Baldur's Gate 3

Baldur's Gate 3

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Mod wishes
I thought it would be interesting to talk about which mods you would like to see, anything from minor changes to maybe even full campaigns?
Maybe some active modders here can draw some inspiration for future works

For my part, I would kill in game to see a remake of Planescape Torment using the BG 3 engine. The one and only thing that game suffers from is the lackluster combat and that could be rectified with this.
Or maybe a remake of the Hordes of the Underdark campaign from NWN 1.
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Showing 1-15 of 18 comments
I just want a mod that lets me get achievements while playing modded. I know it already exists, but it requires getting a script extender and a manual installation - and hecc that. I just wanna click "install now" from the in-game mod list.
Originally posted by Super Cosmic Space Magnet:
I just want a mod that lets me get achievements while playing modded. I know it already exists, but it requires getting a script extender and a manual installation - and hecc that. I just wanna click "install now" from the in-game mod list.
It literally just requires copy/pasting. That's it.
seeker1 Jan 12 @ 8:18am 
If I cared about achievements, I might fret over the fact that both methods to re-enable achievements for modded games don't work on Macs. Fortunately, I don't, and never have. (Yeah, I have some, they are all from my first and only vanilla run, and I really wasn't "looking" or "trying" to get any of them.)

I think full campaign adaptations are a LONG way away. What little content mods are coming out are moving slowly because they are using the hacked 'Moonglasses" version of the Toolkit, which Larian offers no documentation or support for.

There will be content mods. There's already two I know of, one that adds a new companion and his quests to the game (Veilyn) (still unusable for me, alas, and I suspect it has to do with the weird way they did his character model), and one that adds some Spelljammer content you explore with your space galleon. But both are very much "WIP" and the Spelljammer one doesn't even have minimaps for the areas yet.

"Moonglasses" has also been used to do a pretty cool redesign of your room in the Elfsong Tavern, including adding functionality to the room.

I keep hearing there are people working on map/quest/content additions for Avernus and the Upper City. Maybe something concrete will eventually emerge.

There's also been total conversions. Trials of Tav isn't so much a new campaign as it's a total makeover of the game into a roguelike.

Redoing PS:T and HoU from NWN1 in the BG3 engine might be cool, but aside from the difficulty of doing it, those could possibly run into IP issues.

Now to answer the OP question. One mod I have wanted for a long time was a mod to let you add weapon properties to weapons in the game. For example: let's say you wanted Hellflame Cleave to be on a battle axe for Karlach rather than a greataxe. It would be really cool to have "weapon oils" (like the weapon oils mod at Nexus) that could add those special weapon actions to any weapon you want to; so I can start fixing the fact that all battle axes in the game (for Karlach or anyone else) seem to suck.

Well, a modder actually just did that for me on commission. It's something I could do myself I guess if I could use the Toolkit; but I can't. Anyway, it enables weapon crafting and customization without access to the Toolkit. BTW, I told the author they should make this a public mod, and I hope they will. Back in the day, I had to run the NWN2 Toolset under emulation, and while I never made any dungeons or campaigns in it, I did enjoy making custom weapons and equipment.

Independently of that, and from no commission, he just listened to my request, the modder Rosprey just made the Amazing Barbarian Battle Axe, which has Grand Slam, Zephyr Flash, Colossal Onslaught, Hellflame Cleave, and Brutal Leap on it. Now you may be saying that thing is OP. I guess, but I think these are all abilities Karlach should have as a fire-barian by level 12. So shrug.
Last edited by seeker1; Jan 12 @ 8:30am
seeker1 Jan 12 @ 9:17am 
BTW, the mod I STILL WANT is one that alphabetizes your feat list (the entire thing if you have several feat mods) and also makes it searchable. I actually asked Caites the UI mod god if he could do it and got no response. LOL. Maybe it's only doable with script extender, dunno, I hope it can be done via the Toolkit.

I guess I continue to await the next phase of Mystra's Spells, where they do scrolls for all the spells. I used to want them to do 7th-9th level spells (which they said they were working on), but I now really care about that less as Advanced Tabletop Spells at Nexus has already brought them. Anyway, the Secret (base) Scrolls version at mod.io finally fixed all its missing icon issues.
New area content is the one I really want to see. I'm hoping the large popularity of this game will motivate talented modders to persevere.
Literally just want transmog, so I can have the stats of a better armour on one that I prefer the look of. Or to put some actual good stats onto a Hood for a monk.
If they made it a base game feature instead of a mod that would also be great for any unmodded runs so I dont have to look at armour that plays better but looks worse.
Dusk_Army Jan 12 @ 12:24pm 
I'd like a mod to either allow random stat rolls or to remove capping starting ability scores at 15 before bonuses. The existing mods that do play around with starting numbers all seem to be of the "have max values in everything" variety, rather than "I'd just like one 18."
Raz Jan 12 @ 12:26pm 
Originally posted by seeker1:
BTW, the mod I STILL WANT is one that alphabetizes your feat list (the entire thing if you have several feat mods) and also makes it searchable. I actually asked Caites the UI mod god if he could do it and got no response. LOL. Maybe it's only doable with script extender, dunno, I hope it can be done via the Toolkit.

