Baldur's Gate 3

Baldur's Gate 3

View Stats:
maanemann Oct 16, 2021 @ 2:39am
Can we expect a recruitable Life Domain Cleric?
As I understand that is the best healer in D&D 5e...(?) I was actually hoping Shadowheart could be a healer in party, but I guess a hybrid subclass prevents that...(?)
Last edited by maanemann; Oct 17, 2021 @ 8:32am
< >
Showing 1-15 of 41 comments
Whut Oct 16, 2021 @ 2:41am 
I wouldn't expect a full blown character with a backstory like other companions, but we might get recruitable mercenaries like in the DoS games.
maanemann Oct 17, 2021 @ 8:19am 
Originally posted by Whut:
I wouldn't expect a full blown character with a backstory like other companions, but we might get recruitable mercenaries like in the DoS games.
Do you expect another pure healer? (i.e. Paladin, Circle of Dreams Drud etc.)
Last edited by maanemann; Oct 17, 2021 @ 8:28am
Alealexi Oct 17, 2021 @ 8:21am 
Healing isn't very important in 5e so Shadowheart is a fine healer as is. Any cleric can heal so nothing prevents you from picking healing spells.
Last edited by Alealexi; Oct 17, 2021 @ 8:25am
maanemann Oct 17, 2021 @ 8:31am 
Originally posted by Alealexi:
Healing isn't very important in 5e so Shadowheart is a fine healer as is. Any cleric can heal so nothing prevents you from picking healing spells.
I feel that Shadowheart at times is a bit UP, And someone on the forums hinted that might be because i focused the character towards healing.
McSpanky Oct 18, 2021 @ 11:24am 
Shadowheart has been working pretty well as a buff machine/healer for my party. Her being kinda UP for fighting is not a huge deal since the other 3 members of my party are like nukes.
Originally posted by maanemann:
Originally posted by Alealexi:
Healing isn't very important in 5e so Shadowheart is a fine healer as is. Any cleric can heal so nothing prevents you from picking healing spells.
I feel that Shadowheart at times is a bit UP, And someone on the forums hinted that might be because i focused the character towards healing.

Healbots are barely a thing in D&D any more (you can still make one if you go into Life domain), and most 'minor' healing (such as Shadowheart can do) is rarely worthwhile since you're better off spending your actions and your spellslots killing enemies faster (a dead enemy can no longer cause you damage, and damage prevention is usually better than healing after the fact).

Getting a high AC, lots of hp, damage resistance, and damage reduction is often far better than any healing you can do, with the exception of a Life domain Cleric.

Shadowheart is best when using her Trickery domain powers - lately, I've really been getting into Blessing of the Trickster, as it's a freebie that costs no spell slots or channel divinity uses. Pass Without Trace is also amazing if you need to stealth the entire party. If you're patient and methodical (like I am), then you could use Blessing of the Trickster on one party member at a time to sneak them past some enemy (although Blessing is worth about 1/2 of what Pass Without Trace is, it is free). Minor Illusion can be ok in some situations but I feel it's unreliable (it often disappears too quickly and without warning). Now that spears are versatile, Shadowheart is also decent with a spear and shield combo, you can give her the uncommon spear you find in the Dank Crypt so that she gets advantage on her next attack roll if she ever misses (increasing your to hit chance and thus her overall combat effectiveness), or the Vision of the Absolute spear you craft from the pieces you get from Edowin and the Owlbear mamma which has a chance to blind on hit as well as doing extra damage to 'certain' creatures with extra eyes (I'm actually not sure if this refers to spiders or beholders, or both). The spear and shield combo is almost better than dagger and shield, although Ritual Dagger is still a pretty good choice too. If I get advantage with True Strike spear, or Bless with the Ritual Dagger, then I might follow up the next turn with an Inflict Wounds with a much better chance to hit.
Sir Texas Sir Oct 18, 2021 @ 1:22pm 
Saying a healer isn't usefull is stupid, a dead HEAVY FIGHTER still is a dead heavy fighter. I'm not seeing enough potions to support using them and right now ever time I run into a level 5 group I get completely wiped cause they have 3 times the HP's as my members have.

My problem isn't when I'm fighiing a single opponets it's when they have equal or more numbers and can out DPS your party until every one is dead and there hasn't been enough heal potions dropped to keep them up that way so a healer would actually be usefull in the party.

And why make it so you can't play a certain way? Why do I have to depend on other play styles? Specially when your limiting my party to 4 which should be the traditional Warrior, Thief, Cleric, Wizard than.
Jairoe03 Oct 18, 2021 @ 1:36pm 
Originally posted by Sir Texas Sir:
Saying a healer isn't usefull is stupid, a dead HEAVY FIGHTER still is a dead heavy fighter. I'm not seeing enough potions to support using them and right now ever time I run into a level 5 group I get completely wiped cause they have 3 times the HP's as my members have.

My problem isn't when I'm fighiing a single opponets it's when they have equal or more numbers and can out DPS your party until every one is dead and there hasn't been enough heal potions dropped to keep them up that way so a healer would actually be usefull in the party.

And why make it so you can't play a certain way? Why do I have to depend on other play styles? Specially when your limiting my party to 4 which should be the traditional Warrior, Thief, Cleric, Wizard than.

