Baldur's Gate 3

Baldur's Gate 3

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dragonbeast6 Oct 16, 2020 @ 4:00am
Critical
Can someone please tell me how critical hit and critical miss works??
I don`t feel they do much in any way.
Do I get a disadvantage when I get a critical miss of what??

I`m off to work so I`t will be some time until I can answer back to any response.
thanks in advance
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Showing 1-8 of 8 comments
Enigmatory Oct 16, 2020 @ 4:10am 
1)Critical only working with attack rolls. Anyhing else is homerule.
2) When you roll 20 on d20 it's always hit and critital damage regardless enemy AC.
3)Critial damage 2x all damage dicerolls so if you do 1d4(dagger) 1d6(sneak attack) you will doing 2d4+2d6 sneak attack. Same working with attack roll spells like cantrips or fire ray. Firbolt will do 2d6 and E.Blast will do 2d10 damage. etc. Flat damage bonuses excluded form 2x.
4) Critical miss regardless enemy AC if you roll 1 on d20 you will miss even if you will hit enemy with basic 1 result.
Zombie have 8 AC
You shooting into him with longbow you have
+2 proficienty+3dex +2 archery+1(magic bow) overall +8 to hit.
Basically it's autohit but you still miss if you roll 1 on 1d20.
Last edited by Enigmatory; Oct 16, 2020 @ 4:19am
jffrspuk Oct 16, 2020 @ 4:11am 
Critical hit. Your damage dice should be rolled twice and that total is taken from your target's hit pool.

Critical miss. Even if your modifiers and proficiencies are added to the 1 would technically defeat the targets Armour Class you still miss.

Narratively imagine a crit hit as hitting a vital organ/artery or managing to slide between two plates in the armour and a crit miss as your bow string snaps or a sudden gust of wind takes the arrow off-course.
Laiders72 Oct 16, 2020 @ 4:17am 
Okay... a critical miss is when you roll a nat 1. A critical miss always fails regardless of modifiers. As a nod to DMs often using critical misses to screw their party, it appears critical misses also give enemies (and presumably you) the True Strike buff on your next attack. True Strike I believe gives you advantage (roughly equivalent to a +4 to the roll but with added benefits such near eliminating chance to crit miss and doubling chance to crit). This strictly is a variant rule. 5th Ed played absolutely straight does not have critical misses and rolls of a 1 can succeed so long as there are sufficient modifiers to match or exceed the DC.

A critical hit or success is when you roll a natural 20. I don't think I have rolled a 20 out of combat so I don't know if critical successes are implemented. Critical hits or successes always succeed regardless of DC/AC. A critical hit deals double damage. I think in TT you are actually supposed to roll the appropriate damage dice twice which adds more variance to a crit but this is often not done. I'm pretty certain BG3 just doubles rolled damage. A critical success is adjudicated by the DM. Again I think critical successes for skill checks is a variant rule. The only criticals in straight 5th are critical hits.

That being said, rules like critical misses and critical successes are included in the core rules as official 'variants' because they are such popular house rules.
dragonbeast6 Oct 16, 2020 @ 10:55am 
Originally posted by Laiders72:
Okay... a critical miss is when you roll a nat 1. A critical miss always fails regardless of modifiers. As a nod to DMs often using critical misses to screw their party, it appears critical misses also give enemies (and presumably you) the True Strike buff on your next attack. True Strike I believe gives you advantage (roughly equivalent to a +4 to the roll but with added benefits such near eliminating chance to crit miss and doubling chance to crit). This strictly is a variant rule. 5th Ed played absolutely straight does not have critical misses and rolls of a 1 can succeed so long as there are sufficient modifiers to match or exceed the DC.

A critical hit or success is when you roll a natural 20. I don't think I have rolled a 20 out of combat so I don't know if critical successes are implemented. Critical hits or successes always succeed regardless of DC/AC. A critical hit deals double damage. I think in TT you are actually supposed to roll the appropriate damage dice twice which adds more variance to a crit but this is often not done. I'm pretty certain BG3 just doubles rolled damage. A critical success is adjudicated by the DM. Again I think critical successes for skill checks is a variant rule. The only criticals in straight 5th are critical hits.

That being said, rules like critical misses and critical successes are included in the core rules as official 'variants' because they are such popular house rules.

Thanks for your answer, this has helped me very much
Stefan Oct 18, 2020 @ 7:00am 
Originally posted by Laiders72:
it appears critical misses also give enemies (and presumably you) the True Strike buff on your next attack.

They don't. There's a spear that whenever you miss gives you true strike on the enemy for your next attack. That effect counts for melee and ranged attacks as long as you have the spear equipped. It has nothing to do with critical misses though. They simply miss and that's it.
MyLittleJohny Oct 18, 2020 @ 7:46am 
Originally posted by Stefan:
Originally posted by Laiders72:
it appears critical misses also give enemies (and presumably you) the True Strike buff on your next attack.

They don't. There's a spear that whenever you miss gives you true strike on the enemy for your next attack. That effect counts for melee and ranged attacks as long as you have the spear equipped. It has nothing to do with critical misses though. They simply miss and that's it.
Are you talking about this one? https://i.imgur.com/ZiBC8GC.png It only gives you Advantage unfortunately :-(
Stefan Oct 18, 2020 @ 7:51am 
Originally posted by .Cute-Dei. Quake:
Originally posted by Stefan:

They don't. There's a spear that whenever you miss gives you true strike on the enemy for your next attack. That effect counts for melee and ranged attacks as long as you have the spear equipped. It has nothing to do with critical misses though. They simply miss and that's it.
Are you talking about this one? https://i.imgur.com/ZiBC8GC.png It only gives you Advantage unfortunately :-(

That is exactly what true strike does in D&D 5e ;)

Also yes that's the one
djinnxy Oct 18, 2020 @ 8:07am 
So what happens if I have a blessed halfing with great weapon fighting and advantage to attack on a prone knoll?
Last edited by djinnxy; Oct 18, 2020 @ 8:08am
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Date Posted: Oct 16, 2020 @ 4:00am
Posts: 8