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It's a shame fsr3 frame gen isn't in the game(yet) as that would alleviate the cpu bottleneck to some extent.
Not every one experiences this so I suspect it is a platform issue. I have a similar build and do not have the issue but my Wife does and see has a similar build as well. However we clamped her to 30 fps at max setting in Act3 and that reduced her issues. It was only in certain areas but we multiplayer and that lag affects us both.
I hope they find the compile issue and resolve it.