Baldur's Gate 3

Baldur's Gate 3

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divrg Dec 13, 2024 @ 3:42am
races with advantages/disadvantages in BG3
It seems to me that the designers have held back on giving different races disadvantages wich is in line with what they have in the DnD rules or what would be obveoius to us. Gnomes and hobiits should have less strength. Hobbits can not have as much health as a human-zised race etc. The races from the underdark have lightsensitive eyes and should get a minus to hit in daylight. Is there any mod that adjust this?

I also find it so ridicoulous to se a flaming fist knight as a hobbit with a two hand weapon.. just silly.

Otherwise i am deeply impressed by the game and think its wonderful.
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Showing 1-15 of 21 comments
Metallicus Dec 13, 2024 @ 5:48am 
These things used to be accounted for in tabletop with older versions of DnD. Now we have the watered down version of the game that ignores biological realities.
Last Jackdaw Dec 13, 2024 @ 5:50am 
Let me get my popcorn ready.
Kernest Dec 13, 2024 @ 6:07am 
The only thing that goes against DnD 5e rules is (player) Drow not having Sunlight Sensitivity.

That probably should be a toggleable option for honor mode or smth.

Everything else OP said is garbage and/or trolling.
harken23 Dec 13, 2024 @ 6:25am 
The dwarf wasn't dual-wielding awl pikes? Pshhhh, wimp.
The Big Weeb Dec 13, 2024 @ 6:27am 
Originally posted by Kernest:
The only thing that goes against DnD 5e rules is (player) Drow not having Sunlight Sensitivity.

That probably should be a toggleable option for honor mode or smth.

Everything else OP said is garbage and/or trolling.
Wouldn't the sunlight sensitivity be nullified by the tadpole, like it did for Astarion?
SMUUTI Dec 13, 2024 @ 6:29am 
Originally posted by Kernest:
The only thing that goes against DnD 5e rules is (player) Drow not having Sunlight Sensitivity.

That probably should be a toggleable option for honor mode or smth.

Everything else OP said is garbage and/or trolling.

Dont know much about DnD, but is it tho? I feel like when i played Arcanum long ago they had that system. But Even If they did not, OP is right. There should be advantages/disadvantages based on race
Kernest Dec 13, 2024 @ 6:42am 
Originally posted by SMUUTI:
Dont know much about DnD, but is it tho? I feel like when i played Arcanum long ago they had that system. But Even If they did not, OP is right. There should be advantages/disadvantages based on race
In 5e, that BG3 is based on, there are very few racial disadvantages. Mostly they just have varying advantages/features.

There's Sunlight Sensitivity for Drows and then there's lower movement speeds for smaller races.

And the lower movement speed is already in the game.

Dunno nothing about Arcanum but my guess is it's based on an older ruleset or something.

You can want racial limitations or disadvantages if you want, but that's not DnD 5e.
Last edited by Kernest; Dec 13, 2024 @ 6:42am
Detective Costeau Dec 13, 2024 @ 6:57am 
I don't really have a strong opinion on racial bonuses, but it is always interesting to see the arbitrary points where people's suspension of disbelief breaks down.

E.g. it's fine that a halfling and human can both get stabbed six times, keep fighting as though it hasn't happened, and then completely heal their wounds by sitting down and resting for an hour- but the halfling having the same HP as the human? No sir, that's preposterous!

Not making fun of you or anything, just something I've noticed more than once. Makes me wonder what it is that determines what does and doesn't break people's suspension of disbelief.
Kernest Dec 13, 2024 @ 7:13am 
Originally posted by Gooning for the Emprah:
Wouldn't the sunlight sensitivity be nullified by the tadpole, like it did for Astarion?

In theory it could, but you (or Minthara) would be aware of and likely comment on that you're no longer sensitive to sunlight.

While at the same time another tadpole recipient, Nere, technically does still have Sunlight Sensitivity.
Sentient_Toaster Dec 13, 2024 @ 10:47am 
Originally posted by Kernest:
The only thing that goes against DnD 5e rules is (player) Drow not having Sunlight Sensitivity.

There's also that small characters should be at disadvantage when using 'heavy' weapons, but 'heavy' isn't even a tag in BG3. So... go ahead and make a halberd-wielding gnome fighter, I guess.
Mike Garrison Dec 13, 2024 @ 11:05am 
With the "point buy" system, you can give your own player any ability disadvantage you want. Think halflings shouldn't be strong? OK, don't make a strong halfling.
alanc9 Dec 13, 2024 @ 11:06am 
In practice, those limits didn't do anything useful . If a player actually wants to play a STR-based gnome, who does telling him he can't do that help? If the table wants a game like that, then nobody's going to be building such a character in the first place and you don't need a rule.
wtiger27 Dec 13, 2024 @ 11:15am 
Even in real life, size and how tall person is, does necessarily equate them being stronger.

One of the strongest guys I have personally known, was only about 5' 5". But he was super strong. I saw him bench press 340 pounds for reps. I would like to see any of you tall guys, try that.

He also once picked a taller guy up off his feet in a disagreement with one hand gripping his shirt collar. Needless to say, he won the disagreement.

Never heard of anyone beating him at arm wrestling.
Zeel Ara Dec 13, 2024 @ 11:23am 
A game based on 5e features 5e's game design. More at 11
Nikloss Dec 13, 2024 @ 11:32am 
It's explained in the game why a vampire spawn can walk in sunlight and light sensitive races don't care about it either. Races have plus and minus based on generalist rule not that it's all of them. If you want a fierce barbarian gnome i'm pretty sure his/her background is not based on a scholar gnome reading books all day long.
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Date Posted: Dec 13, 2024 @ 3:42am
Posts: 21