Baldur's Gate 3

Baldur's Gate 3

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Sammyrism Oct 15, 2020 @ 7:09am
What are the disadvantages in using weapons you aren't proficient with?
The game doesn't make this clear afaik.
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Showing 1-12 of 12 comments
Speedy Gonzalles Oct 15, 2020 @ 7:10am 
You don't get your proficiency bonus to attack rolls. Meaning it's pretty difficult to actually hit anything.
Last edited by Speedy Gonzalles; Oct 15, 2020 @ 7:10am
cmwinchell Oct 15, 2020 @ 7:11am 
If it follows the 5E rules properly in that regard? You don't get to add your proficiency bonus to attack rolls. That's a +2 you end up missing at levels 1-4. Really not worth the sacrifice.
Panther1944 Oct 15, 2020 @ 7:12am 
-2 ability to attack as shown in the character overview where you also can change the weapons.
PapaGiorgio Oct 15, 2020 @ 7:12am 
You will not get your proficiency bonus to your attack roll if you are not proficient. This starts at +2 at level 1, and grows (slowly) with level and nothing else.

Damage does not get a proficiency bonus and is thus unchanged.

This applies to proficiency in skills as well, being proficient just means you get your proficiency bonus added to the roll.
Speedy Gonzalles Oct 15, 2020 @ 7:15am 
Originally posted by Curious Mando:
You miss a hell of a lot more and do slightly less damage.

Proficiency weapons do more damage and are significantly more accurate and have a natural 20 roll/ instant kill chance.
Damage is unchanged. You can still roll a natural 20 with a weapon you aren't proficient with and a natural 20 on an attack roll is just double the dice.
Last edited by Speedy Gonzalles; Oct 15, 2020 @ 7:16am
PapaGiorgio Oct 15, 2020 @ 7:16am 
Originally posted by Curious Mando:
You miss a hell of a lot more and do slightly less damage.

Proficiency weapons do more damage and are significantly more accurate and have a natural 20 roll/ instant kill chance.

Proficiency does not impact damage or crit chance.

It only affects chance to hit.
Sammyrism Oct 15, 2020 @ 8:12am 
Thank you guys for the input!
wendigo211 Oct 15, 2020 @ 8:54am 
At the level range of the game, proficiency bonus is only +2, so if you find a really nice weapon it could be worth using it. E.g. for a +1 weapon you would only be at -1 to hit vs. a mundane weapon you are proficient with. There are a couple weapons with some strong on-hit abilities (bane on hit, burning on hit, etc.). So it could be worth taking a -2 to hit to apply those effects to the enemy, particularly if you can get buffed with Bless and Advantage to offset the proficiency bonus. Currently off-hand dual wielding attacks aren't adding the ability bonus to hit, which tends to be +3 or +4 and I still hit with those fairly regularly, so you can manage without a +2 if you need to.

In 3rd edition a +1 to hit was roughly equivalent to a +2 to damage in terms of damage per turn. However, part of that had to do with iterative attacks (you almost always had 2 attacks that were benefiting from that bonus) and weapon damage being higher in that edition (higher enhancement levels, more buffs, 1.5x strength modifier on damage rolls, etc.). For 5th edition a hit bonus is probably still a bit better than a damage bonus, but it's probably closer to parity, particularly for the level range we have right now.
Dragon Master Oct 15, 2020 @ 8:54am 
You're less accurate.
Martin Oct 15, 2020 @ 8:57am 
Originally posted by Dragon Master:
You're less accurate.
You aren't proficient. ;) It literally means what it literally says.
Last edited by Martin; Oct 15, 2020 @ 8:57am
Dragon Master Oct 15, 2020 @ 8:57am 
Originally posted by Martin:
Originally posted by Dragon Master:
You're less accurate.
You aren't proficient. ;)

lol. Yup.
Sammyrism Oct 15, 2020 @ 1:28pm 
Originally posted by wendigo211:
At the level range of the game, proficiency bonus is only +2, so if you find a really nice weapon it could be worth using it. E.g. for a +1 weapon you would only be at -1 to hit vs. a mundane weapon you are proficient with. There are a couple weapons with some strong on-hit abilities (bane on hit, burning on hit, etc.). So it could be worth taking a -2 to hit to apply those effects to the enemy, particularly if you can get buffed with Bless and Advantage to offset the proficiency bonus. Currently off-hand dual wielding attacks aren't adding the ability bonus to hit, which tends to be +3 or +4 and I still hit with those fairly regularly, so you can manage without a +2 if you need to.

In 3rd edition a +1 to hit was roughly equivalent to a +2 to damage in terms of damage per turn. However, part of that had to do with iterative attacks (you almost always had 2 attacks that were benefiting from that bonus) and weapon damage being higher in that edition (higher enhancement levels, more buffs, 1.5x strength modifier on damage rolls, etc.). For 5th edition a hit bonus is probably still a bit better than a damage bonus, but it's probably closer to parity, particularly for the level range we have right now.

Wow, thank you for the extensive explanation!
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Date Posted: Oct 15, 2020 @ 7:09am
Posts: 12