Baldur's Gate 3

Baldur's Gate 3

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ioci 15/out./2020 às 2:10
Is scimitar Dueling good to build Lae'zel?
Although she looks cool with greatsword and longsword, but the art in game shows her fighting in a dueling style with a scimitar. +2 damge doesn't seems to be strong enough comparing to great weapon damage reroll, and scimitar is only 1d6. I want to maximize the role play experience but doubt if this build could be enough for the adventure as I want to avoid using explosive tactic as well.
So, does anyone tried this build already or maybe someone expert know about this build?
Escrito originalmente por The Emperor Of Milfgaard:
Escrito originalmente por ioci:
Scimitar is a so awkward choice for a fighter, especially for Lae'zel. The game rule provides better weapons for Str and Dex fighters even only talking about dedicated 1h weapon. Hope there is a proficiency stack effect that allows the X weapon proficiency *2 get an additional +1 on attack roll. Otherwise, the more I know about this game, the less likely I would use those weapon for a better damage output.

Imo a dual wielding dex build that uses rapiers is not worse than a str build doing the same with longswords. It has pros and cons. The str fighter can jump farther. The dex build has more choices when it comes to armor and currently he will have more ac than the str fighter if the str fighter dumps dex to 8/9 whatever. Now where you get differences is rogue vs ranger vs fighter. I think all of them are viable going for a dex dual wield build and have their respective strength and weaknesses.

EDIT: In case anyone is missing this, I am purely talking about this in the context of the current Baldurs Gate 3.
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Exibindo comentários 1627 de 27
ioci 17/out./2020 às 3:08 
Escrito originalmente por .Cute-Dei. Quake:
The duel-wielding is bugged at this moment. It misrepresents the chance to hit and the second hand has less likelyhood to hit compared to DnD rules, because the modifiers goes to damage instead of THAC.
Good to know, and it seems that the Colossus Slayer only affects the first attack roll in a turn if a duel wielder use the default attack, could be another bug or could be me saw wrong.
Escrito originalmente por wendigo211:
I have her dueling with a longsword in one of my playthroughs. Scimitars aren't bad for dex builds, but strength builds have better options. Honestly, I think dueling is the best style for a Fighter right now. It lets you use a shield for an extra +2 to AC, so you end up getting a +2 to AC and +2 to damage using the style. With a 19 AC (21 with Shield of Faith), she doesn't get hit very often.

If only. Maybe they fixed it by now but my ranger also had 19 AC with shield. The bonus of Shield of Faith did not get applied, it stayed at 19. Maybe a display bug not sure but in act 1 19 AC is already really good.

Also you point out another bug, if what you say is true. Dueling style is meant to be fore people who use a one handed weapon while the other hand is FREE. So no shield for you if you want that +2 damage.
Escrito originalmente por ioci:
Escrito originalmente por .Cute-Dei. Quake:
The duel-wielding is bugged at this moment. It misrepresents the chance to hit and the second hand has less likelyhood to hit compared to DnD rules, because the modifiers goes to damage instead of THAC.
Good to know, and it seems that the Colossus Slayer only affects the first attack roll in a turn if a duel wielder use the default attack, could be another bug or could be me saw wrong.

I don't think that is a bug, I think it is intended. It said once a turn in the tooltip if I am not mistaken. So it can't roll twice, multi attack or otherwise. What made me kinda sad tho is that hunters mark doesn't work with colossus slayer. Granted it'd be op af.
wendigo211 17/out./2020 às 3:23 
Escrito originalmente por The Emperor Of Milfgaard:
Also you point out another bug, if what you say is true. Dueling style is meant to be fore people who use a one handed weapon while the other hand is FREE. So no shield for you if you want that +2 damage.

The wording for dueling is kind of ambiguous, it states that "when you are wielding a weapon one handed with no other weapons, you gain a +2 bonus to damage rolls with that weapon." It doesn't specify that the other hand has to be free, nor that a shield is considered a weapon. Anyway, it seems to be a popular opinion (on these boards at least if you search for dueling) that you should be able to use it with a shield. That is how it's working in game at any rate.
ioci 17/out./2020 às 3:28 
Escrito originalmente por The Emperor Of Milfgaard:
Escrito originalmente por ioci:
Good to know, and it seems that the Colossus Slayer only affects the first attack roll in a turn if a duel wielder use the default attack, could be another bug or could be me saw wrong.

I don't think that is a bug, I think it is intended. It said once a turn in the tooltip if I am not mistaken. So it can't roll twice, multi attack or otherwise. What made me kinda sad tho is that hunters mark doesn't work with colossus slayer. Granted it'd be op af.
Thanks, didn't saw that. Sounds logical too. Otherwise could be too strong.
Escrito originalmente por wendigo211:
Escrito originalmente por The Emperor Of Milfgaard:
Also you point out another bug, if what you say is true. Dueling style is meant to be fore people who use a one handed weapon while the other hand is FREE. So no shield for you if you want that +2 damage.

The wording for dueling is kind of ambiguous, it states that "when you are wielding a weapon one handed with no other weapons, you gain a +2 bonus to damage rolls with that weapon." It doesn't specify that the other hand has to be free, nor that a shield is considered a weapon. Anyway, it seems to be a popular opinion (on these boards at least if you search for dueling) that you should be able to use it with a shield. That is how it's working in game at any rate.

I don't want to be rude. It could be just an honest mistake. It's really hard for me to not be rude right now...

I loaded a save I leveled up to level two with my fighter. Just to read it again. Here it is:
"When you are wielding a melee weapon in one hand and the other hand is empty, you get a +2 bonus to damage rolls, increasing your chance to do heavy damage."

