Baldur's Gate 3

Baldur's Gate 3

Lihat Statistik:
HisShadowX 5 Okt 2024 @ 1:59pm
2
Ser Aylin Mod and Larian's new Mod Shop
So normally I don't like third party mod shops like Nexus which censors if it goes against their politics. Will installing this mess with those mods on the ♥♥♥♥♥♥♥♥ store?

https://degmods.com/#/mod/naddr1qvzqqqrkcgpzquuz5nxzzap2c034s8cuv5ayr7gjaxz7d22pgwfh0qpmsesy9eflqp4nxvp5xqer5den8qexzdrrvverzde5xfskxvm9xv6nsvtxx93nvdfnvy6rze3exyex2wfcx4jnvcfexscngveexvmnwwpsxd3rsd3kxq6ryef4xdnr5dp4xsex2e3cxuknsdryvvkngc3sxcknjef4vcknvvmyvcukyd3kvd3rxdgnuver5
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Menampilkan 31-45 dari 221 komentar
Diposting pertama kali oleh RhodosGuard:
Diposting pertama kali oleh Ereghor the Enigmatic:
The believability (and groundedness) of a setting contributes greatly to enjoyment derived from it, no matter whether it's made-up or not.

The over-abundance of characters from non-human races with African or Asian features despite those not making sense is just as hard to swallow as a roadside brothel full of niche fetishes instead of regular wh*res and out-of-nowhere Jules Verne-esque machinery with oversized brains in it. "It's magic!(c)" only gets you so far.

For an unrelated example, I personally find something like FFXIV non-sensical as well despite the lengths they seem to go to trying to sell the setting as believable, because seeing a Lalafell in full armor trying to pass as an almighty warrior (or, really, try to be in any way threatening) simply does not compute.
We found the guy who dislikes artificers because they use guns and "MUH MEDIEVAL FANTASY"
GUNPOWDER DIDN'T EXIST UNTIL WWI! THIS GAME THAT TAKES PLACE ON ANOTHER PLANET IN EARTH'S 24TH CENTURY SHOULD HAVE FOLLOWED THE SAME EXACT HISTORY!

But sure, they're not "offended" because they don't literally say the words "I am offended".
NeeLot 6 Okt 2024 @ 5:09am 
Diposting pertama kali oleh Psychotic_Frog:
Diposting pertama kali oleh Yextiny:

if you're changing the characters to behave in lockstep to your own real-world sociopolitical beliefs, isn't that politicizing them?

I'm changing the characters to behave in lockstep with the Sword Coast and an European Medieval setting, and have the demographics of BG1.
BG1? The game where there are non-white people among recruitable companions? The one where there's a black woman in the canon party as established by BG2?
Diposting pertama kali oleh NeeLot:
Diposting pertama kali oleh Psychotic_Frog:

I'm changing the characters to behave in lockstep with the Sword Coast and an European Medieval setting, and have the demographics of BG1.
BG1? The game where there are non-white people among recruitable companions? The one where there's a black woman in the canon party as established by BG2?
None in BG1, actually, unless you count Dynaheir, who is actually Rashemi (so, swarthy but definitely not African in tone).

And BG2's Hexxat's is Enhanced Edition fanfiction, so she doesn't really exist. The base game did have Valigar though, the guy Wyll should have been like.
Diposting pertama kali oleh RhodosGuard:
We found the guy who dislikes artificers because they use guns and "MUH MEDIEVAL FANTASY"
Erm, Artificers are from Eberron, which is a magitek setting.

And FR is (was) high fantasy with an occassional out-of-the-blue alien element of higher technology (Lantan pre-Spellplague, mostly) but nothing too over-the-top. It's not literal robots and computers level of advancement, Gortash's Evil Plant feels like it's from a different game.

