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That is how the dice tumble in D&D...
On the other hand if it weren't handled that way you'd be proficient in every skill all the time pretty much - I can't help but think of the Pathfinder games where your party is absolutely lousy with skill points and it really hinders the value of skill-rich classes
If they're going to be in the game you should be encountering situations where you are skilled and situations where you aren't. And the Pathfinder games never get there so the entire skill system is basically just busywork to keep track of who has what rather than actual decisions
The moment you made a false claim in your statement, your entire statement became invalid.
Seems like the op triggered a troll. Don't take such people serious, dear. The Baldurs Gate 3 community here seems to have a lot of them.
About your complains, I can understand that. It felt a bit strange, especially with charisma checks, to have so many people but only one is allowed to speak or act. Some situations make more sense than others though. The Orin example is a perfect one for a missed opportunity. Like you said, "sweet talk" makes absolutly no sense with her.
But at the end, I liked the game, despite all flaws. Isn't a masterpiece, but a good one imo.
The one thing I would like is the ability to switch characters in a conversation at the start as sometimes the wrong character triggers a cut scene.
It's really dumb that only one character can do the skill checks.
Why do we have a party in the first place? Only for fights and sex?
If you would walk around with your friends, and you encounter someone with a broken tire or something, and you decide to help since you have a car mechanic in your group, but you yourself have no idea about that ♥♥♥♥ ... would you still go and do it by yourself?
Even though there is a mechanic right next to you?
Really? How can you do that? I didn't know it either. So you can humiliate her to let Yenna go?