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hate it when devs does this, ruins exploration and immersion. lazy design.
**SPOILER**
I knocked out Nettie instead of killing her, quest still recorded it as me killing her.
This should be patched!
With jumping, I've noticed that choosing your landing position can be finicky. Given that some areas have messed up walk meshes (like the burning inn), it will probably take them a few passes to get these things working smoothly. Having a high strength can help with jumping by giving you a bigger radius.
It would feel like a huge waste of potential.