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If you change the modsettings.lsx file you need to declare each mod just like you see the xml format. Most mods comes with a new NODE entry.
<children>
<node id="ModuleShortDesc">
<mod ref lines>
</node>
</children>
I bypass all the pak file mod blues and post directly to the bg3\data\public folder.
What do you put in the data/public folder? the .pak files?
Sorry, just trying to understand.
basic master armor file I use is at location;
C:\Steam\steamapps\common\Baldurs Gate 3\Data\Public\Shared\Stats\Generated\Data\armor.txt
Please consult the mods authors about mods related stuff and consider the content of this thread outdated, considering the topic and last date of engagement.