Baldur's Gate 3

Baldur's Gate 3

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Raz Jan 29 @ 3:09pm
Hexblade showcase
So it would seem Hexblade get Extra Attack WITHOUT needing Pact of the Blade therefore you can go Hexblade + Tome or Chains. I am wondering if Chains enhanced the Accursed Spector which is pretty cool looking and dishes out a lot of damage on its turn.

https://youtu.be/4zN3ut0drvs?si=LZvvF_aF3sPkwnIx
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Showing 16-17 of 17 comments
Balekai Jan 30 @ 4:11am 
Originally posted by TG zac:
Originally posted by Balekai:
That Booming Blade cantrip is great and OP. A cantrip that's a melee hit, that can be used per melee attack available. Since it's a cantrip it will get the Potent Robe bonus to dmg. I'm guessing it will also benefit from Reverberation set gear with that thunder damage on moving.

Speaking of Reverberation, that Elemental Weapon concentration spell with electrical or thunder damage, will synergize with Reverb + Radiant Orb gear too, to do tons of Reverb thunder damage cycling via those conditions, plus prone, daze, and ability drain from Illithid powers just chain applying.

Something like Moonlight Glaive (which would need Pact of the Blade to benefit from Hexblade stuff I believe), and you're in pretty good shape damage wise. Thinking of Sorrow for bonus action cantrip pull even though the weapon is only +1. :p

That Spectre looks awesome too.

I guess I'm going to finally play a Dark Urge character with Hexblade Warlock lol. It seems to fit the Origin quite well. Durge made a Dark Pact with a Shadowfell entity to become the ultimate murder hobo with their chosen weapons.


Honestly I doubt they will release it as is & if they do I wouldn't be surprised if it gets nerfed later.

In table top cantrips have the cast a spell action meaning you cannot do multiple of them per turn unless you are burning meta magic to quicken them hence why it is not per attack.
Leaving it as per attack would make it by far the strongest cantrip in game (likely even more so then eldritch blast after invocations buffing it), especially since it triggers again if the target moves (Would make it insane for anyone who knows how to abuse stealth/invisibility)

In the video he's using multiple Booming Blades due to Bloodlust Elixir and Haste or extra actions + Extra Attack (possibly more on that below). If you look at Booming Blade's description it's a "melee" action.

He's basically spamming it in the video one shotting the mostly easy enemies. :)

That said, it may all be just Extra Actions and the cantrip is counting as a full action every use. Which is why he may not see the "Improved Extra Attack" mechanics, if it's implemented, because he keeps using Booming Blade cantrip.

So it may easily work as you say and like other cantrips. :)

And yeah one of the reasons I want to go Durge with Hexblade is for the Durge Invis Cloak, The Deathstalker's Mantle, for invis on kill once per turn which mechanically is awesome but also fits the aesthetics of Hexcbade perfectly. :)

Of course using Darkness party combat strategy mixed in with Shadow Blade possibly. At least early on. I do like my Glaives and Polearm Master for Darkness since enemies run around so much within it. :p

Asterion is definitely multiclassing into Hexblade too.
Balekai Jan 30 @ 5:07am 
Another thing to note about Hexblade is that It gains Martial Proficiency, Medium Armour Proficiency and Shield Proficiency by default it seems.

Meaning it likely knocks down Humans and Half-Elves a peg or two for being the best Gish Warlocks and instead, makes pure Elves and other races with special bonuses more optimal.

The Martial Proficiency is somewhat redundant though, except for your offhand if you have one (you still get proficiency by binding hex weapon).

https://bg3.wiki/wiki/The_Hexblade

What I don't understand yet is whether or not Hexblade Curse applied by the bound Hexblade weapon by chance, can only apply curse once per short rest, or if that recharge only applies to the actual usable Hexblade Curse ability.
Last edited by Balekai; Jan 30 @ 5:08am
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Date Posted: Jan 29 @ 3:09pm
Posts: 17