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报告翻译问题
This is true of literally every class in the game. If you don't pay attention to how you set up the character, they won't work as well as if you do.
My Wizard of Huge Gains casts his fist right into the face of the dwarf.
The rogue is not OP, but he is also very much not weak.
D&D with a computer game is all about gaming the rules and system in your favor. In the table top, the DM can reason with you and balance encounters and bend the rules and all so you don't have to do all that to enjoy it, but the computer locks the rules in stone and has no common sense. The computer lets you build a weak character then punishes you for it. A good DM will warn you if your character looks like a soup of bad decisions and help you out or balance the gaming around your weaknesses. They tried to make it hard to do a useless character in this version of D&D but you sure can in the computer game.
Approach an enemy in stealth before combat begins. Enter turn based mode. Use a bonus action to apply poison to your weapons (And a second bonus action to apply oil of sharpness if you want, whatever.)
1 sneak attack. Combat begins. The enemy rolls to beat your stealth value with it's perception, which it can't, because you're a rogue. It gets the surprised condition and cannot act on it's first turn.
The rogue rolls high initiative and goes first, +1 sneak attack, +2 bonus action offhand attacks all poisoned from behind.
The enemies turn happens, but they are unable to act and end their turn, due to surprise.
+1 more sneak attack, +2 more bonus action offhand attacks.
There, 3 sneak attacks +4 bonus action offhand attacks before the enemy gets to even think about retaliating
Stabbing from behind is not the same as backstab skill. Which gives huge bonuses depending on stealth etc and other aspects, like does it put you into stealth or assume you're making a stealth attack. The bonus attacks are just simple attacks which only get the defensive debuff of attacking the rear of the target.