarian

Edit 2: Reread and the way it works is you use your class' hit die and add the CON modifier to the roll then heal that much.
Ok thank you, now i see. So for example if i am a fighter with 14(+2) in constitution, i will regain 12 hit points (10+2). Ok so this is homebrew. Where did you find the rule?
You would regain between 3 and 12 hp per dice rolled.
So if it works as assumed at lv 4 you regain 6-24hp per rest, at lv 6 you get 9-36 and so on.
The author of this thread has indicated that this post answers the original topic.
Rhym Jul 17, 2023 @ 1:48pm 
BG3 on launch won't use the hit dice system. When you take one of the two short rests you're allowed between long rests you gain back short rest features and half your max HP.
Last edited by Rhym; Jul 17, 2023 @ 1:49pm
Foolswalkin Jul 17, 2023 @ 1:57pm 
Bards apparently add +1 short rest to that number with their Song of Rest, which under a hit die system increased the amount of recovery.
larhtas Jul 17, 2023 @ 2:26pm 
Originally posted by Rhym:
BG3 on launch won't use the hit dice system. When you take one of the two short rests you're allowed between long rests you gain back short rest features and half your max HP.
All right thank you it is what i was looking for. So the rule implemented is **regain half hp +replenish all short rested based features**
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Date Posted: Jul 17, 2023 @ 5:28am
Posts: 9