Baldur's Gate 3

Baldur's Gate 3

View Stats:
KalkiKrosah Aug 30, 2024 @ 6:20am
In Game Racial Dialects
I enjoy the nice subtle touch they did adding in racial specific slang in the game.
Istik. Magreshem. Hoon. Hrasting.
It's things like that included into the dialogue that gives the world that extra level of immersion. Other games do it, but BG3 does it in a way where it doesn't come off sloppy or anything like that. I like the decision they took to include little complex intricacies like sci Fi slang, because it's not a simple feat to make up works and have them fit and work in common dialogue.
< >
Showing 1-6 of 6 comments
Dynadroo Aug 30, 2024 @ 7:09am 
Agreed. Language is an important character aspect, especially vis-a-vis racial language. Being called 'Isthik' or 'Hoon' elicits the emotional response to influence your responses if you allow it to, drastically affecting your game.
KalkiKrosah Aug 30, 2024 @ 1:31pm 
I enjoy the dynamic it adds. Fantasy racism might be directed at fantasy groups but the methodology and practice of it is still synonymous with real life. I like that Larian didn't pull any punches showcasing it. Makes the world feel more alive.
Moonbane Aug 30, 2024 @ 1:35pm 
If you want to be fantasy hatecrimed, play a half-drow.
AnonymousWizard Aug 30, 2024 @ 2:49pm 
Originally posted by Moonbane:
If you want to be fantasy hatecrimed, play a half-drow.
Drow and their relatives get discriminated against because, for better or worse, the majority of drow society is pretty hostile to surface society. Interestingly they do not really have a language of their own in-game, and in wider D&D lore I believe mostly speak Undercommon and Elvish.

Tieflings get possibly even more overt discrimination based on, basically because they probably have devils somewhere in their ancestry. As a community they're much more populous than Seldarine drow, and as such have essentially adopted a language (Infernal( as their own. Their prominence in the game is why most of the fantasy diction is Infernal, and it's assumed that among the party only Tieflings are properly fluent in it (seeing as others need a check to recognise it).

Interestingly one early conversation allows non-Tiefling PCs to make a racist assumption (that tieflings have infernal magic, most of the refugees can barely muster a cantrip) while Tiefling PCs can accuse the NPC of racism (falsely, he's just cowardly).
Moonbane Aug 30, 2024 @ 2:59pm 
The tiefling refugees in the druid camp is survivors from the Holy City of Elthurel that had been dragged to the hells, before they managed to escape. But the experience tainted them all.

Zariel had been playing a long con with Elthurel, giving them a holy second sun that turned wicked after 50 years.

https://forgottenrealms.fandom.com/wiki/Elturel
Psychotic_Frog Aug 30, 2024 @ 3:16pm 
And what is even better (and absolutely crazy) is that they recorded 14 narration styles to reflect that too!

For example at the start of the game when you examine the pool, it says something like "Mindflayer tadpoles, blablabla pool of brine". But if you play Lae'Zel, the narration changes to "Ghaik tadpoles, blablabla pool of brine".

And I never playrd dark urge, but it has a completely separate narration AFAIK
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Aug 30, 2024 @ 6:20am
Posts: 6