And firearms and gunpowder work if the setting accomodates them properly. Eora (PoE) is a good example, where it's, while quite anachronistic at times, is clearly somewhere in its equivalent of real world's XVI-XVIIth century, with a leap forward here and there (rifling and late fortresses of Rauatai, for example).
Terakhir diedit oleh Ereghor the Enigmatic; 6 Okt 2024 @ 8:06am
Diposting pertama kali oleh Lord Adorable:
Diposting pertama kali oleh Psychotic_Frog:

I'm changing the characters to behave in lockstep with the Sword Coast and an European Medieval setting, and have the demographics of BG1.
The Forgotten Realms are not Medieval Fantasy m8. Never have been. :LaughingOwlcat:

It is late-medieval and locations are real-world inspired. Check a map of Toril and overlap it with a real map. Faerun is Europe, Anchrome is North America with Maztica as Mexico, Zachara is Africa, Osse is Australia, and so on.

In BG1 Dynaheir was one of the only black characters (excluding underdark races), but she was a slave from Mulhorand, which is literally Egypt. No problem there lore-wise.
Terakhir diedit oleh Psychotic_Frog; 6 Okt 2024 @ 8:37am
RhodosGuard 6 Okt 2024 @ 8:56am 
Diposting pertama kali oleh Psychotic_Frog:
Diposting pertama kali oleh Lord Adorable:
The Forgotten Realms are not Medieval Fantasy m8. Never have been. :LaughingOwlcat:

It is late-medieval and locations are real-world inspired. Check a map of Toril and overlap it with a real map. Faerun is Europe, Anchrome is North America with Maztica as Mexico, Zachara is Africa, Osse is Australia, and so on.

In BG1 Dynaheir was one of the only black characters (excluding underdark races), but she was a slave from Mulhorand, which is literally Egypt. No problem there lore-wise.
Oh ♥♥♥♥. I must have missed when people had the ability to literally move across continents at will with no travel time in "late-medieval" times.



Diposting pertama kali oleh Ereghor the Enigmatic:
Diposting pertama kali oleh RhodosGuard:
We found the guy who dislikes artificers because they use guns and "MUH MEDIEVAL FANTASY"
Erm, Artificers are from Eberron, which is a magitek setting.

And FR is (was) high fantasy with an occassional out-of-the-blue alien element of higher technology (Lantan pre-Spellplague, mostly) but nothing too over-the-top. It's not literal robots and computers level of advancement, Gortash's Evil Plant feels like it's from a different game.

And firearms and gunpowder work if the setting accomodates them properly. Eora (PoE) is a good example, where it's, while quite anachronistic at times, is clearly somewhere in its equivalent of real world's XVI-XVIIth century, with a leap forward here and there (rifling and late fortresses of Rauatai, for example).
"I WANT MY WORLD TO BE BELIEVABLE AND GROUNDED"
What is it? Should people with access to literal magic not learn how to combine some chemical elements into explosive powder?
There literally is explosive powder in BG3, is that also not grounded or believable? If it is grounded and believable, then why aren't there guns? Like, even heavy prototypes that require a large mechanism to set off charges of that powder to propell any kind of projectile?

And when it comes to "robots" in a believable and grounded world, given magic exists, (soulless) robots should be way more common. You can put your memory in some crystal, you can produce lightning (which is just electricity) from the weave, you can imbue objects with magic that recovers itself as time goes on. It's weird how you expect Wizards, especially like Elven Wizards with hundreds of years of time, to not use magic to create constructs that use memory shards and magic items to power themselves.

You guys dont know what you want, you just dont want the things you dont like, and then find some reason to fit it into your personal ideological paradigm.

In a believable and grounded world, there should be an industrial revolution, whether powered by scientifical or magical progress shouldnt matter.

But nah. When you say "grounded and believable" you dont mean second-guessing how a world in which magic and gods are real should naturally progress, you mean, it should be more like some of the darkest time in real life history, and that it should actively try to exclude people you have a real-life grudge against.

Like people who got upset at the "Bear ♥♥♥ Scene" not considering that in a world where for ages people have known that Druids can shapeshift, this could/should/would be standard fare for people in relationships with druids. If we were totally honest, if the world was "grounded and believable" there'd be adult-stores that sell you rings that transform you into a horse or something once a day.

