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either heavy spell caster cleric, or tanky buffing caster cleric :p
She's useless. She rarely ever hits anything. Her armor insures it takes about one or two hits to kill her. The upside is the enemies tend to fixate on a hero. If she gets killed, your other heroes can run right up to her, "help" her up, and she will just continue to get hit and killed. Rinse/repeat.
In fact, pretty much all the heroes are useless, except in this way, and in a few abilities. Unless your main hero is targeted, all the npc's are stunted, next-to-worthless, meat-shields.
She also has Halt and Hold Person. One is a concentration and the other is not but both serve a similar purpose: To Crowd Control oh lets say goblin hordes.
She has Resistance which makes successful saving throws easier especially if you use a lot of concentration spells. Tip: Death Saves are also saving throws.
She also has Charm, although it currently doesn't work as intended but that spell will help you avoid a lot of fights once its working.
It really depends on how you use her. She came in real handy during the Spider boss in the whispering depths where I had to sneak around and kill the spiderling eggs and prevent them from hatching. She was also vital during the duergar fight with her Turn Undead spell and Protection from Good and Evil. Sounds like you just lack experience... or the creativity...
But remember, magikarps become gyrados...which I typically have at least one in my roster at the end of a Pokemon game. I don't find her useless at all. Her create water spell is super useful in combat encounters where your characters end up in fire, her heals are decent (not spectacular because she's Trickery Domain). And when you get the Invoke Duplicity ability at level 2 she gets hit a lot less. Granted it requires a use of channel divinity which only recharges after long rests, but I've found it very useful.
Plus I'm trying to romance her...
I've used Bane twice, and it missed all enemies both times.
Invoke Duplicity is a sad implementation. It can't move and you can't cast spells from it. It even has limitations on where you can summon it. Its one of the most interesting features in tabletop, and probably the most pathetic feature adaptation that I've seen in the game so far.
Edit
Correction healing word is lvl 1 spell, still clerics can learn their spells by just leveling and picking them. Wizards need to find the cleric scroll to learn it, so easier access to cleric spells is worth something
It Invoke Duplicity still works to lessen the change that Shadowheart will be hit in combat. I won't argue with the other problems with it though.
what do you mean? aren't you just supposed to study the scroll, pay the studying fee and that's it?
there is always Bless if Bane isn't working for you, besides, you can see the success chance before you do anything.
p+p d&d folks will know that these are real things that happen in a normal d&d game. We're used to it so I suggest get used to it too or get smart about it and find a work around or you could...you know, just not play?
How does it lessen the chance to be hit in combat? The only thing it does is give you advantage on melee attacks if you are standing on top of it.