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But sure, they're not "offended" because they don't literally say the words "I am offended".
And BG2's Hexxat's is Enhanced Edition fanfiction, so she doesn't really exist. The base game did have Valigar though, the guy Wyll should have been like.
And FR is (was) high fantasy with an occassional out-of-the-blue alien element of higher technology (Lantan pre-Spellplague, mostly) but nothing too over-the-top. It's not literal robots and computers level of advancement, Gortash's Evil Plant feels like it's from a different game.
And firearms and gunpowder work if the setting accomodates them properly. Eora (PoE) is a good example, where it's, while quite anachronistic at times, is clearly somewhere in its equivalent of real world's XVI-XVIIth century, with a leap forward here and there (rifling and late fortresses of Rauatai, for example).
It is late-medieval and locations are real-world inspired. Check a map of Toril and overlap it with a real map. Faerun is Europe, Anchrome is North America with Maztica as Mexico, Zachara is Africa, Osse is Australia, and so on.
In BG1 Dynaheir was one of the only black characters (excluding underdark races), but she was a slave from Mulhorand, which is literally Egypt. No problem there lore-wise.
"I WANT MY WORLD TO BE BELIEVABLE AND GROUNDED"
What is it? Should people with access to literal magic not learn how to combine some chemical elements into explosive powder?
There literally is explosive powder in BG3, is that also not grounded or believable? If it is grounded and believable, then why aren't there guns? Like, even heavy prototypes that require a large mechanism to set off charges of that powder to propell any kind of projectile?
And when it comes to "robots" in a believable and grounded world, given magic exists, (soulless) robots should be way more common. You can put your memory in some crystal, you can produce lightning (which is just electricity) from the weave, you can imbue objects with magic that recovers itself as time goes on. It's weird how you expect Wizards, especially like Elven Wizards with hundreds of years of time, to not use magic to create constructs that use memory shards and magic items to power themselves.
You guys dont know what you want, you just dont want the things you dont like, and then find some reason to fit it into your personal ideological paradigm.
In a believable and grounded world, there should be an industrial revolution, whether powered by scientifical or magical progress shouldnt matter.
But nah. When you say "grounded and believable" you dont mean second-guessing how a world in which magic and gods are real should naturally progress, you mean, it should be more like some of the darkest time in real life history, and that it should actively try to exclude people you have a real-life grudge against.
Like people who got upset at the "Bear ♥♥♥ Scene" not considering that in a world where for ages people have known that Druids can shapeshift, this could/should/would be standard fare for people in relationships with druids. If we were totally honest, if the world was "grounded and believable" there'd be adult-stores that sell you rings that transform you into a horse or something once a day.
Anyway. As I said. If you didnt try to constantly justify your mod choice by saying stupid ♥♥♥♥ like this people wouldnt respond to you the way I am. Play your tables the way you want, but dont stand next to mine and tell me why everything I do (or larian does) is wrong
They are stuck in 3rd Edition or even earlier, and think everything that has come after has already corrupted DnD as a whole, which is why they consider anything set in newer editions, that adds things they hate as corruption. They cling desperately to the past.
They are the "Old Man shouts at Cloud" of TTRPGs
She is black. She was a slave in the Mulhorand (egyptian) empire, got sold to Thay and freed from there and ended up in Rashemen. Nothing "woke" there though, her origin and story checks out lore-wise, no problem with that.
"Woke" is when it's pushed without any reason other than for tokenism and/or activism.
You could just be honest and open about wanting to complain about minorities.
It's late-medieval fantasy, there's indeed some renaissance (or ancient egyptian, or aztec or whatever) influence depending on where stuff takes place not denying that, Toril is a big place. But it's not modern day Brooklyn for sure. If everything was set in Zakhara it would make sense though, and would not be construed as "woke", but it's not and there's BG1 that already sets things.
You could just be honest and open about wanting to impose minorities where they were none in the first place (Baldur's Gate population as shown in Baldur's Gate 1) because of your political alignment and current world view.
Personally I want the game to align with BG1 and its general medieval fantasy (with some Renaissance inspirations, oooh) setting, so that's what I did, and it's great we can.
Maybe Dustborn / Concord would have had more people playing them if they also had the possibility to make them normal, who knows. We'll see aftet Fairgame$, DA Veilguard and AC Shadows if the trend continues or not.
Feel free to correct it on Wikipedia and in the thousands of outlets reporting otherwise.
https://en.m.wikipedia.org/wiki/Faerûn
"Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages,[4][5]: 200–201 giving most new players using this campaign setting an intuitive grasp of the way the society functions"
Edit; aww Lord Adorable, it's not very adorable to delete your (braindead) comment so people can't pile up Jester awards.
Impose? First of all I did not make the game. Second, what? Me not pissing my pants when I see too many black people is not part of some nefarious political agenda. It's part of me not being a crybaby.
Sure. General medieval fantasy. Can involve industrialization, can't involve minorities (because that would break immersion for totally non-bigoted reasons).