Anyway. As I said. If you didnt try to constantly justify your mod choice by saying stupid ♥♥♥♥ like this people wouldnt respond to you the way I am. Play your tables the way you want, but dont stand next to mine and tell me why everything I do (or larian does) is wrong
Tresh 6 Okt 2024 @ 9:09am 
Diposting pertama kali oleh HisShadowX:
Diposting pertama kali oleh Sazie:
Truthfully, I think Aylin looked too much like the girl's mom... it was weird. Maybe have a mod that changes their looks to be not so similar.

Also why are people upset about this mod? I only recently heard about it


“Evil cannot create anything new, they can only corrupt and ruin good forces have invented or made” - J.R.R. Tolkien.

They don’t want you to alter them trying to push their religion and views on you. Wokeness is a cult. I would block and move on from the wokie’s in the thread I don’t even see them anymore and honestly the board looks a lot better.
Riddle me this: Does the Ser Aylin mod create a new character? Or does it change - one might even say corrupt and ruin - an existing one?
Diposting pertama kali oleh Tresh:
Diposting pertama kali oleh HisShadowX:


“Evil cannot create anything new, they can only corrupt and ruin good forces have invented or made” - J.R.R. Tolkien.

They don’t want you to alter them trying to push their religion and views on you. Wokeness is a cult. I would block and move on from the wokie’s in the thread I don’t even see them anymore and honestly the board looks a lot better.
Riddle me this: Does the Ser Aylin mod create a new character? Or does it change - one might even say corrupt and ruin - an existing one?
To people like that, this doesnt matter.
They are stuck in 3rd Edition or even earlier, and think everything that has come after has already corrupted DnD as a whole, which is why they consider anything set in newer editions, that adds things they hate as corruption. They cling desperately to the past.
They are the "Old Man shouts at Cloud" of TTRPGs
Terakhir diedit oleh RhodosGuard; 6 Okt 2024 @ 12:13pm
alanc9 6 Okt 2024 @ 10:21am 
The weird part is that the FR was always woke, and the design intent was that it stay so. The world is supposed to change as RW views progress. Sort of like how Star Trek evolves with the decades.
NeeLot 6 Okt 2024 @ 10:36am 
Diposting pertama kali oleh Ereghor the Enigmatic:
Diposting pertama kali oleh NeeLot:
BG1? The game where there are non-white people among recruitable companions? The one where there's a black woman in the canon party as established by BG2?
None in BG1, actually, unless you count Dynaheir, who is actually Rashemi (so, swarthy but definitely not African in tone).

And BG2's Hexxat's is Enhanced Edition fanfiction, so she doesn't really exist. The base game did have Valigar though, the guy Wyll should have been like.
Damn dude. It's impressive that you don't get mad at a portrait of a very clearly black woman, unless it's because you know that too many people would point and laugh at you for even daring to suggest that a classic like BG1 might be woke.
Diposting pertama kali oleh NeeLot:
Damn dude. It's impressive that you don't get mad at a portrait of a very clearly black woman, unless it's because you know that too many people would point and laugh at you for even daring to suggest that a classic like BG1 might be woke.

She is black. She was a slave in the Mulhorand (egyptian) empire, got sold to Thay and freed from there and ended up in Rashemen. Nothing "woke" there though, her origin and story checks out lore-wise, no problem with that.
"Woke" is when it's pushed without any reason other than for tokenism and/or activism.
NeeLot 6 Okt 2024 @ 12:45pm 
Diposting pertama kali oleh Psychotic_Frog:
Diposting pertama kali oleh NeeLot:
Damn dude. It's impressive that you don't get mad at a portrait of a very clearly black woman, unless it's because you know that too many people would point and laugh at you for even daring to suggest that a classic like BG1 might be woke.

