Baldur's Gate 3

Baldur's Gate 3

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Hex Blade the same as pact of the blade?
Hello everyone. What happens if we pick hexblade then chose pact of the blade? They seem similar and their skills overlap.
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Showing 1-15 of 42 comments
if u dont pick pact of the blade you dont get extra attack
Stonebiter Apr 15 @ 11:38am 
with lvl 5 you get your extra attack as Hexblade or did they changed it?
Ashuran Apr 15 @ 11:40am 
Originally posted by ChunChunMaru:
if u dont pick pact of the blade you dont get extra attack

I see thanks. Kinda wastes some of the skills of the pact of the blade since it is redundant with hex blade.
I was really hoping to dual Cha wield but alas it seems that Bind Pact Weapon does not become available if you already have Bind Hexed Weapon.

Originally posted by Stonebiter:
with lvl 5 you get your extra attack as Hexblade or did they changed it?
Yes, they changed it.

Bad choices there.
Last edited by Millstone85; Apr 15 @ 11:54am
Originally posted by Ashuran:
Originally posted by ChunChunMaru:
if u dont pick pact of the blade you dont get extra attack

I see thanks. Kinda wastes some of the skills of the pact of the blade since it is redundant with hex blade.

Yep. I don't think they bothered to consider balance whatsoever for the patch... All of the new subclasses seem superior to the base game subclasses.
Moonbane Apr 15 @ 12:03pm 
Originally posted by TwoArmedMan15:
Originally posted by Ashuran:

I see thanks. Kinda wastes some of the skills of the pact of the blade since it is redundant with hex blade.

Yep. I don't think they bothered to consider balance whatsoever for the patch... All of the new subclasses seem superior to the base game subclasses.


Its fine as it is now. It was changed because Hexblades complained about pact of the blade being useless for them as they already had extra attack in the subclass. The first take on hexblades had them with their own extra attack.

So Larian removed the extra attack from the subclass. So you have to get it through Blade Pact. You are a meleer, so you should always have pact of the blade.
Last edited by Moonbane; Apr 15 @ 12:03pm
Rainnd Apr 15 @ 12:08pm 
Originally posted by TwoArmedMan15:
Originally posted by Ashuran:

I see thanks. Kinda wastes some of the skills of the pact of the blade since it is redundant with hex blade.

Yep. I don't think they bothered to consider balance whatsoever for the patch... All of the new subclasses seem superior to the base game subclasses.
Nah, some are definetely worse. Shadow sorcerer is weaker than both Dragon and Storm, Glamor Bard is probably the weakest out of all Bard subclasses, Drunk monk is waaaaay weaker than open hand, Rogue doesn't look that great either.
Moonbane Apr 15 @ 12:10pm 
Dont be too fast to diss glamour bards. Ive heard that noone is immune to their special charm. Even undead or ketheric.

But i agree on shadow sorcerers, a very bad implementation.
Last edited by Moonbane; Apr 15 @ 12:11pm
The Mook Apr 15 @ 12:12pm 
Rogue Swashbuckler shines if you take half high elf and choose booming blade as your cantrip. If you want to get real mean, half high elf warlock with shadow blade and booming blade. Cast darkness, have fun
Moonbane Apr 15 @ 12:21pm 
Originally posted by The Mook:
Rogue Swashbuckler shines if you take half high elf and choose booming blade as your cantrip. If you want to get real mean, half high elf warlock with shadow blade and booming blade. Cast darkness, have fun

Warlocks already gets a selectable Booming Blade. Dont need to be high or high half elf for it.
Warlocks, Wizards, Sorcerers, eldritch knight and arcane trickster can choose arcane cantrips.

Not bards however
Originally posted by Millstone85:
I was really hoping to dual Cha wield but alas it seems that Bind Pact Weapon does not become available if you already have Bind Hexed Weapon.

Originally posted by Stonebiter:
with lvl 5 you get your extra attack as Hexblade or did they changed it?
Yes, they changed it.

Bad choices there.
Nope. Good choices. IMO.
Balekai Apr 16 @ 9:13am 
Originally posted by Moonbane:
Dont be too fast to diss glamour bards. Ive heard that noone is immune to their special charm. Even undead or ketheric.

But i agree on shadow sorcerers, a very bad implementation.

Yeah I was just doing some testing not playing my Hexblade (where it doesn't matter that you need Blade Pact now for extra attack because it's so OP regardless). :p :P

Glamour's Mantle of Inspiration charms act like Fey Presence in that there's no immunity at least based on usual charm conditions (Humanoid for Charm Person, Beast for Animal Friendship). I haven't tried it vs. undead yet for example to see whether it bypasses such tags as well.


There's also some goofy things you can do with Mantle of Majesty with say Warlocks or Thief Rogues due to Majesty actions being bonus actions:

One can use "One with Shadows" warlock invocation (action to go invisible in obscured/dark areas until you move) as a better Blink or better Greater Invisibility. First you crowd control with Majesty's Flee or Approach commands causing enemies to provoke attacks of opportunity from allies. Then go invisible with One with Shadows in an obscured area (or in Darkness Spell) as your action at the end of a turn.

And/or combo with Rogue Thief extra "bonus," bonus action. :D

Anyways so far it seems pretty good when you combine Glamour with Archfey at least and turn your Glamour Bard into a short rest charm/CC bot (3 short rests to recharge Warlock spell slots which can be used for Bard spells, Bardic Inspiration points on short rest for many Mantles of Inspirations, and 4 uses of AoE charm or fear from Fey Presence per day).

Not to mention they can still hit like a truck with EB uaing Agonising Blast, Potent Robe + other gear, full charisma class progression with spell attack, and high DCs from CHA proficiency. Focusing on max/highest CHA possible of course for good "SAD," meaning Single Ability (score) Dependent (which is a very good thing for any build).
I think the main reason pact of the blade seems like a bit of a waste now is because originally Larian folded charisma scaling into pact of the blade. That's not how it is in 5th edition. Pact of the blade is supposed to only make you proficient with the pact weapon, not make it scale off of charisma. Charisma scaling is what Hex blade brought to the table.

But two years ago when the game came out, Larian probably had no idea they would actually bring the hex blade into the game, and pact of the blade on its own without charisma scaling is pretty lame, so I understand why they folded it into the blade pact. It does mean that it doesn't change things to much for the hex blade since, yea, we've had charisma scaling for two years now.
Last edited by xposethedarkside; Apr 16 @ 9:22am
Kamuizin Apr 16 @ 10:18am 
Originally posted by Ashuran:
Hello everyone. What happens if we pick hexblade then chose pact of the blade? They seem similar and their skills overlap.

You can dual wield with cha based attack/dmg now, since the pacts affect only one weapon and now you have pacts to cast.

My suggestion: hexblade 5/6, sword blade 3, swashbuckler 3/4.
Raz Apr 16 @ 10:31am 
Originally posted by Kamuizin:
Originally posted by Ashuran:
Hello everyone. What happens if we pick hexblade then chose pact of the blade? They seem similar and their skills overlap.

You can dual wield with cha based attack/dmg now, since the pacts affect only one weapon and now you have pacts to cast.

My suggestion: hexblade 5/6, sword blade 3, swashbuckler 3/4.

Hexpact completely replaces Pact of the Blade's bind. You do not get both. You'd have to Hexpact one weapon, and summon the Shadowblade for your offhand to Charisma dualwield.

https://steamcommunity.com/sharedfiles/filedetails/?id=3465029083
Last edited by Raz; Apr 16 @ 10:44am
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