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Thirsting blade is not in the game apparently, since they baked in the pact of blade the exta attack at 5th lvl.
So no more Invocation Tax for Bladelocks.
Ah Nice - so basically Pact of the Blade is so superior to the other two pacts now (not complaining).
1. Use your Chr
2. Extra attack at lvl 5
3. All the other benefits it usually has.
I hope they do something with Pact of the Tomb as it is awful vs Chain and Blade.
To be fair if they did not at least do the Chr almost no one would choose Pact of the Blade - by itself it is utterly useless.
Not really something that i would care much about unless you're very under performing damage wise.
Last I checked, Chain is significantly stronger than it is in tabletop, too. A free-roaming familiar as a battle pet is a lot stronger than the bonus action-dependent invocation-taxing tabletop equivalent.
I expect Tome will also fold in some invocations, such as Book of Ancient Secrets, in order to compete better.
Pact of the Blade apparently contains most of that, keeping the functionality in for Warlocks but not for everyone who wants to completely alter their character with a single level dip.
Yes you can ditch Str to 15 for Heavy Armor (unless this prereq isn't in game, idk) or you will want 14 Dex for Medium Armor.
Weapon wise you could use just about any melee in the build, 1H and shield for more defense, 2h for more dmg (maybe with GWM), and agonizing Eldritch blast gives you a great ranged option for when you can't melee.
You'd be giving up Improved Smite (1d8 per weapon attack), an ASI, and Frightened immunity for the 3 levels of warlock.
The Warlock dip is a much more versatile build and can smite more freely. You'd want to take warlock levels either 2paladin 3 warlock (order doesn't really matter) or wait til 5 or 6 paladin to start Warlock levels if you want Extra Attack and Saving Throw Aura respectively.
Hope that helps.
5th level of warlock with pact of the blade gives you yet another additional attack, its way stronger than the feat you'd gain.