Baldur's Gate 3

Baldur's Gate 3

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WereElf Jun 16, 2023 @ 11:24am
Do Adamantine weapons need a buff for the game's release?
There are plenty of +1 weapons around the game, and they seem better than what the Adamantine forge offers. You get +1 to Attack Rolls AND Damage Rolls. While the Adamantine weapons just apply reeling, which just makes you harder to hit by your target, IF you hit them.
Considering how much hype there is within the game for that forge, it seems quite... underwhelming. I feel like the weapons should be AT LEAST +1, if not +2, as they would be just barely any better than the standard +1 weapons, if they are also just +1. Or perhaps they can get some extra 1d6 force damage.
As for the armor... the heavy one is good. The medium one is worse than what Lae'Zel starts with, as you lose 1 AC until an enemy hits you. But the point of the armor is for you to not get hit... And if there are a bunch of enemies attacking you, each one will have this +5% hit rate against you, until they hit you once.
Combining the heavy armor with the helm, however, is pretty good - enemies lose 5 AC, if they manage to hit you, and the armor's base armor class is also quite high. As high as githyanki armor, when you have 14+ dex.
But the weapons... they are terrible right now :( Weapons are for killing, not for "defending".
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Showing 1-6 of 6 comments
dolby Jun 16, 2023 @ 11:35am 
Yep, lots of weapons feel meh cos they do not get those basic +1 or +2... and so on

i think solution would be crafting upgrades and reforge into a different type weapon, a npc blacksmith would do or if that's to much work a menu crafting upgrades could be the bare minimum that would keep those weapons relevant compared to those generic +1 +2.... weapons you can get anywhere. I was kinda Hoping for more quest, lore to come with items, weapons but so far not many superlative were made on that at least not in EA.

But they are working with 5e so i guess the fact that we even have what we have is fine.. Could be way worse and way less options and at least they are not randomly generated or have random stats so that's worth a lot. to me at least. Ow and Reeling is unbalanced but ok that's a different kind of problem that's got little to do with weapons but more with status debuff homebrew they made.
Last edited by dolby; Jun 16, 2023 @ 12:21pm
Pan Darius Cassandra Jun 16, 2023 @ 11:55am 
No.
Farsha Jun 16, 2023 @ 12:44pm 
Yea, I always prefer the +1 gear too. I want my characters to be more consistent over potential extra dmg or special effect.
On the other side +1 is just 5% better in accuracy, so maybe if their bonus is really good they are not weaker?
Someone would have to do some serious math exercise on that.
dolby Jun 16, 2023 @ 1:19pm 
Originally posted by Farsha:
Yea, I always prefer the +1 gear too. I want my characters to be more consistent over potential extra dmg or special effect.
On the other side +1 is just 5% better in accuracy, so maybe if their bonus is really good they are not weaker?
Someone would have to do some serious math exercise on that.
Those special status effects are different kind of power but no matter how good they are... No one wants to miss, so that +1 or more always helps with that and that's the main issue.
And you can always find weapons with both stats and effects...

Not missing as much just feels great no matter what and you can stack modifiers to hit beyond what should be possible in 5e thanks to larians homebrew meaning you break the system.

So in bg 3 that +5% or more is really nice when stacked with everything, it all adds up to huge hit chance and you get damage as well..

Other effects can be powerfull yes, like i said Reeling is unbalanced if used properly and with mutiple weapons that do the same thing it works like you would stack armor sky high. breaking enemies chance to hit way to op as it is.

BUt again no one likes missing lol so TO hit stat still feels better, at least in my opinion.
Considering +3 is the max you could get and thats not insane honestly, its ahrd to find a special effect weapon that has a good effect +3 most the time you have to work with a cool effect or the higher + weapons,

However the effect they give "reeling" has a "-1 penalty to Attack Rolls for every turn remaining" and because it stacks you can get some insane penalty build up making it impossible for a foe to hit you directly at some point. so no i dont think +1 is to low the weapons effect is pretty intense.
Cthulhuisalone Jun 16, 2023 @ 1:47pm 
It's a product of 5e. Whether you like it or loathe it 5e it is built around player power and diminishing returns for items.
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Showing 1-6 of 6 comments
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Date Posted: Jun 16, 2023 @ 11:24am
Posts: 6