Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So not unless the mod is remade with the tools Larian has given which is gonna take some time.
mixing mods works just fine with BG3MM - even allows you to set your own load order and you can see official mods and external mods at same time too. And obviously that is still required for all SE mods. And will stay required for all eternity...
Why not ask the mod author on the mod page?
Like what is THIS doing that modding before this wasn't? And if this was their intention why was it prioritized over Crossplay?
most assets people related to like abilities, spells, class progression, items, etc are either in plain text or are converted into plain text using third party tools
I currently have that mod and a lot more and the game is running good so far.