I'd be more content with alphabetized plus categorized based on spell school.
DeMasked Jan 12 @ 1:00pm 
Mod Idea: Major Feat and Minor Feat Implementation.

Concept: Feats are either really good or not really. I think the entire list of Feats needs to be separated into two categories and as such at certain levels you are given either a Major Feat or a Minor Feat.

Fighter and Rogue would get 3 Major Feats and 3 Minor Feats as opposed to 4 Feats

All other classes would get 2 Major Feats and 3 Minor Feats as opposed to 3 Feats
seeker1 Jan 12 @ 2:03pm 
Originally posted by Raz:
I'd be more content with alphabetized plus categorized based on spell school.

Yeah ... that's been done (though I personally can't use it). Believe me, your spell list starts to look like a farmer's omelette too once you have several spell mods (Mystra's, Valkrana's, Ebon Tides, Water Spells, etc., etc.) so I'd love something like this one (but not using SE) ...

Spell List Sorter
https://www.nexusmods.com/baldursgate3/mods/9608

Requires script extender. If somebody could do similar for feats ... and maybe hopefully with Osiris rather than SE/LUA scripting. I figured Caites could do it if anybody could ...

There WAS a mod that USED to do this, called Plus Feats, but unfortunately it's abandonware and no longer works with Patch 7.
Last edited by seeker1; Jan 12 @ 2:06pm
Originally posted by OrangeTitan2:
Literally just want transmog, so I can have the stats of a better armour on one that I prefer the look of. Or to put some actual good stats onto a Hood for a monk.
If they made it a base game feature instead of a mod that would also be great for any unmodded runs so I dont have to look at armour that plays better but looks worse.
There's actually already at least two mods that do this, both of which still work for me in Patch 7:

https://www.nexusmods.com/baldursgate3/mods/6687

https://www.nexusmods.com/baldursgate3/mods/2922
Raz Jan 12 @ 2:18pm 
Originally posted by seeker1:
Originally posted by Raz:
I'd be more content with alphabetized plus categorized based on spell school.

Yeah ... that's been done (though I personally can't use it). Believe me, your spell list starts to look like a farmer's omelette too once you have several spell mods (Mystra's, Valkrana's, Ebon Tides, Water Spells, etc., etc.) so I'd love something like this one (but not using SE) ...

Spell List Sorter
https://www.nexusmods.com/baldursgate3/mods/9608

Requires script extender. If somebody could do similar for feats ... and maybe hopefully with Osiris rather than SE/LUA scripting. I figured Caites could do it if anybody could ...

There WAS a mod that USED to do this, called Plus Feats, but unfortunately it's abandonware and no longer works with Patch 7.

That doesn't sort them by Spell School after sorting them by Spell Level nor is it alphabetical. Though, sorted by Spell Level is at least helpful.
seeker1 Jan 12 @ 2:20pm 
Hmmm, I wasn't aware of any transmog mods that don't require script extender, but it looks like Cosmetic Slots - the first one - doesn't. There's only one or two times I've ever really wanted transmog, once was to deal with an awful looking sorcerer robe, so I've never really looked deeper into it.
guard65 Jan 12 @ 2:45pm 
Originally posted by seeker1:
Requires script extender. If somebody could do similar for feats ... and maybe hopefully with Osiris rather than SE/LUA scripting. I figured Caites could do it if anybody could

Prolog / Osiris are declarative languages but would still require an injected dll to be able to use it. If that were the case go strait to C# if you want to do scripting. LUA is slow but super easy to troubleshoot and manage, likely why it is so common in most turn based games.

You can just write and add anything with out SE but you cannot create trigger and events without that injected dll file for which ever scripting language. Everything I do is done via SE and I inject changes to the tables instead of overwriting them. Games are more stable that way and you can generate error logs in stead of crash dumps.
Last edited by guard65; Jan 12 @ 2:46pm
everything is coverd already, i dont think there's lacking mods for my personal needs.
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Date Posted: Jan 12 @ 6:24am
Posts: 18