This is what it says. It's not ambiguous. It's clear.
wendigo211 17/out./2020 às 3:34 
Escrito originalmente por The Emperor Of Milfgaard:
I don't want to be rude. It could be just an honest mistake. It's really hard for me to not be rude right now...

I loaded a save I leveled up to level two with my fighter. Just to read it again. Here it is:
"When you are wielding a melee weapon in one hand and the other hand is empty, you get a +2 bonus to damage rolls, increasing your chance to do heavy damage."

This is what it says. It's not ambiguous. It's clear.

I didn't mean the game description, I meant the 5e description:

https://5e.d20srd.org/srd/classes/fighter.htm

Here's a another thread from this forum about this topic:
https://steamcommunity.com/app/1086940/discussions/0/5087338135403249613/
Última edição por wendigo211; 17/out./2020 às 3:37
Ah so it was just an honest mistake then. Nvm then.
ioci 17/out./2020 às 3:45 
Escrito originalmente por wendigo211:
Escrito originalmente por The Emperor Of Milfgaard:
Also you point out another bug, if what you say is true. Dueling style is meant to be fore people who use a one handed weapon while the other hand is FREE. So no shield for you if you want that +2 damage.

The wording for dueling is kind of ambiguous, it states that "when you are wielding a weapon one handed with no other weapons, you gain a +2 bonus to damage rolls with that weapon." It doesn't specify that the other hand has to be free, nor that a shield is considered a weapon. Anyway, it seems to be a popular opinion (on these boards at least if you search for dueling) that you should be able to use it with a shield. That is how it's working in game at any rate.
I personally like the free off hand explanation a little more. Although irl dueling doesn't specifically means martial art like fencing, and even fencing could involves a shorter weapon in off hand, but then Dueling could make little difference comparing duel wield in the game.



Escrito originalmente por wendigo211:
Escrito originalmente por ioci:
Although she looks cool with greatsword and longsword, but the art in game shows her fighting in a dueling style with a scimitar. +2 damge doesn't seems to be strong enough comparing to great weapon damage reroll, and scimitar is only 1d6. I want to maximize the role play experience but doubt if this build could be enough for the adventure as I want to avoid using explosive tactic as well.
So, does anyone tried this build already or maybe someone expert know about this build?

I have her dueling with a longsword in one of my playthroughs. Scimitars aren't bad for dex builds, but strength builds have better options. Honestly, I think dueling is the best style for a Fighter right now. It lets you use a shield for an extra +2 to AC, so you end up getting a +2 to AC and +2 to damage using the style. With a 19 AC (21 with Shield of Faith), she doesn't get hit very often.

Granted, dueling doesn't have the DPS of dual wielding or using a two-handed weapon with Great Weapon Mastery. Although, without Great Weapon Mastery, dueling a 1-h weapon does similar damage to a two-handed weapon, e.g. a Great axe is 1d12 (6.5 on average) dueling a longsword is 1d8+2 (also 6.5 on average). GWM also gives you a -5 to hit, which can be hard to manage.
Scimitar is a so awkward choice for a fighter, especially for Lae'zel. The game rule provides better weapons for Str and Dex fighters even only talking about dedicated 1h weapon. Hope there is a proficiency stack effect that allows the X weapon proficiency *2 get an additional +1 on attack roll. Otherwise, the more I know about this game, the less likely I would use those weapon for a better damage output.
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Escrito originalmente por ioci:
Scimitar is a so awkward choice for a fighter, especially for Lae'zel. The game rule provides better weapons for Str and Dex fighters even only talking about dedicated 1h weapon. Hope there is a proficiency stack effect that allows the X weapon proficiency *2 get an additional +1 on attack roll. Otherwise, the more I know about this game, the less likely I would use those weapon for a better damage output.

Imo a dual wielding dex build that uses rapiers is not worse than a str build doing the same with longswords. It has pros and cons. The str fighter can jump farther. The dex build has more choices when it comes to armor and currently he will have more ac than the str fighter if the str fighter dumps dex to 8/9 whatever. Now where you get differences is rogue vs ranger vs fighter. I think all of them are viable going for a dex dual wield build and have their respective strength and weaknesses.

EDIT: In case anyone is missing this, I am purely talking about this in the context of the current Baldurs Gate 3.
Última edição por The Emperor Of Milfgaard; 17/out./2020 às 3:50
But yes in the case of Lae'zel you probably want her to go one hand and shield, dual wield longswords or use great weapons. She is not a dex build. But hey it might work out for you since the game is somehwat easy right now.
ioci 17/out./2020 às 4:48 
Escrito originalmente por The Emperor Of Milfgaard:
Imo a dual wielding dex build that uses rapiers is not worse than a str build doing the same with longswords. It has pros and cons. The str fighter can jump farther. The dex build has more choices when it comes to armor and currently he will have more ac than the str fighter if the str fighter dumps dex to 8/9 whatever. Now where you get differences is rogue vs ranger vs fighter. I think all of them are viable going for a dex dual wield build and have their respective strength and weaknesses.

Escrito originalmente por The Emperor Of Milfgaard:
But yes in the case of Lae'zel you probably want her to go one hand and shield, dual wield longswords or use great weapons. She is not a dex build. But hey it might work out for you since the game is somehwat easy right now.

Thanks for talking me through it, now I know what I should do: pretend that in that game art of her, she only wield one Scimitar was because she threw the other Scimitar she got in hand at the Mind Flayer to finish it off and then continue the rest of the fight with only one Scimitar.

So, will make her a dual Scimitar Str fighter without level 4 duel wield feat but something else in my next run. As for the main character, he will be a Gythyanki Str abjuration melee Wizard. Too bad I couldn't have a Gythyanki armor for him early on though, but it will be ok.
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Publicado em: 15/out./2020 às 2:10
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