Baldur's Gate 3

Baldur's Gate 3

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Cowboy Jan 14, 2021 @ 2:52pm
Vulkan & D11
Hello guys,

I haven't started a game yet. I was setting up my graphics options and noticed that my in-game fps was around 20-25 with vulkan, yet with D11 I was able to achieve an almost stable 100 fps.

(I9 9900K, 2080 Ti, 32GB RAM, December GPU drivers. ultra-wide monitor).

Am I in the minority? I only ask because I read that D11 should only be used if the use experiences problems running the game.

Kind regards.

Grant.
Last edited by Cowboy; Jan 14, 2021 @ 2:53pm
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Showing 1-13 of 13 comments
dolby Jan 14, 2021 @ 3:06pm 
Well that is a big difference in frames... Yes getting a few extra frames in Directx 11 is normal at this stage but not that much and definitely not with that hardware. So something is off.
Get the new 2021 drivers maybe that will fix it. If not maybe a clean reinstall. Maybe reinstall VC or try turning off in- game overlay that can sometimes cause problems.
Last edited by dolby; Jan 14, 2021 @ 3:12pm
Cowboy Jan 14, 2021 @ 3:10pm 
Cheers, Dolby. This is the only game that acts this way. Strange. I mean, as long as the game runs well with one API and other games run fine, maybe I shouldn’t mess around too much.
dolby Jan 14, 2021 @ 3:22pm 
Originally posted by Cowboy:
Cheers, Dolby. This is the only game that acts this way. Strange. I mean, as long as the game runs well with one API and other games run fine, maybe I shouldn’t mess around too much.
i mean yeah you can just play it on DX11 if it runs it runs...:)
Vulcan runs better for me. In the blighted village my fps drops as low as 15 on DirectX11, but on Vulcan, it runs mostly at 30fps there.
Last edited by Damashi The Kaotic; Jan 14, 2021 @ 6:53pm
Crispy™ Jan 14, 2021 @ 4:12pm 
On my system with a 1080Ti and 6850K at 4.5GHz, I can run in Vulkan mode at 1440p with every option Ultra'd out and acieve consistent 80-90fps.

Something's wonky with your driver installation, I'd bet. Try running Display Driver Uninstaller in Safe Mode before reinstalling the latest ones.
KingMotley Jan 14, 2021 @ 5:10pm 
On my system with a 2080TI, 5900X, 5120x1440p, 32GB RAM (3200MHz CL14), every graphic setting as high as it can go, and 460.89 drivers, I'm getting 80FPS with vulcan, and 90FPS with DX11.

I did have strange issues with vulcan where it would stutter, and sometimes the framerate would drop terribly (8FPS or worse) occasionally. Same areas with DX11 were super smooth. Overall DX11 just works better for me. More FPS and definitely more stable. I suppose that might change at some point, but I'd rather them devote time to implementing DX12 features.
Last edited by KingMotley; Jan 14, 2021 @ 5:17pm
Oku (Banned) Jan 14, 2021 @ 6:40pm 
Vulkan has always been hit or miss. Some systems have absurd performance bonuses, some have absurd performance tanking, some see no difference.

I personally love Vulkan for it’s dynamic render scaling functions and I hope more games utilize it.
Enola Gay Jan 14, 2021 @ 7:02pm 
I was averaging 1 crash per hour with vulkan. I haven't creashed yet with dx 11
Baraz Jan 14, 2021 @ 8:04pm 
Originally posted by Kethriss:
Vulkan has always been hit or miss. Some systems have absurd performance bonuses, some have absurd performance tanking, some see no difference.

I personally love Vulkan for it’s dynamic render scaling functions and I hope more games utilize it.
^ That. The results cannot be generalized.
I do not know what exact spec makes it bad on some rigs (maybe a specific GPU feature).
I have no crashes and good performance (i5 9400F / GTX 1660 TI / Win 10 Pro).
Last edited by Baraz; Jan 14, 2021 @ 8:06pm
Baraz Jan 14, 2021 @ 8:13pm 
On the Wikipedia page, I found the following GPU and CPU do not support Vulkan:
( whether it be on Windows, Linux or Android )

* (AMD) TeraScale 3 (2010) = Radeon HD 69xx Series, Radeon HD 7xxx–76xx Series
* (AMD) TeraScale 2 (2009) = Radeon HD 5000 Series, Radeon HD 6350, Radeon HD 64xx–68xx Series
* (AMD) TeraScale 1 (2007) = R600, RV630, RV610, RV790, RV770, ...Radeon HD 2000 Series, HD 3000, HD 4000.

* (NVIDIA) Fermi (2010) = GeForce 400 series, GeForce 500 series.
* (NVIDIA) Tesla (2006) = GeForce 8 series, GeForce 9 series, GeForce 100 series, GeForce 200 series, GeForce 300 series.

* (Intel) Sandy Bridge (2011) = Core i3-/i5-/i7-2000, Pentium Gxxx, Celeron Gxxx.
* (Intel) Westmere (2010) = Core i3-/i5-/i7-xxx, Pentium G69xx, Celeron G1101.

* and a few less common hardware : Imagination Technologies - PowerVR Series 5 ; Qualcomm - Adreno 300 series ; ARM - Midgard 2nd.

https://en.wikipedia.org/wiki/Vulkan_(API)#Hardware

Ps: well, all this to realize no one uses those to play BG3 anyway :P
Last edited by Baraz; Jan 14, 2021 @ 8:17pm
Cowboy Jan 15, 2021 @ 5:01am 
Hey, guys. I appreciate your comments. Regarding using DDU, that crossed my mind. But...RDR2, Ghost Recon Breakpoint, and Doon Eternal use Vulcan, and they all run flawlessly.
Jack Jan 15, 2021 @ 7:22am 
In my experience Volcan will downscale (adaptive) faster on low and midrange computers if they start to throttle, it will for example make Path Of Exile "playable" on my laptop.

The lastest driver made BG3 crash on my computer though, so playing on DX11 atm.
Last edited by Jack; Jan 15, 2021 @ 8:11am
Wisedude Jan 15, 2021 @ 1:26pm 
For me vulkan gives me random micro stutters but higher frames and dx11 viceversa
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Date Posted: Jan 14, 2021 @ 2:52pm
Posts: 13