It's naive to t hink every approach to a solution is going to carry equal value. No one said it wasn't useful but brought up that it isn't as necessary or really feasible to approach it the same as other RPGs especially due to limited spell slots. Players have to play to the limitations of the system, dont understand how this is even arguable lol
Last edited by Jairoe03; Oct 18, 2021 @ 1:37pm
Metallicus Oct 18, 2021 @ 3:09pm 
Originally posted by maanemann:
As I understand that is the best healer in D&D 5e...(?) I was actually hoping Shadowheart could be a healer in party, but I guess a hybrid subclass prevents that...(?)

If healing is important to you then you could try playing a cleric. You can make the Life Domain (or Light Domain) Cleric as your main character. I have tried this and you can have a character that is far more powerful than Shadowheart. Also, it is nice not to have her under powered toon taking up a party slot.
Originally posted by Sir Texas Sir:
Saying a healer isn't usefull is stupid, a dead HEAVY FIGHTER still is a dead heavy fighter. I'm not seeing enough potions to support using them and right now ever time I run into a level 5 group I get completely wiped cause they have 3 times the HP's as my members have.

My problem isn't when I'm fighiing a single opponets it's when they have equal or more numbers and can out DPS your party until every one is dead and there hasn't been enough heal potions dropped to keep them up that way so a healer would actually be usefull in the party.

And why make it so you can't play a certain way? Why do I have to depend on other play styles? Specially when your limiting my party to 4 which should be the traditional Warrior, Thief, Cleric, Wizard than.

Healing in combat just cannot keep up with the amount of damage monsters output, unless you're a Life domain Cleric (and there's a few items in the game to boost your healing too).

Unless you create a Life domain Cleric, you're better off focusing everything on AC and damage output. A dead monster can't hurt you, which often saves you more HP than healing does.
CDI Mario Oct 18, 2021 @ 3:20pm 
i expect there will be more characters to recruit, maybe a Paladin who could act like a healer but thats about it.
Sir Texas Sir Oct 18, 2021 @ 5:26pm 
Originally posted by Metallicus:
Originally posted by maanemann:
As I understand that is the best healer in D&D 5e...(?) I was actually hoping Shadowheart could be a healer in party, but I guess a hybrid subclass prevents that...(?)

If healing is important to you then you could try playing a cleric. You can make the Life Domain (or Light Domain) Cleric as your main character. I have tried this and you can have a character that is far more powerful than Shadowheart. Also, it is nice not to have her under powered toon taking up a party slot.
The problem I have with her being Tricky she's more like jsut another Mage in the party that can fight as most of her extra spells are illusion spells. She should at least have sliegh of hand and better dex so you can use her as a replacement rogue for locks and traps.

To me it would been more usefull if she had darkness and other things that was traditionaly thought of for the godess of drakness and secrets.

Pluss not like it's a better weapons, but wasn't her clerics weapon of choice: Short Sword? At least it was in other edititions of D&D.
Last edited by Sir Texas Sir; Oct 18, 2021 @ 5:28pm
SnarkOne Oct 18, 2021 @ 5:40pm 
... she does have Sleight of hand. The difference between her and Astarion's stealing is 1 point, innately. She can buff herself to give guidance or advantage on her stealing which gives her better stealing capabilities.

She's an excellent tank due to illusions & shield, great damage due to spells, super sneaky due to buffs of trickster, great healer with 2 items & great buffer.

She does everything and does it well
Last edited by SnarkOne; Oct 18, 2021 @ 5:43pm
Ronin Gamer Oct 18, 2021 @ 5:54pm 
Originally posted by maanemann:
As I understand that is the best healer in D&D 5e...(?) I was actually hoping Shadowheart could be a healer in party, but I guess a hybrid subclass prevents that...(?)
Shadowheart heals just fine. The extra boost a life cleric would get is nice, but not deal breaking. Plus Shadowheart has other useful things about her.
Alex (雷橫) Oct 18, 2021 @ 6:24pm 
Originally posted by Sir Texas Sir:
Saying a healer isn't usefull is stupid, a dead HEAVY FIGHTER still is a dead heavy fighter. I'm not seeing enough potions to support using them and right now ever time I run into a level 5 group I get completely wiped cause they have 3 times the HP's as my members have.

My problem isn't when I'm fighiing a single opponets it's when they have equal or more numbers and can out DPS your party until every one is dead and there hasn't been enough heal potions dropped to keep them up that way so a healer would actually be usefull in the party.

And why make it so you can't play a certain way? Why do I have to depend on other play styles? Specially when your limiting my party to 4 which should be the traditional Warrior, Thief, Cleric, Wizard than.
Healing is almost never as useful as doing damage when looking at the broader scope of an encounter. This is factually correct even in games like MMORPG's which play heavily into the Trinity system. There's a lot of reasons why that is, but I'm not going to list them all out right now unless you specifically want me to. More importantly, what this means for BG3 is that WoTC have reduced the efficacy and versatility of healing as whole in 5e, which BG3 is based off of.

As a result, damage reduction is a much more effective method of controlling incoming damage. You want to make yourself as hard to hit and as hard-hitting as possible, so that you can cause enemies to deal less damage to you in general and kill them before any of their damage becomes a problem. This will serve you far better than trying to outheal the damage enemies are dealing to you.
< >
Showing 1-15 of 41 comments
Per page: 1530 50

Date Posted: Oct 16, 2021 @ 2:39am
Posts: 41