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It is important to know this information instead of the range damage value because some of the feats / skills affects the dice rolled and not the final value obtained (for example: the feat Great Weapon Master allows you to reroll all 1s and 2s obtained with your weapon dice, so if you have this feat you understand it gets better to use a weapon that is rolling multiple dice instead of a weapon that rolls a unique die.)
Not ever played a DND logically I assumed
- Anything that has a 1D+x (1d4 +3) is better than not.
- Anything that has a 2D or 3D (if 3D exists) is much better damage/effect than a 1D.
So far that has been working for me on determining which items/spells to use.
Your spells or weapon has 1-4 damage depending on the dice (1d4)
If the tooltip said 2d4+3 it means your spell or weapon has 5-11 damage since your tossing 2 dice (2d) with 1-4 sides and a bonus of +3 to your dice roll. So if you rolled 4 on both dices (8) with the +3 you would end up hitting/healing for 11
You assumed rightly.
As mentioned by others, it reads as <multiplier><die type>+<additional value>
Dice typically seen in DnD are:
d4
d6
d8
d10
d12
d20 (perhaps the best known, this is largely used when testing skills, and setting up play order through initiative)
d100 (d10, but sides are typically 00,10,20,30,40,50,60,70,80,90. 00 is often interchangeable between 0 and 100, depending on whether or not your Dungeon Master/Game Master is a jerk.)
Less common dice are:
d2 (a coin)
d3 (I, personally have only seen one, it was on a set with very rounded edges, so all sides had same bias, but the pieces looked very odd compared to your usual dice).
In most cases, the number after the d is the number of sides, and the highest value on the die itself, with the exception of d100.
The multiplier is obvious. So for "2d4", you may roll 2 d4, giving potential values 2 to 8.
Additional values may be positive or negative, and may be flat numbers or dice rolls. Superiority moves, for example, use both. Also, when looting, a player may receive gold based upon the combination of xd100 + xd10.
Sorry if that is at all confusing.
You can use this as well - and should you find anything you feel missing or need to be explained more, let me know.
https://steamcommunity.com/sharedfiles/filedetails/?id=3107682627