Baldur's Gate 3

Baldur's Gate 3

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WTurazz 18 OCT 2020 a las 8:58 a. m.
Ropes: the most useles usefull item in game?
My roleplayer instinct when I see a rope is "grab it!! you can always use a rope!"... and ropes are found everywhere in the game.... but..... they seem to be useless!! I have found dozens of situations where simply using a rope would have solved my problems... sooo many cliffs you could just use a rope to climb down from... or use a hook and rope to climb up!! but noooo..... I have 30+ ropes in my inventory and not a single way to use them!!

Am I missing some mechanic here?? do I have to craft something to make them usable??

or are ropes simply and utterly useless in this stage of the game?
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Mostrando 1-15 de 36 comentarios
teksuo 18 OCT 2020 a las 9:00 a. m. 
i also cant find a use for ropes. but crafting isnt fleshed out at all right now maybe there will be a use for it in crafting later on or something.

*on a side note. i found only 1 spot where the shovel is useful, if kanon dies at the grove gates he will later on be burried near his spot. theres a voiceover suggesting to use the shovel on it indirectly "if only i had a tool for that".
Última edición por teksuo; 18 OCT 2020 a las 9:02 a. m.
Archform (Bloqueado) 18 OCT 2020 a las 9:01 a. m. 
What would you use it for?
You can jump super high and fall any height with spells.
cire87 18 OCT 2020 a las 9:02 a. m. 
might not be built in yet but u can jump or misty step pretty high so i dont see point of ropes
Sogreth 18 OCT 2020 a las 9:05 a. m. 
Publicado originalmente por cire87:
might not be built in yet but u can jump or misty step pretty high so i dont see point of ropes
Sure. If you want your Wizard to wander off on his own.

One of the reasons for tools like ropes are to avoid using spell slots. Maybe not every character has Misty Step. Maybe not every character has high Str to be able to make a larger jump.
WTurazz 18 OCT 2020 a las 9:07 a. m. 
Publicado originalmente por Archform:
What would you use it for?
You can jump super high and fall any height with spells.
thats the thing... I wish I shouldnt have to use the featherfall spell everytime I want to avoid damage from jumping from a cliff... when I could climb down from a rope!!

and not all the characters have high strength to jump to every spot... but I could just use Lizel to jump and tie a rope so the rest can climb up.... instead of manouvering with every single character every single time....

thats all.... I'm not asking for very hard to implement mechanics....
Fendelphi 18 OCT 2020 a las 9:42 a. m. 
It will probably be implemented in some way or another.
[TG] zac 18 OCT 2020 a las 9:47 a. m. 
Publicado originalmente por Archform:
What would you use it for?
You can jump super high and fall any height with spells.

Had a character with the animal handling skill & use rope skills in a 3.5 campaign once.

He used the rope like a lasso to trip enemies then tie them up.

Also had a wizard use mage hand with a rope to drop a noose around a guys neck & another time to drop a lasso around a targets body when the other end was tied to the druid who was in horse form.

Besides climbing it can be very useful for the control it can offer.
LevelSix_SYSTEM 18 OCT 2020 a las 10:06 a. m. 
Be awesome to see tripwires and trap crafting using ropes & wires etc
Riffy 18 OCT 2020 a las 11:26 a. m. 
Rope is currently and likely going to be useless in the game.
WTurazz 19 OCT 2020 a las 6:23 p. m. 
Publicado originalmente por TG zac:
Publicado originalmente por Archform:
What would you use it for?
You can jump super high and fall any height with spells.

Had a character with the animal handling skill & use rope skills in a 3.5 campaign once.

He used the rope like a lasso to trip enemies then tie them up.

Also had a wizard use mage hand with a rope to drop a noose around a guys neck & another time to drop a lasso around a targets body when the other end was tied to the druid who was in horse form.

Besides climbing it can be very useful for the control it can offer.

well.... yeah... I can also remember many many times we used ropes in tabletop D&D.... I would never espect ANY game to give that kind of freedom to use objects... its simply impossible..... but a couple of uses for some objects would be nice....
sevenfoothamster 19 OCT 2020 a las 6:44 p. m. 
It's definitely possible, but they'd have to specifically program areas that are "rope-able" to avoid players going nuts and breaking the game with a single rope. The Jump action and Misty Step are already hella exploitable on their own, i can only imagine what being able to put a rope down would accomplish.

There needs to be a limitation in place on ropes before they can be properly used. And a lot of times features like that remain in the wings or on the drawing board not because the developers have no idea how to do it, but because they need to add a drawback to them that won't be completely worthless, or won't make them completely useless.
Making them one-time use, for example, not only violates logic but would turn them into rare commodities people would save "just in case i need it" to the point you end the game without ever using it.
Which is terribad for testing.
Hades 19 OCT 2020 a las 6:47 p. m. 
agree i also grab ropes and shovels by old player instinct and cant see a use
Plus my inventory full of herbs that at the moment are not stackable and other than the poison antidote have no use
Pipinpadaloxicopolis 19 OCT 2020 a las 7:00 p. m. 
i mean, wouldnt be hard to add like...advantage to certain rolls, maybe climbs and stuff, if you have a rope
larusse777 2 OCT 2022 a las 12:56 p. m. 
I keep all ropes, because surely, toward the end of the game, there will be some huge hole you have to climb down into and there's no ladder, and if you haven't collected every single rope in the game, you might have to fall too far. I also store all food I find in my camp chest, for that eventuality that I run across a starving village that needs it. XD
buttawise 2 OCT 2022 a las 1:26 p. m. 
I feel like some of the junk items in this game are just memberberries from Divinity.
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Publicado el: 18 OCT 2020 a las 8:58 a. m.
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