Baldur's Gate 3

Baldur's Gate 3

Lihat Statistik:
Please nerf barrelmancy. That is DoS not 5e.
I am sure D&D did not have barrelmancy powers. Of course you could meta game and move things around, but food, time and stuff actually matter in some D&D campaigns.
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Altihex 21 Okt 2020 @ 12:46am 
No. All they have to do is give barrels their real weight.
The standard american bourbon barrel holds 53 gallons. Most fluids weight around 6-8 pounds. So if you have a single barrel, you on average have like 300+ pounds, making it mostly impossible to store or carry around normally.

DND Rules:

Push, Drag, or Lift. You can push, drag, or lift a weight in pounds up to twice your carrying Capacity (or 30 times your Strength score). While pushing or dragging weight in excess of your carrying Capacity, your speed drops to 5 feet.

Barrelmancy dies.
This seems to be a similar scenario to save scumming, as long as it's there people feel like abusing it, then cry about as broken mechanic. If you watch the video, you can clearly determine that the guy probably had to spend unnecessary time and effort carrying all those barrels then braking and placing them for battle. That particular encounter takes only a few minutes to complete and it's an easy one at that too, no need to cheese it with broken mechanics.

It's actually not super far from RPG though, I mean preparations and laying traps to put the enemy into a disadvantageous position is actually something I would consider to do in case I knew I am about to face an enemy that is stronger and likely to beat me in a fair fight.

What I would do is what some other's have already suggested to make it realistic in case of barrel, like only allow to carry one, make it a non lootable item, so the barrel will be carried by the character on screen but won't show up in the inventory and the character won't be able to perform any actions other than walking slowly.
dolby 21 Okt 2020 @ 12:58am 
Diposting pertama kali oleh Altihex:
No. All they have to do is give barrels their real weight.
The standard american bourbon barrel holds 53 gallons. Most fluids weight around 6-8 pounds. So if you have a single barrel, you on average have like 300+ pounds, making it mostly impossible to store or carry around normally.

DND Rules:

Push, Drag, or Lift. You can push, drag, or lift a weight in pounds up to twice your carrying Capacity (or 30 times your Strength score). While pushing or dragging weight in excess of your carrying Capacity, your speed drops to 5 feet.

Barrelmancy dies.
i don't mind if people use Barrelmancy in their game they can do whatever. Just make it optional and not optimal like it is now... you can do barrelmancy on the fly.. SO why not add a toggle in difficulty setting easy cheep quick fix! That removes pickup option or makes them really really heavy...
Terakhir diedit oleh dolby; 21 Okt 2020 @ 1:01am
Jacks 21 Okt 2020 @ 1:10am 
Did you guys see the video how Gale one shot the red dragon with his hoard of trash?

https://www.reddit.com/r/BaldursGate3/comments/jeu5mr/barrelmancy_is_a_dead_meta_use_hoardermancy_for/
Terakhir diedit oleh Jacks; 21 Okt 2020 @ 1:11am
Diposting pertama kali oleh Jacks:
Did you guys see the video how Gale one shot the red dragon with his hoard of trash?

https://www.reddit.com/r/BaldursGate3/comments/jeu5mr/barrelmancy_is_a_dead_meta_use_hoardermancy_for/
Somebody already linked that in this thread. Look, it’s hilarious and I support it 100%, but you’re making barrelmancy supporters look bad by linking to reddit.

Seriously, who the even unironically uses reddit anymore? Sad times, man.
Akulvo 21 Okt 2020 @ 1:34am 
Diposting pertama kali oleh Premier666:
Have you tried NOT using barrels?
The only barrel I used was the one with the thives right at the start, every other encounter I'd have to go out of my way to bring the barrels to the encoutner itself.

If you are abusing barrels, that is 100% your own fault.
Perfect answer in my opinion. Can EASILY play the game without relying on barrels.
pnk 21 Okt 2020 @ 1:51am 
It's stupid remove it all together.
If you want to talk realism, oil barrels do NOT explode, gasoline vapors and gunpowder would explode to that extend but not oil, so all teh sudden were in this D&D universe with refineries why not include guns and Cannons while you're at it? no need for that bulky plate armor or that whimsy leather armor, just wear kevlar that would defiantly benefit the spellcasters as well with so little restriction, but why not just remove magic and incorporate some nanobots or full out Robot AI with psychic powers, or are we still in the forgotten realms/swordcoast ? if you want to include stupid stuff like that make a game in another setting.
Diposting pertama kali oleh pnk:
It's stupid remove it all together.
If you want to talk realism, oil barrels do NOT explode, gasoline vapors and gunpowder would explode to that extend but not oil, so all teh sudden were in this D&D universe with refineries why not include guns and Cannons while you're at it? no need for that bulky plate armor or that whimsy leather armor, just wear kevlar that would defiantly benefit the spellcasters as well with so little restriction, but why not just remove magic and incorporate some nanobots or full out Robot AI with psychic powers, or are we still in the forgotten realms/swordcoast ? if you want to include stupid stuff like that make a game in another setting.

That's a good point, oil in reality burns but does not explode like it's byproducts, at least not under atmospheric pressure in an open environment. But hey, this is fantasy logic.
Altihex 21 Okt 2020 @ 2:05am 
Diposting pertama kali oleh ⎛⎝ Yes ⎠⎞:
And buff daggers.
Dual wielding rapiers is kinda stupid tbh lol.

There used to be prestige classes for making dagger masters in previous editions. Right now, dual wielding daggers is pointless for this videogame. If you were in a DnD CAMPAIGN with full on GM'ing, hiding daggers is much easier than hiding any other weapon, making them essential for assasins, sneaking around as a thug, or having a backup weapon in a area where weapons are forbidden.
Dex 21 Okt 2020 @ 3:03am 
The problem for me is when the combat encounters are designed around having a bunch of explosives/surface effects/barrels around. The "just don't use them" isn't valid because the game is actively punishing you for not using them if the encounters are balanced around using them
Katananga 21 Okt 2020 @ 3:16am 
All battles a perfectly fine without using any barrels, stealth or eating apples. It is an option and sometimes a fun option - nice to have and to abuse. I prefer to have options how to play the game and I dont care if the neighbours kid is abusing barrels all the day. But... crying for a nerf because this mentioned kid is playing with barrels... it is getting old fast.
mysticfall 21 Okt 2020 @ 3:17am 
Diposting pertama kali oleh Dex:
The problem for me is when the combat encounters are designed around having a bunch of explosives/surface effects/barrels around. The "just don't use them" isn't valid because the game is actively punishing you for not using them if the encounters are balanced around using them

I've lost count how many times I and a few others have said this, but I will repeat one more time: the game is NOT balanced around "barrelmancy" nor is DOS2.

I have to wonder how many of those people who seem to think DoS influence was the worst thing that could ever happen to BG franchise actually played DOS2.

But no, even DOS2 is not all about blowing up barrels and if it was, it wouldn't have been so highly regarded by many RPG fans.
Katananga 21 Okt 2020 @ 3:24am 
And Im just waiting if someone want to nerf "Burning Hands" which can be abused in several battles... rofl.
Its fun, i like it.
dulany67 21 Okt 2020 @ 3:34am 
I'm sure it's been said, but barrels are fine. Carrying them around is not. Does this mean I'm wanting to change how someone else plays a SP game? Yeah, I guess so. I don't care.

However, the game is not balanced around barrels. I didn't use them and it was fine.
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Tanggal Diposting: 20 Okt 2020 @ 12:27pm
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