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Undead are a bit of a pain for ilithids because they're more resistant to some of what ilithids can do. However, vampires have a lot of weaknesses in general. So I guess it....depends? I don't have a stat block on vamps with me so idk their exact traits, but I do know Mind Flayers traditionally can't make them into more of themselves, or eat their brains. Vamps can turn a mindflayer, but vampiric mindflayers are basically weaker, feral versions of themselves.
I guess my money would be on the Mind Flayers if it was strictly them vs Vampires. If we're talking other undead, then things might change lol
edit: to add, Ilithids are known to be VERY intelligent as well, which kinda adds to everything else.
Reason being is they are very organized, very powerful, and essentially ruled the entire galaxy/universe at some point (hinting to be from the far flung future). They are masters of subterfuge, manipulation, and see everything but their own as lesser; only worthy as cattle. And they still don't even like each other that much. Everything to them is food, or something to experiment on/torture. The only thing stopping them from being a massive threat is the fact they are small in number due to their empire collapsing, and are actively hiding from the Gith.
In terms of being evil, it's pretty objective. They're big on body horror kinds of scary, with a hint of Lovecraftian horror. But whether you find other creatures scarier is really just a matter of preference. Everyone's different.
Part of what makes them so dangerous is is if you meet one then every other one connected to that elder brain knows who you are and where you are.
Alhoons can turn into Ithillid liches or illithiliches that try to take over an elder brain.
They fear the Undead (more specifically, non thinking unintelligent undead because they can't sense their approach).
Unless that weakness got retconned out in recent years.
The Illithid are a race that are unique to D&D (as are beholders, although they've been copied in various places over the years).
An individual Illithid isn't a particularly powerful enemy in D&D (I forget the exact CR, but if memory serves I think it's around 5 or 6), but the Illithid race as a whole is a different subject and really campaign dependent.
Obviously, in BG3 the Illithid are either the primary antagonist, or working very closely with the antagonist.
They could cast "death" and if I recall correctly, your char needed a successful fortitude save, or he'd be insta dead !
More like 7 to 8 which begs the question of how a party of level 4 adventurers would handle one let alone multiple and how in the world an imp or even 3 with a CR of 1 would take one down in the ship battle.
Luckily we don't have such a direct encounter with one yet (that isn't injured at least). However an Annis Hag has a CR of 6 and we all know how that fight went which should either tell you that CR is broken or that BG3 is not correctly scaled for difficulty.
No they couldn't. What they did was stun your characters from range with their psionics, then close in & eat their brains - their melee attacks (auto-hit when stunned) damaged int on a hit & hitting zero int meant dying. The Death spell could work against them because they were nearly all within its HD (was it HD or level?) cap but had to get through their massive spell resist (90 or 95% I think?)
Hilariously I don't think the elder brains had the spell resist so once you got to them in any Illithid dungeon, one death spell did the trick