Baldur's Gate 3

Baldur's Gate 3

Statistieken weergeven:
Disgusting Iron Throne mission. Why this sh*t even in the game?
I hope the person responsible for the Iron Throne quest was fired in disgrace, you are not worthy of making good games, you are not worthy of making games in the first place, this is officially the most disgusting mission I have ever seen in the history of video games
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16-30 van 71 reacties weergegeven
But at least you're not throwing a childish tantrum over it, so you still have your dignity intact. I mean, it would just be salt in the wound if everyone witnessed you acting like a hysterical toddler who dropped his pacifier. That would just be humiliating.

But at least that didn't happen.
I played it with my friend and we succeeded just barely on the first try. Only lost 2 gnomes because for some reason one turn the sauhuagin decided to run past Jaheira and her summons and go straight for the prisoners.

We examined the area first, then cast haste, split up and ran in different directions. Having a barbarian with haste and momentum he could cover a lot of distance per turn. I thought it was really cool because it came down to the wire, I pulled Omelum out of the chair last round, thinking there's no way we can make it, then seeing his teleport ability and we both cheered, it was pretty great.
I've done it on balanced and tactician. It really is a case of planning. You can save all the Gondians. Longstrider gear, enhaced leap, haste, misty step etc. Activating the levers with bow shots IMO is key when you are hasted and have multiple shots a turn. Healing ravengard before he makes his run for freedom. Omeleum teleports the person who saves him right back to the submersible so sending your weakest fighter that way, I use Shadowheart. Some RNG can be annoying like getting ensnared, but its definitely achievable.
Why does everyone bother healing Ravengard? Just cast Sanctuary on him 🤣 and dude is never touched all the way into the ship. There are no AoE effects the enemies have access to that allows them to touch him.
You can burn nets with alchemist fire, saved my ass during this mission.
I send Shadowheart to save Omeluum. It's good to send a fighter down the path opposite Ravengard, because even unhasted they can action surge and get four attacks on the guards and also open both doors with bowshots all in one turn. I tend to send two characters to rescue Ravengard because that feels like the one where the most happens.

I don't bother trying to loot the path that has no prisoners.
Stand at the hatch before entering the throne, enter turn-based mode and have your whole party dash, then click the hatch triggering the cut-scene. This gives you additional movement for free to start.

Split up your characters, I teleport and use potions to get to Omellum as fast as possible as he can teleport himself and a nearby ally back to the sub and still rejoin the fight and then teleport another.

Shoot levers on the wall to save movement when unlocking prison cells.

Use speed potions/misty step scrolls if you need more movement.

Cast sanctuary on Ravengard yourself or Mizora will do it for you. You can unensnare allies by standing next to them and using "Help."
I split up my party, sent two to the cells where Ravengard was held, another to the cells on the opposing end of the ship while the last one freed the prisoners in the ladder area while fending off any monsters coming that way.

Dash and Misty Step are very helpful, a wizard can take down opponents with magic missiles or slow them down, Shadowheart can cause a lot of damage with Spirt Guardians, and I bet Hunger of Hadar will be fun to use in that setting, too.

I didn't manage to save all prisoners, and since I didn't run into Omeluum on my first playthrough, I didn't know he was there. Probably wouldn't have saved him either, because he would've been just another mindflayer to my party.

Point is, it is doable, and that's coming from someone who has never played a turn-based CRPG with multiple playable characters before.
Spoilers, obviously.

Again, I'll give my 2c on the key objectives for Iron Throne.

IMHO: the main one is rescuing Duke Ravengard. IF he's there. Always is in my playthroughs. BTW, I did blow rescuing him one time, and if you're curious, because I was, I considered doing a redo but that one time I said lemme see what happens. All I will say is I wondered how bad an ending Wyll gets if his pop dies, and it's not as bad as I thought. I'll leave it at that. Still, I view him as the main objective. Make sure to heal him up as he comes out of his cell, prevent Mizzy's spiders from roasting him, and remember that Dimension Door can take your party member and him a nice long way. Arcane Gate is nice, but the range on it sucks.

The secondary one is rescuing Omeluum. IF he's there, again. (Usually is for me.) But from a practical standpoint, while it earns you XP and rewards from Soc of Brilliance for rescuing him ... I guess it's not "essential". But probably the 2nd most important objective. All you need to is reach Omeluum with one person in stealth (for me it's Astarion). Once they free him, Om can teleport himself and that person to the sub.

