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For practical purposes, it basically makes you untargetable (although non-corporeal undead such as ghosts and specters should be able yo hit you) half the time, but it's random so you never really know when.
If you want to cheese with it, you ought to be able to save before you end your turn and just reload if you don't Blink out for invulnerability 100% of the time.
of course if you are bleeding the stone there is only one turn and then it's over. By then you wasted your turn casting blink.
at the end of your turn means when you click end turn
That is simply incorrect. You can see it roll over whenever in Turn Mode when the "Environment" gets its turn. And for an even clearer indication, there are combats when the actual 'Turn Counter' is on the screen.
It is hands down one of the best defensive spells in the entire game.
What's not to love about 50% invulnerability that still lets you attack every turn and the only downside is it requires concentration?
Here's how it works: when you press 'end turn' there's a 50% chance you become ethereal. If you do, you are untargetable. At the beginning of your next turn you rematerialize (so you can take your action) and then the whole process repeats again for the duration of the spell (10 turns).
Statistically, you should get 5 rounds of invulnerability out of it, but it's randomized, so coulf happen more or less.