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Here are should be details http://dnd5e.wikidot.com/wizard
Given a standard wizard build is glass, it is worth it in solo lone toon play - that ward coupled with a false life and magic armor/shield of faith pre-buff is enough to allow that glass wizard to not get dropped to the damn ground when hit. And in full party play, Gale is notorious for getting wrecked ... EASILY...Gale needs ALL the hitpoints and protection and wards he can get.