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https://youtu.be/rh_ifAKwub8?si=cEBiYC6BvZa3BqDR
Karlach breaks the fourth wall a bit in a different cutscene that is actually possible to trigger. You're likely confusing the more famous, impossible one with that one.
He gave me code for dialogue, and i found the reasone why people yelling its impossible, the dev comment on the side of the dialogue states that its impossible... but there a lot of worthless dev comments all over that section of the code, and based on flags it doesnt have anything special.
Sadly it also doesnt really mean that this is right place to search for triggers, because looks like dialogue code rarelly checks flags that regard triggers of dialogue. Its mostly about additional options. From what i got from that part of the code, its totally random event. Probably just has a low chance of triggering. For example, simular stuff has Soul Coin dialogue, it can trigger right after 1 long rest... or not trigger in 3(i were reloading after 3 long rests) . Many dialogue events have some random in it, so its most likely just a really low chance of triggering.
BTW if you dont think its a good proof against it being impossible, show me how tf you spawn NPC in coordinates for dialogue like, i dont know, astarion bite? I dont remember exactly which one has comments about spawning, but like... seriusly, no one uses console for usuall stuff.
I have taken a BIIIG pause in my attempts of triggering it, because i had a duel in quake, and well, i have only few days now. And i dont like bg3. Its quite a mess of a code, with bad optimisation of space and memory usage.
Just returned to my attemts at triggering it, and.. well i have a clue. Perhaps all who got that cutscene triggered actually encountered a bug. The thing is. I talked to Karlach about her rage after beating Paladins of Tyr. The thing is, dialogue vanishes after rage ends, and then you get an option in common dialogue with Karlach.
When i triggered it, i remember: I talked about rage, then i talked with her commonly, and then it happen. Problem is, right now i realise that .. i am not suppose to talk about her rage twice in a row... It was strange first time around, but now when i replay this part over and over it make more sense. Perhaps simular stuff happened to other dudes when they were getting it. From what i gathered, people were getting it on place of special talks, camp, some stuff in later acts, and yata yata. Game switched my spells to default ones at some points, it may be that dialogue just switched because triggers didnt work properly. Damn it took a long time to get it.
Btw i got a lot of, like 12 long rest and 0 soul coin dialogue... ♥♥♥♥♥♥♥♥♥♥♥...