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Wish they didn't 'cause it would fill the Bard role we didn't get fully with Alfira and have a better party class spread since we end up with two Druids, multiple Elves (the Bard was a Halfling), and fewer companion options in certain game states.
Patch 8 with 12 new subclasses is in testing right now.
Although they scrapped Helia, they left all the "werewolf files" in the game, so there are plenty of mods to let you play or become a werewolf. Like potions that you drink and then you can assume a werewolf form.
There are no druid subclasses that are "werewolf druids" - though all druids can wild shape into beast forms like wolves. Of course, nothing's stopping you from playing a Moon druid (or other druid) who uses one of those werewolf potions to assume a werewolf form (along with all their other wild shapes).
But that's not relevant at all, since this game uses 5e. In this game, there are no druid subclasses that are werewolf druids.
Well, my memory ain't perfect as I always admit, and I played BG2 a long time ago.
I definitely remember Cernd, and now that you mention it, that peculiarity of his shapeshifting ability, I guess based on his kit.
NWN had a 'shifter' class that was a prestige class off druid (because required wildshape to unlock it). It allowed you to become all kinds of crap from a baby dragon (immune to its element type, so handy for that alone) to a minotaur or a medusa and everything in between. That was all it did, really, was pop into a shape that was best for whatever fight, and the rules about what gear and stats carried over from your character and what did not were extremely confusing and just had to be memorized because they were so random.