Tertiary is rescuing the Gondians. Should you try and save them all? Personally I always save SOME. But it's kinda like they say in the Avengers, "You can't save them all," and I never try to save them all. YMMV. It is probably the most heroic thing to try and rescue them all, but in case you're curious, it is NOT necessary to save ALL of them in the prison OR in the Foundry to get the endgame benefit of Save the Gondians. There probably is some % threshold you must rescue, but I dunno EXACTLY what it is, I just know I have hit it in the past, and gotten the Gondian's "gift" for the endgame (an allied Steel Watcher, though I never use it.) I mostly release all the ones I can on the way to Duke or Om.

I think the main one to get out of there is Ofelia Toobin, Zoomin Toobin's daughter, as she has a quest for you. But she's not even in a cell, she's already free when you get there.

Last but not least, in case you're curious, only one party member MUST make it back on the sub before time runs out to complete the quest, and it doesn't need to be Tav. Anybody who doesn't make it back to the sub dies in the explosion. But fear not, your main man Withers can rez them all.

Final tip: that door to where the Sahuagin keep spawning from and coming into the main chamber and being annoying pieces of crap for throwing nets on the Gondians, the Duke, or you? Shut it by hitting the mechanism that controls the door with an arrow. (You can smash it with a mace, but then the one who does it will be stuck on that side of the door with the Sahuagin. Now if you're intending to sacrifice that person - or maybe it's just a summon - that's also a valid tactic.)

The # of turns you have to rescue what you want to and get back to the sub is based on the game's difficulty setting. I believe in Explorer it's 8 turns. Now depending on your starting difficulty, you may not want to or be able to do this, but, for example, if you're playing Tactician, don't feel like you can't change your game's setting to Explorer ONLY for the Iron Throne, which will then give you 8 turns to complete it.
Laatst bewerkt door seeker1; 24 jan om 3:52
i saved everyone on my first attempt and then i got all of the gondians in the steel watch foundry killed anyway
The AI of the Gondians can be horrible, but it's not that hard if you prepare for it. Cast longstrider on all party members plus haste or use speed potions and drink a new one at the end of turn 3. Use dash and you can get to the three chambers holding people in 1 turn. Use arrows or spells to trigger the levers, don't walk up to them.
Send your strongest character to Ravenguard - pref a fighter - who can shoot the two levers and attack the two fish people (action surge). When in control of Ravenguard, use a strong healing potion before moving.
Send the second character towards the room with the gondian in the chair. Free her from the chair, shoot the lever, move towards Ommeleum.
Send your 3rd and 4th character to the final room with gondians in it. Ignore the two enemies at first, shoot both levers. Use your second character to attack.
Use summons. They can do the middle part, killing the lone enemy and attacking both levers to open them. That way at the end of turn one everyone - except O - should be free.
New enemies should only spawn in the room that had the gondian tied to the chair near Omelleum, so keep some character there to cover the retreat. The character that frees Ommeleum can teleport with him. Start falling back and don't block the gondians or they stop moving. Easy as pie.
That mission isn't the end of the world, and the game is designed for people to try different things when something doesn't work.

Why is the OP having a nuclear response? It doesn't seem healthy.

Take a break from any game that's having that effect. Ranting here will only get comments that you're doing it wrong and how things worked for other people but not how it might work for you.
The worst possible fail state for Iron Throne not only doesn't prevent you from finishing the game, I think you can even have a pretty decent ending.

Ok. I'm excepting if all party members die when the Iron Throne explodes because none have gotten back to the sub ... that I believe is Game Over.

But, of course, hopefully you have an earlier save.
First off, you don't need to save all of those in the Iron Throne. So don't think you do. I usually save 7 -11. But I do not get worked up about not saving them all. You can still do the Steel Watcher factory quest just fine if you only save 4. :p It has no real impact on the outcome of any quests that I am aware of. At least not enough for me to care about.
Origineel geplaatst door wtiger27:
First off, you don't need to save all of those in the Iron Throne. So don't think you do. I usually save 7 -11. But I do not get worked up about not saving them all. You can still do the Steel Watcher factory quest just fine if you only save 4. :p It has no real impact on the outcome of any quests that I am aware of. At least not enough for me to care about.
I've never saved them all, and I feel bummed about that, but you can only do what you can do.
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Geplaatst op: 23 jan om 20:21
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