Baldur's Gate 3

Baldur's Gate 3

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Rain Sep 11, 2024 @ 5:37pm
DId they really change entire conversations if your a Gith?
I am playing Githyanki for the first time through Act 1 and just got to the Grove and a lot of these conversations are really different. The outcome is somewhat the same...usually, but I am seeing new dialogue scenes entirely and I have over 1k hours playing this game.

Is it like this throughout the entirety of the game?
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ravism Sep 11, 2024 @ 5:49pm 
The three character tags regarding your home (Baldur's Gate, Underdark, and Gith) can cause different conversations. Your race choice can also cause different conversations. It doesn't affect every conversation, but it is noticeable, at least in Acts 1 and 3. It probably makes a difference in Act 2 as well, but I skip a lot of the optional Act 2 stuff.
Rez Elwin Sep 11, 2024 @ 6:12pm 
I know playing a Drow has a ton of interactions in Act one. And there are different interactions based on of your Lolth-Sworn or Seldarine.
Chaosolous Sep 11, 2024 @ 6:20pm 
Yeah, the game got a lot of praise for a reason.
hornsounder97 Sep 11, 2024 @ 6:32pm 
I'm actually having an easier time playing an evil character than playing a gith. I don't know how to tow that line of dominance/survival of the fittest mentality without letting the grove perish etc.
No. Once you get to Act 2, the differences all but disappear, and in Act 3 you have a reaction or two at most, but otherwise nobody cares and you act as a generic adventurer.
causality Sep 11, 2024 @ 7:30pm 
Drow and gith tags have a lot more unique dialogue choices too than any other race.
Yextiny Sep 11, 2024 @ 8:09pm 
Different races, classes, and origin characters all have unique dialogue options and interactions at various points in the game, as far as I'm aware. Romancing Lae'Zel as a Red Dragonborn is almost worth it for those alone.
Mike Garrison Sep 11, 2024 @ 10:39pm 
Originally posted by Rain:
I am playing Githyanki for the first time through Act 1 and just got to the Grove and a lot of these conversations are really different. The outcome is somewhat the same...usually, but I am seeing new dialogue scenes entirely and I have over 1k hours playing this game.

Is it like this throughout the entirety of the game?
A lot of gith-special content in Act 1. Not very much in the other acts.

(Same for drow.)
Originally posted by Ereghor the Enigmatic:
No. Once you get to Act 2, the differences all but disappear, and in Act 3 you have a reaction or two at most, but otherwise nobody cares and you act as a generic adventurer.
i felt the same way. it felt like this game was perfect in Act 1, but then act 2 and 3 just didnt get the same love. completely baffling. I think they got too ambitious. sad they arent continuing the game.
Aranador Sep 11, 2024 @ 10:55pm 
Originally posted by Ereghor the Enigmatic:
No. Once you get to Act 2, the differences all but disappear, and in Act 3 you have a reaction or two at most, but otherwise nobody cares and you act as a generic adventurer.

It is perhaps ironic, that this idea is more true to DnD than there being reactions - your typical DnD party is an absolute freak show of wierd races and stuff. A goblin with grenades, a Minotaur in a tu-tu, a drow with a steampunk sniper rifle, and a sentient tree with a small demon sitting in its branches - yup, just another adventuring party - I hope they fix the rat problem in the sewers.

Bonus points to people who produce artwork of this group, Btw
Last edited by Aranador; Sep 11, 2024 @ 10:56pm
Originally posted by Aranador:
Originally posted by Ereghor the Enigmatic:
No. Once you get to Act 2, the differences all but disappear, and in Act 3 you have a reaction or two at most, but otherwise nobody cares and you act as a generic adventurer.

It is perhaps ironic, that this idea is more true to DnD than there being reactions - your typical DnD party is an absolute freak show of wierd races and stuff. A goblin with grenades, a Minotaur in a tu-tu, a drow with a steampunk sniper rifle, and a sentient tree with a small demon sitting in its branches - yup, just another adventuring party - I hope they fix the rat problem in the sewers.

Bonus points to people who produce artwork of this group, Btw
Depends on the setting and on the group, really.

I miss the more "boring" times, myself, as they were far more grounded. Otherwise it's at odds with itself when some races would at least raise eyebrows but at the same time everyone gets along, despite the fact that, say, dwarves are quite... unlikely to make peace with orcs, or the surface elves with the drow.
Gamefever Sep 12, 2024 @ 8:15am 
Drow in Act 2, amazing.

Hello there Strider boy,
I am here to take your Moonlatern.
Now get walking

But But Mistress!

Dont you talk back to me!
I speak for the Absolute, now get marching!
Holy Fool Sehrael Sep 12, 2024 @ 8:16am 
I'd probably try Gith for the small extras alone if they weren't... well, fugly x)
Draknalor Sep 12, 2024 @ 8:46am 
Originally posted by Rain:
I am playing Githyanki for the first time through Act 1 and just got to the Grove and a lot of these conversations are really different. The outcome is somewhat the same...usually, but I am seeing new dialogue scenes entirely and I have over 1k hours playing this game.

Is it like this throughout the entirety of the game?
This is why i have done so many playthroughs and different race every time.

To just see all the dialogue :)
Luluzette Sep 12, 2024 @ 8:53am 
I think my favourite thing about playing with a gith TAV is the different interaction with Laezel... I think a Gith Durge would be cool but I have no idea how I could justify or logic that roleplay wise :steamfacepalm:
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Date Posted: Sep 11, 2024 @ 5:37pm
Posts: 21