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Had that happen several times with me, i got into the habbit of ending concentration on it as soon as the end of the fight is about to happen.
One reason i started using Call Lightning more often than Moonbeam.
One of the worse things i ever had Moonbeam do was on the fight against Flaming Fist Marcus while defending Isobel, i cast it on some of the winged creatures that were laying into her with their claws and my freaking Moonbeam clipped through the floor and hit some flaming fists that were on the bottom floor! That was very aggravating.
Like, my Druid isn't an idiot, I think they'd know to turn into a human if someone starts talking to the party that just saved them. If you're transformed as a Druid and talk to your party you turn humanoid to talk to them then back to beast form after. Dialogue ambushes should be exactly the same way.
But noooo. Let's strike up a conversation with Gale, like he has any idea how to charisma.
It's gotten to the point where when I think a fight is nearing the end I have to quicksave during my Druid's turn just to be able to transform back to human in case the fight ends and I wasn't out of wildshape yet.
/Annoying AF
So... did you report this?
Did you make a post in the 'Suggestions and Feedback Forum' so the devs can actually take action on it or did you leave it in General Discussions, which they do not bother with?
I didn't want to post this as a Suggestions and Feedback post because this issue may be a really difficult thing to make a work around. Also that there is a way to prevent such a thing to happen - by turning off the moonbeam before the end of the turn or immediately after the battle if possible.
So, I will tell you, that this little bit of info is a good start for the devs.
They can recreate this, and test it, to see the results.
I really wish more people whom where into reporting bugs and issues and the like understood this.
The more info you can give about a situation/scenario, the better the devs have to figure it out and fix it, and subsequently, the QA to test and sign off on it. So as the old addidge goes - help them, help us.
I think that leaving combat should default to everyone being disconnected, not default back to whatever it was when you started combat.