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OP, this is a quote from you. Why doesn't your own opinion in that thread reflect on this subject as well?
And that's a scientific fact about humans on Earth, yes. If this were a game about humans on Earth, you might have a point about realism here.
Although there'd be some bigger problems, like why you can take multiple hits from a battleaxe wearing no armor and somehow not die but keep fighting unhindered.
There actually is sort of an explanation for that - hit points don't represent how many times you take an axe to the face, they actually represent how well you are at reducing how much damage a weapon actually does to you when you get hit (kind of like rolling with the punches).
IN a sense, all hits in D&D are glancing wounds/flesh wounds until the last one that drops you.
Or a lightning bolt - I'm not sure it's physically possible to keep standing at that point.
Which is fine because it's a heroic fantasy game and not a medieval european peasant simulation.
D&D hasn't had distinctions like what OP is describing since 1st Edition. You don't want anyone at the gaming table feeling bad because of what it is implying.
Cheers
The way I remember it from explanations back in the early days was that hit points measured luck and fatigue as much as they did physical damage. It's one of the reasons why old-school D&D had one minute combat rounds--combat was heavily abstracted. The number of attacks you had per round didn't represent the number of swings you took, but the number of good chances you could generate in a minute. More hit points represented a greater ability to avoid blows. Lost hit points represented your luck running out and the fact that after fighting for several minutes you couldn't quite dodge as fast as you could at the beginning of the fight.
Problems came in when people took the highly abstract system literally and then tried to modify it in the name of realism--without apparently understanding it was never supposed to be realistic in the first place.
Yes, depending on the size of ones boobs, they are a considerable burden, especially if they are large and one has to work against them. (Like I do).
Women are intimidating AF. Even more to straight guys, EVEN MORE if they're really attractive. Women 100% should get a buff to intimidation and persuasion in general.
Some people can't deal with the fact that they are just a numbers, a tiny pable in a desert.
Their are planty of different things both genders are good at...Those things change with evolution.
i never get upset when my wife or a covorker points those out. i mean it's not a conversazione that happens often but if or when it does i dont't get upset by those facts.. Men are worse at loads of things like we live shorter lives and so on...most people don't even know that and those that do don't care cos it doesn't mean much.
If anything i find the whole thing amusing a good tease - funny like jokes, about blonds or tall peopel or whatever.
It's nature working it's thing...and i like nature the way it is, why would i deny those general statistics?. NOne of those general facts means you can't brake the mold. So i really don't know what's the big deal. You can be and do anything with abit of luck.
I guess this justice fight for equality is going all over.. keep it up, nature demands it! hehe
Size and muscle mass makes a huge difference in a fight. That's why we have weight categories in combat sports.
yeah i know that's the problem its 5e it wasnt made for video game. i mean if this was table top he could talk it out with DM but in a video game you can't... It is what it is.. i guess he needs more options to role play how he wants. Like i said a few traits would go along way...LIke the way you can lose in eye in BG 3 is great... stuff like that. ;)
anyway i was just commenting the whole thread cos i'm kinda surprised that people get all upset cos one guy wants to gives negative trait to a woman in roleplaying game. WHere in real world things are going on that would blow your mind. Like i said nature doesn't care what we think or do..
Well, if it's a Lightfoot Halfling, sure.
Exactly! Here we have a real woman admitting that boobs are a penalty in physical activities. You could argue they should receive a penalty in dexterity because of that, although I vaguely remember reading it has been scientific proven that women are more elastic than men, and can do things such as spreading their legs very wide easily, so I guess there is balance when it comes to dexterity so it doesn't have to be a penalty and neither a bonus.
But the boobs definitely help with seduction, i mean persuasion.