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No, I am sending every crash report and it is successful according to their report system. They got a crash report from me every 5 minutes the last couple of hours. :)
OF COURSE THEY KNOW - THEY MADE THE GAME
Sorry, but what a daft comment
That's not how game development works, what a daft comment. Especially because modern game engines aren't entirely developed in-house these days and stuffed to the brim with imported libraries and sub systems like animation, sound drivers and the like. They don't know how their tools exactly work no more than your local pizza delivery guy knows exactly how his car works.
It's also always possible it's something on your system, so it's good practice to make sure your own system is healthy. If it is related to your system, then Larian will not be able to fix it, as it's not their problem.
Other than that I can't really help you, as I don't share your experience...
Is this some kind of AI response?
Did you even read that I had a fresh install of Windows 11? Or no mentions of modding?
If I had used mods, I would have written it. B
And don't even start about some kind of hardware issue or "high" temps or whatever. I monitor most metrics on on my PC. I am not some kind of PC novice with a pre-built PC from the nearest supermarket. I've been building PCs for more than a decade. I played the whole game until act 3 perfectly with no issues. I got no issues in any other game that I am currently playing.
Larian uses an in-house engine for BG3. It's the same engine they used for Divinity Original Sin.
I'm out, good luck.
Second comment from you that tells me you're clueless on how hardware/software works. You can have 100 computers with the exact same components, the exact same software, all running the same game, and still have most not have issues, but a few will that have to jump through hoops to resolve the issue.
Your PC is better than mine but I do not have the crashing issue you're having in Act 3 with everything set to High/Ultra where it can be.
The fact Act 3 crashing isn't causing the game to be review bombed into oblivion would allude to the fact it isn't a common enough issue to be a concern in the grander scheme of the public perception, but happens enough to where we get threads here and there about it. That would mean the crash is a rarity, and with it not fixed either is a hardware/software problem on the PC itself, something that cannot be replicated, or something that cannot be fixed from whatever is causing it to happen in the first place.
You sending crash reports does not instantly mean they can reproduce them. It also does not mean that if it's reproducible, they have a solid way of fixing it without breaking something else.
There are thousands of variables which can lead to crashing.
Every single piece of hardware on your PC needs a driver. Almost any can interact poorly with something and cause a crash.
Every program can cause a crash. A random faulty sector on a drive that never gets interacted with can cause a crash. A half-second of unstable power into your rig can cause a crash.
You know not of what you speak, yet you talk with the authority of a master on the subject. At least learn a little, humble yourself before insulting others, or making demands of the devs.