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回報翻譯問題
In 5e, DC is 8+proficiency bonus+mod, not 10.
I think spell save DC is 8+Prof+Stat
But yeah for whatever reason way too many things seem to make their dex saves.
Which is why they always take the same amount of damage when hit by the same attacks?
....oh, wait, they don't.
Either you've got a mod going or a special magic copy no one else has. But that absolutely is not the case for me, nor have I heard of anyone else claiming to have seen this.
OR you're mis-remembering. Observational bias or some such.
Yeah, something extra is going on there. And they do roll. You can open the log and see the log results for every roll in the game. What mods do you have?
No they don't. You've developed a delusion and now you're unable to see anything that doesn't fit it.
Go into the game right now and test it. Repeat the same actions during one round of combat. Write down EVERY roll from the combat log on a piece of paper, reload the save, and repeat. Do that 5 times, then close the game, move away from the computer, and take a good hard look at what you wrote down. Finally, spend some time considering why it was easier for you to lie to both yourself and everyone else than it was to be honest. You will grow as a person.
If they're a Barbarian-coded NPC, there's a very good chance they have Danger Sense which provides advantage on their Dexterity Saving Throws.
Since they are Level 5 facing a Barbarian, I can only assume this is Dror Ragzalin who indeed has Danger Sense. Though, the Barbarian at the Jergal Temple has it as well.
https://statmodeling.stat.columbia.edu/2014/07/12/dnd-5e-advantage-disadvantage-probability/
That being said, with how many modifiers one can get for attack rolls (and spell attack rolls), it feels like Save type actions are best used when the modifiers are stacked against you (or if the enemy has really high AC).
Also the fact that, unlike PF2e, there are no crit success or crit failures for saves makes these spells less appealing for me.