She is black. She was a slave in the Mulhorand (egyptian) empire, got sold to Thay and freed from there and ended up in Rashemen. Nothing "woke" there though, her origin and story checks out lore-wise, no problem with that.
"Woke" is when it's pushed without any reason other than for tokenism and/or activism.
You just argued that FR is medieval fantasy when most of its aesthethic are clearly renaissance and not like it's sticking too hard to that either. Why aren't you complaining about some civilizations in Forgotten Realms effectively reaching industrialization?

You could just be honest and open about wanting to complain about minorities.
Diposting pertama kali oleh NeeLot:

You just argued that FR is medieval fantasy when most of its aesthethic are clearly renaissance and not like it's sticking too hard to that either. Why aren't you complaining about some civilizations in Forgotten Realms effectively reaching industrialization?

You could just be honest and open about wanting to complain about minorities.

It's late-medieval fantasy, there's indeed some renaissance (or ancient egyptian, or aztec or whatever) influence depending on where stuff takes place not denying that, Toril is a big place. But it's not modern day Brooklyn for sure. If everything was set in Zakhara it would make sense though, and would not be construed as "woke", but it's not and there's BG1 that already sets things.

You could just be honest and open about wanting to impose minorities where they were none in the first place (Baldur's Gate population as shown in Baldur's Gate 1) because of your political alignment and current world view.

Personally I want the game to align with BG1 and its general medieval fantasy (with some Renaissance inspirations, oooh) setting, so that's what I did, and it's great we can.

Maybe Dustborn / Concord would have had more people playing them if they also had the possibility to make them normal, who knows. We'll see aftet Fairgame$, DA Veilguard and AC Shadows if the trend continues or not.
Terakhir diedit oleh Psychotic_Frog; 6 Okt 2024 @ 1:12pm
Diposting pertama kali oleh Lord Adorable:
Diposting pertama kali oleh Psychotic_Frog:

It's late-medieval fantasy,
The Forgotten Realms are not and never have been "Medieval Fantasy" late or otherwise.

Feel free to correct it on Wikipedia and in the thousands of outlets reporting otherwise.

https://en.m.wikipedia.org/wiki/Faerûn

"Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages,[4][5]: 200–201  giving most new players using this campaign setting an intuitive grasp of the way the society functions"

Edit; aww Lord Adorable, it's not very adorable to delete your (braindead) comment so people can't pile up Jester awards.
Terakhir diedit oleh Psychotic_Frog; 6 Okt 2024 @ 1:40pm
NeeLot 6 Okt 2024 @ 1:49pm 
Diposting pertama kali oleh Psychotic_Frog:
It's late-medieval fantasy, there's indeed some renaissance (or ancient egyptian, or aztec or whatever) influence depending on where stuff takes place not denying that, Toril is a big place. But it's not modern day Brooklyn for sure. If everything was set in Zakhara it would make sense though, and would not be construed as "woke", but it's not and there's BG1 that already sets things.
Most of the Sword Coast aesthethic from art, through architecture, fashion and technology are primarily renaissance. They literally have a printing press, invention which is counted as one of the key events in the end of medieval period. It is however based on pop culture image of middle ages which is in fact wrong, alongside this Wikipedia article you linked in a later post.

Diposting pertama kali oleh Psychotic_Frog:
You could just be honest and open about wanting to impose minorities where they were none in the first place (Baldur's Gate population as shown in Baldur's Gate 1) because of your political alignment and current world view.
Impose? First of all I did not make the game. Second, what? Me not pissing my pants when I see too many black people is not part of some nefarious political agenda. It's part of me not being a crybaby.

Diposting pertama kali oleh Psychotic_Frog:
Personally I want the game to align with BG1 and its general medieval fantasy (with some Renaissance inspirations, oooh) setting, so that's what I did, and it's great we can.
Sure. General medieval fantasy. Can involve industrialization, can't involve minorities (because that would break immersion for totally non-bigoted reasons).
Terakhir diedit oleh NeeLot; 6 Okt 2024 @ 1:50pm
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