Baldur's Gate 3

Baldur's Gate 3

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Replay Value??
Every time I go to replay it I remember how limited the story options are and get bored early on.
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OK.
Last edited by Mike Garrison; Jan 13 @ 11:19am
harken23 Jan 13 @ 11:19am 
I've been having the same issue. For the record, I've never finished the game, but I've gotten to Act 3 twice. But when starting a new run, I feel like I'm just following the same critical path. You almost HAVE to go to the Grove pretty early on. I tried skipping it, but that's a TON of EXP to leave on the table, and it also has the first vendor you come across. And if you skip all that EXP, you're way under-level for the Gnolls or the Harpies, as you have basically cost yourself a level. But then it means you have to grind around the Grove, talking to the same people, even if you go down different dialogue paths. You have a bit more choice in the Underdark, but the encounters are all the same. It's a great example of why wandering monsters are (or were, anyway) a thing in D&D since day 1.

TL:DR: There's pretty much one critical path, and not following it comes with a lot of risk of being woefully under-levelled, esp if you go anywhere near the Creche.
Last edited by harken23; Jan 13 @ 11:20am
Originally posted by Manduck2k3:
Replay Value??
Every time I go to replay it I remember how limited the story options are and get bored early on.

Then play something else.
The Yeen Queen (Banned) Jan 13 @ 11:19am 
Okay. Want a cookie or something? Lots of people replay this game frequently, so this is a you thing.
Talbot Jan 13 @ 11:32am 
I think the problem is that while the game offers you a lot of choices technically, in practice many of them either don't matter or are so one-sided as to steer you pretty hard in one direction.

Like, the two times the game allows you to make a really big evil choice both close you off from multiple companions and boatloads of quests but don't actually give you anything in return. I guess that's in some ways good for replay value in that it makes the game shorter, but it's disappointing that siding with Goblins and/or Moonrise when you can doesn't lead to you having more evil quests/companions/NPCs as a result, it just sort of shortcuts you to the next plot point.

Then there are the fake choices, which either lead to an early game over (side with the Gith against the Emperor) or aren't actually meaningful (Underdark or Creche is presented as a major decision but doesn't actually matter, you can do both if you want).

There's also a lot of "well yeah you made this choice but actually not really" like partnering with Gortash or Orin (still gotta deal with the other one), You can make Ketheric repent and forgive him but you still gotta fight him and he still turns into the Avatar, etc.

This isn't universal, some choices do matter. Wyll's quest specifically gives you a fairly big one with major story implications, and while there's a way to have your cake and eat it too with that choice, there are tangible consequences that make saving his dad a lot more difficult if you choose the other road.

But too many choices are either lopsided or not actually choices at all.
harken23 Jan 13 @ 11:34am 
Originally posted by The Yeen Queen:
Okay. Want a cookie or something? Lots of people replay this game frequently, so this is a you thing.

So go replay it.
alanc9 Jan 13 @ 11:48am 
Originally posted by harken23:
Originally posted by The Yeen Queen:
Okay. Want a cookie or something? Lots of people replay this game frequently, so this is a you thing.

So go replay it.

You think she isn't?
harken23 Jan 13 @ 11:52am 
Originally posted by alanc9:
Originally posted by harken23:

So go replay it.

You think she isn't?

If she's posing here to bag on someone who doesn't like the game to her standards, then yes, she's not replaying it at that specific time. I also don't think she needs your white knight attempt.
Last edited by harken23; Jan 13 @ 11:54am
I played Kotor like 15 times, the mass effect series like 20 times over the years...And still keep playing them from Time to time...BG3 fits right in there for me...
But unlike Mass Effect or Kotor I still keep discovering new stuff in BG3...so higher replay value than Mass Effect or Kotor, if you will...:P
belgix Jan 13 @ 12:06pm 
Originally posted by harken23:
I've been having the same issue. For the record, I've never finished the game, but I've gotten to Act 3 twice. But when starting a new run, I feel like I'm just following the same critical path. You almost HAVE to go to the Grove pretty early on. I tried skipping it, but that's a TON of EXP to leave on the table, and it also has the first vendor you come across. And if you skip all that EXP, you're way under-level for the Gnolls or the Harpies, as you have basically cost yourself a level. But then it means you have to grind around the Grove, talking to the same people, even if you go down different dialogue paths. You have a bit more choice in the Underdark, but the encounters are all the same. It's a great example of why wandering monsters are (or wer e, anyway) a thing in D&D since day 1.
I finished it but it's all for those reasons I never replay a game. BG3 as good as it is, will be no exception. False, I only got one I gave a second playthrough but it was so heavily modded the second time (with around 50% new lands), it was like a new game.
Last edited by belgix; Jan 13 @ 12:10pm
The Yeen Queen (Banned) Jan 13 @ 12:56pm 
Originally posted by harken23:
Originally posted by alanc9:

You think she isn't?

If she's posing here to bag on someone who doesn't like the game to her standards, then yes, she's not replaying it at that specific time. I also don't think she needs your white knight attempt.

Because I need to be playing the game 24/7 to validly say I enjoy it and question what the point of this post was?
larhtas Jan 13 @ 1:00pm 
Multiplayer is really giving me a second wind on this game.
Jeff Kaos Jan 14 @ 11:58am 
I'm only about 40 hours into the game and maybe halfway through Act 1. I avoided spoilers in a way I'm actually surprised I was able to so I pretty much have no idea what's going on. But from what little bit I've seen online when I look up how different mechanics work I know I've pretty much done at least 3 things that have a major impact on the story. Like, I've killed at least on potential follower and if it wasn't for looking up some random tidbit I wouldn't have known another person was an actual follower. Which would've kept me from finding another follower.

Seems like there's at least a little replay value here. More than the previous 2 Baldur's Gate games.
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Date Posted: Jan 13 @ 11:10am
Posts: 13