Baldur's Gate 3

Baldur's Gate 3

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Maru Jul 14, 2023 @ 8:30pm
Resting is a waste of time and annoying.
change my mind
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Showing 61-68 of 68 comments
Demiurge Jul 17, 2023 @ 11:44pm 
how dare anybody like to play differently than you...
Decton Jul 18, 2023 @ 5:30am 
Originally posted by Ignosius:
The intent of resting is to get you to ration your resources and not just blow all of your spells on a single encounter. You need to survive long enough to get to somewhere you can actually rest.

In practice, however, it just causes the player to rest after every single encounter. It requires some kind of balancing to actually make it work in a game.

This was a concern my friend brought up to me from the early access. Mages, or anybody that casts limited spells for that matter, are being encouraged to NOT use anything in fights in fear that they might be completely utterly useless afterwards is a terrible system. If they don't make restoring spell slots easier a lot of people are just going to never use magic because of the added tedium.
Sargon Aelther Aug 5, 2023 @ 12:32am 
Originally posted by Recjawjind:
It's.... an integral part both of the story and dnd.
Not when you have to rest after using like 3 abilities. It's ridiculous. We should have maybe 100 abilities slots, or good old stamina/mana that regenerates.
Call Sign: Raven Aug 5, 2023 @ 12:32am 
I agree. I wish I could just stay up 24 hours a day without sleeping. I would get so much gaming done.
That's D&D. Get on Wizards of the Coast's forums and tell them resting is a dumb mechanic. I admit, I do miss the "Per Encounter" abilities from 4th Edition, but 4th Edition was a mess in other ways.
Baneken Aug 5, 2023 @ 12:40am 
Originally posted by Homer Morisson:
Long Rests I actually like, as in retreating to a peaceful, safe place in which my party lets down their guard and eventually their hair, that's cool, kind of like coming home after a hard day of slaughtering goblins.

What I don't like is how often 5e forces you to rest... I'd want Long Rests to be a reward, not a dreaded "Yet again?!" just cause your Spell Slots and Sorcery Points are all gone from just one or two battles.

Well in the tabletop you can have a short rest always between play sessions which is about after each battle in general with this being a computer game they have limited those to 2 before long rest, in TT long rest is a rare story moving element that happens or is needed ideally only after several play sessions.
I think game has struck pretty good balance with pacing of the two compared to TT I mean old BG's and IWD's you hit that rest all the time each time sucking 8 hours often right next to horde of enemies and if that wasn't silly I dunno what is though you had that silly ambush thing going which was more of a "hey guys, let's see how much you care to save scum!" then a real challenge.
Humble Aug 5, 2023 @ 12:47am 
I can understand why some people don't like rest to get spell, some people like to use magic only and no weapon, very useful and powerful all time time but rule of game do not allowed that in this case, other game do alllowed spamming powerful magic, some people like good old way melee but not powerful, but some other do like powerful magic all the time non stop, that is where is issues, in this game you playing as wizard or magic user, most of time you just use crossbow, not use magic at all much due very limited used, like magic missiles, it's only limited number you can use with low damage in early of game. sure we had a captip or 0 level spell that unlimited, but problem it's not do reasonable higher damage than crossbow/melee weapon.

People don't feel playing magic user if magic is weak and very limited, end up play crossbow most of time to avoid long rest, and worried if long rest too much might mess up time quest, so go on, Skyrim even magic isn't not that powerful in high level but got a right idea, you don't had to use any weapon other than magic as mana allowed and do regen itself, just like fighter/archer had stamma.

People had difference idea, DND mostly favor physical weapon over magic, in matter of fact. you can swing sword or archer unlimited and had higher damage than magic normal use (captip) at least in the pc game, I'm not sure about tablet game, but I assumed it's same thing due rule unless I'm wrong and tablet game do had very powerful and useful magic more than PC game?
Last edited by Humble; Aug 5, 2023 @ 12:51am
marc.koniec Aug 6, 2023 @ 11:59pm 
Whichi is another reason why Dragon Age Origins (NOT its sequels!) is the epitome of Fantasy RPG :) It's made by the guys who made original Baldurs gate 1&2. And it has gotten rid of the most annoying mechanic.

Can some DnD guy tell me how is the resting explained? The BG1&2 that you need to "memorize" it sounds silly to me. I still love all the games, but the Idea that Legolas, Gandalf and Gimli need to set camp after beating 10 goblins because Gandalf used up all his Magic Missles and now needs to read a book so he can remember how to do it again is.... not ok. I hated going through the dungeon in 1&2 and going to sleep 3 times because I sucked and used up all the spells. Still great games I feel stupid complaining about them at all
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Date Posted: Jul 14, 2023 @ 8:30pm
Posts: 69