Baldur's Gate 3

Baldur's Gate 3

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Salted Tuna Nov 16, 2023 @ 10:15am
druid?
is druid viable early game or does it use the spell charges like water? want to try my hand at a transformation druid but im iffy on it
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Showing 1-15 of 18 comments
victorvnv Nov 16, 2023 @ 10:20am 
Every class is viable if you know what you are doing although to me druids are the hardest class to really make an awesome build because their forms doesn’t scale with gear and there are no feats that helps their forms either.

But even with Druids there are some OP exploits like turning into an owlbear and getting thrown into enemies for massive damage so it’s not really that bad
Recjawjind Nov 16, 2023 @ 10:21am 
Druids have a very strong earlygame, however they can't really keep up with the other classes at later levels, since they have significantly fewer magic items that scale them.

Outside of "owlbear from the top rope", of course. That's still the highest damage setup in the game.
Humpenstilzchen Nov 16, 2023 @ 10:24am 
Spore druid is ridiculously op. You don´t even need to use animal form.
https://www.youtube.com/watch?v=o1sFpnMdtDE&t=471s
Last edited by Humpenstilzchen; Nov 16, 2023 @ 10:26am
butbka Nov 16, 2023 @ 10:24am 
Druid looks like junk for me. I'm not about roleplay but battle mechanics. The only reason for me to use druid is to take 2 levels of Circle of the Spores for some multi-attack guy like monk.
Lyr Nov 16, 2023 @ 10:42am 
Originally posted by victorvnv:
Every class is viable if you know what you are doing although to me druids are the hardest class to really make an awesome build because their forms doesn’t scale with gear and there are no feats that helps their forms either.

Yup all classes are viable. Even circle of the moon Druids. Wondering if the feat that lets elemental damage ignore immunities would be good for Moon Druids.
Anima Mundi Nov 16, 2023 @ 10:49am 
Spores Druid can be a pretty insane solo build option from like lvl 6/7 and on. Moon druid focuses on wildshape, and you only be using your spell slots for utility beforte shaping. With 3 multiattacks and the fact they are the best tank / damage sponge, its a pretty solid monoclass build as well, dishing out good dmg and not really falling behind much on dmg per turn, while hardly ever dying.
Circle of the Land, tries to do a bit of everything, shaping and casting, so its underwhelming.

If you want to try your hand at wild shape druid, just do Moon druid, it is a solid choice, spell charges won't be an issue
Anima Mundi Nov 16, 2023 @ 10:53am 
Originally posted by Lyr:
Yup all classes are viable. Even circle of the moon Druids. Wondering if the feat that lets elemental damage ignore immunities would be good for Moon Druids.

sure it can have a niche use for moon druid going Myr/elemental. but its situational i think. That feat does not ignore immunity, it ignores only resistance.

What makes Moon druid powerful is
-wild shape as a bonus action instead of action
- unlocking 3 multiattacks while in Wild shape at later level
- the fact wild shaping is the best way to tank in DnD
Metallicus Nov 16, 2023 @ 10:53am 
I really enjoy the Circle of the Land Druid. As a spell caster I always seem to have the right spell for the occasion. One of the weaknesses of the Druid is ranged combat (no good ranged cantrips) so I chose a Drow so I duel-wield crossbows when I don’t want to blow a leveled spell on an encounter. The diversity of spells you can choose from the Land Druid is really fun and I basically replace a bard and cleric so it’s a fun character to play.
thufirhawat333 Nov 16, 2023 @ 10:56am 
I rolled a Spore Druid in my latest playthrough, it is certainly very viable even at early levels. And it is not the strongest subclass at all for early levels (I find it highly enjoyable nontheless).
Last edited by thufirhawat333; Nov 16, 2023 @ 11:03am
butbka Nov 16, 2023 @ 10:57am 
Originally posted by Anima Mundi:
Spores Druid can be a pretty insane solo build option from like lvl 6/7 and on.
Interesting. Can you share some your build details for solo druid?
Midas Nov 16, 2023 @ 10:58am 
Druid is amazing. All the utility to go everywhere and do everything. Ultimate sandbox class. You can use all the forms for all kinds of advantages, very versatile spell list mixing healing. CC, and damage output. Druids are great.
Anima Mundi Nov 16, 2023 @ 11:02am 
Originally posted by Metallicus:
I really enjoy the Circle of the Land Druid.

I enjoy it too, and i love playing zone control in BG3 / D:OS. Still a viable choice (in fact i think every single subclass is viable in BG3 if you know what you do), but of the 3 Druid classes its likely the least powerful, since it doesnt excel at either thing. Its key feature is utility, and versatility. Some fights you gonne be zone controlling, others you gonna be casting for damage or doing CC, and others you just wild shape cause the party or you is taking a beating.
Hence my comment, nothing agaisnt Land druid :)
Anima Mundi Nov 16, 2023 @ 11:32am 
Originally posted by butbka:
Interesting. Can you share some your build details for solo druid?

"It just works ! " x)
Basically because i was mostly using the class for the undead army, there isn't anything too special to it. You only use wildshape charges to raise undead, you have symbiotic entity buffing all your attacks with Necrotic D6, and giving you Temp HP.

So instead of wasting time with buffing your spell casting, you can just go martial. (although you still have your Shillelagh and i guess you can still do a WIS build fighter/caster hybrid, while WIS is still important since it increases your spell save DC for halo of spores and spreading spores later on, as well as AOE spells when you need to cast them, but yes you may want to lean more into using weapon versus spells.

Level 6 gives you fungal zombies, so thats when your army starts taking shape.
With good strategy and positioning (although annoying) your army can often start increasing during combat from the spores (non permanent zombies).

Lvl 10 gets you spreading spores which is decent, but it also increases the damage of your Halo of spores to a 1D8, so thats 2-16 necro dmg, and Halo uses a reaction, so it's always bonus damage per turn.

Gaseous form is a pretty useful situational spell, both in and out of combat, specially if you're soloing.. Cloudkill can pull a lot of weight for you in some battles. Raise undead upcast for 3 targets of course (should be raising skeletons for ranged dmg since you already have fungal zombs). And of course you still have all your normal Druid utility spells.

There is one Gear piece later that is pretty insane once a day for Spores druid. Armour of Sporekeeper basically will let you haste your whole party, bringing your utility to S tier at that point.

I guess after lvl 10 you could just go 2 levels fighter and get action surge, lol. Or put those 2 levels in earlier, and respec and play around at each level.

It's not an invincible solo build that will let you steamroll, like some of the abjuration shenanigans and multiclassing x3 you can do, but its a solid solo build if you have the patience for minion tactics, and one of the few that don't rely on BG3's broken equipment and multiclassing system lol
butbka Nov 16, 2023 @ 11:39am 
Thanks, interesting. I'll mediate on it.
Humpenstilzchen Nov 16, 2023 @ 11:44am 
Having an army of zombies is really fun. I find it hilarious tbh and I giggle everytime I manage to turn yet another enemy into a zombie.
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Date Posted: Nov 16, 2023 @ 10:15am
Posts: 18