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Not sure what to suggest though, it's a pretty standard stealth. Using turn based mode makes it pretty simple in my experience.
There are various ways to do it, but it is completely trivialized by invisibility.
At the end of the trial there will be a gate you will either need to lockpick or teleport past, so send in someone who can take care of that. (Hidden in the maze is a key to the gate, but I never bother with it.)
You'd need to monitor their routes and hit the switches to slide the walls. Failing this, an Invisibility potion works to just skip it all.
As people have said, OP, a potion or scroll or standard casting of Invisibility makes the challenge much easier.
https://youtu.be/AiVe96ASIsA?si=Obi-M-8FyMgZnZen
Video, But there are no enemies in this one, but just invis and jump through the window
I don't want to skip things even if i know several of these "skip" things.
I play the game to play the game, feels weird and cheap to try and rush it
My regular route is through the left door and just go straight while jumping over the traps and through the window at the end. You can knock or lockpick the gate at the end, the DC for it isn't too dramatic from what I remember, I do end up using Asterion for it most of the time tho, just to be safe.
It's the least stressful and most direct route imo, and you can* rush through without turn-based mode too.
*typo
This is why I have Astarion do the trial, after becoming invisible. And once you know the optimal route you don't even have to do it in turn based anymore; I no longer bother. Don't have SH in the room when Astarion puts his blood in the bowl, or she'll whine about it should be her doing it instead, and you get a small approval drop. (It's so small you really don't need to care, I guess, but I point this out anyway.)
Yes, the last door to the Fell can just be opened with Knock. In theory, you could skip getting Yurgir's orb too by just feather falling down without using the lowering platform; but you have other reasons for finishing the Yurgir encounter anyway. But the other trials are all skippable. It ultimately comes down to if you want to do them.
Or, as I just found out, if a modder has actually made doing the trials a condition for obtaining something useful within their mod.
You have to finish the Library and get the Spear before SH will enter the Fell, though.
I've usually got a rogue (or something close enough) in my party, so there's always one person with decent stealth skills. as long as it's just that one person that goes into the maze, it shouldn't be a problem.
I go for the far right hand door - just straight up the right hand side. When you get to the corner there should be a button that opens the wall & basically just lets you walk all the way up to the stairs without much issue.
If you have an invisibility spell or potion handy, you can use that & just go straight up without even worrying about the ghost things (I still use stealth mode just in case). You can walk right past them & they won't even notice you.
Without access to invisibility it's still done easily enough, provided the person you send in has decent enough stealth. Just stay in stealth mode, & don't move whilst you are in the vision area of the ghosts. I've been pinged back to the start on occasion, but the majority of runs pass without incident.