Baldur's Gate 3

Baldur's Gate 3

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Landrick93 Oct 23, 2024 @ 9:39am
Strategy for the Yugnir boss
I know there must be some way to counteract his invisibility spell, but I have no clue as to what the method is.
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アンジェル Oct 23, 2024 @ 9:43am 
Originally posted by Landrick93:
Strategy for the Yugnir boss
I know there must be some way to counteract his invisibility spell, but I have no clue as to what the method is.

Invisibility?

The usual. Water, AoE, and such.

Though if you ambush him he usually has no time to turn invisible before dying.
chargerman07 Oct 23, 2024 @ 9:49am 
Scroll of See Invisibility or get the See Invisibility eye from Volo. Although, personally, I try to avoid that fight. Without giving away too many details, Yurgir can be very helpful to you in Act 3 if you help him in Act 2.
Last edited by chargerman07; Oct 23, 2024 @ 9:55am
アンジェル Oct 23, 2024 @ 9:51am 
Personally I consider the Displacer Beast the strongest enemy in that encounter.
Dethlane Oct 23, 2024 @ 9:58am 
If Volo's eye or scroll/spell of see invis fails, there are always other methods like bombs, aoe spells, faerie fire. Smokepoowder bombs come in real handy in chapter 3 as some enemies there always go invis at the end of their turn.
Last edited by Dethlane; Oct 23, 2024 @ 9:58am
Annie Other Oct 23, 2024 @ 10:02am 
You can either help him, as already mentioned.
OR you can talk to him with a charismatic character and... won't tell details, you may want to see that for yourself. You'll get the same amount of XP as if your were fighting.
If you really want to fight him and have a Cleric (Shadowheart), Spirit Guardians also makes inivisible creatures visitble again. Just walk where you think they are.
Landrick93 Oct 23, 2024 @ 10:05am 
Originally posted by Annie Other:
You can either help him, as already mentioned.
OR you can talk to him with a charismatic character and... won't tell details, you may want to see that for yourself. You'll get the same amount of XP as if your were fighting.
If you really want to fight him and have a Cleric (Shadowheart), Spirit Guardians also makes inivisible creatures visitble again. Just walk where you think they are.
I'm playing as a Paladin character, so doing either of the first two wouldn't make much sense.
Psychotic_Frog Oct 23, 2024 @ 10:08am 
Stay back near the stairs. Send a summon to trigger the fight (Shovel, or whatever). Wait for a little bit and the merregons will either bunch up near the door or trickle up. Yurgir will send useless bombs and eventually show himself. If he's still go invisible by the time he's at the door, damaging him (from an AoE attack) will reveal him.
Last edited by Psychotic_Frog; Oct 23, 2024 @ 10:08am
chargerman07 Oct 23, 2024 @ 10:29am 
Originally posted by Landrick93:
Originally posted by Annie Other:
You can either help him, as already mentioned.
OR you can talk to him with a charismatic character and... won't tell details, you may want to see that for yourself. You'll get the same amount of XP as if your were fighting.
If you really want to fight him and have a Cleric (Shadowheart), Spirit Guardians also makes inivisible creatures visitble again. Just walk where you think they are.
I'm playing as a Paladin character, so doing either of the first two wouldn't make much sense.

I'm not sure why it wouldn't make sense to do either of his suggestions. Helping Yurgir is no different to helping Astarian on his quest, helping Shadowheart on her quest etc. Helping Yurgir is betraying Raphael which wants Yurgir dead. Helping Yurgir you're basically putting a middle finger in Raphael's face which is the real foe. The 2nd suggestion also fits. With those dice rolls on a certain dialog path, Yurgir offs himself and the Merregon's.

Even a Paladin can use allies for future battles. Unless you're doing a solo playthrough.
Last edited by chargerman07; Oct 23, 2024 @ 10:42am
jonnin Oct 23, 2024 @ 10:37am 
volo's eye is very short range. The spell is kind of a waste, as its high level and an aoe does damage AND lets you see him. Minor aoes (left overs really from act 1) like a spike bulb etc can break normal invisible in a wide radius if you don't know where he is at all -- but you usually have some idea of the general location.

Spike growth is pure gold on this kind of thing. Put it down in front of some sort of cover, get all your guys behind the cover, and wait for it.
アンジェル Oct 23, 2024 @ 10:51am 
Originally posted by Landrick93:
Originally posted by Annie Other:
You can either help him, as already mentioned.
OR you can talk to him with a charismatic character and... won't tell details, you may want to see that for yourself. You'll get the same amount of XP as if your were fighting.
If you really want to fight him and have a Cleric (Shadowheart), Spirit Guardians also makes inivisible creatures visitble again. Just walk where you think they are.
I'm playing as a Paladin character, so doing either of the first two wouldn't make much sense.

I do not recall if there is anything to prevent a paladin from ambushing him.
https://steamuserimages-a.akamaihd.net/ugc/2272696714937112471/0C5A643CB7D90F4688B4B84C44D8DC8F4AF4E8D0/
You can take out all his minions before he can attacks. All alone he is pretty harmless. Also, you can block his area of control. That way his invsibility does not help him any to begin with.
alanc9 Oct 23, 2024 @ 11:07am 
Yurgir doesn't move too much. If you shoot where you last saw him, you're likely to hit him.
Originally posted by Landrick93:
I know there must be some way to counteract his invisibility spell, but I have no clue as to what the method is.
save AOE spells it will reveal him
belgix Oct 23, 2024 @ 1:02pm 
The easiest way is to have hit on your side ;-)
Garf412 Oct 23, 2024 @ 1:11pm 
Heres a Strat I use on these types of fights... Potions of Invisibility, unless playing solo. build the Stealth Archer build, walk in your main Tav, switch to Stealth Archer Companion, pop an invisibility potion, unload all attacks. have the other two companions as College of Swords Bard multi-class fighters, do the same, Invis Pot, walk, unload with attacks, Action Surge, unload again. should have him down in one round....

I've never tried this, I play a Bard TAV on every play through and use the Persuasion chat dialogue option to avoid the fight....
Landrick93 Oct 23, 2024 @ 3:28pm 
Originally posted by chargerman07:
Originally posted by Landrick93:
I'm playing as a Paladin character, so doing either of the first two wouldn't make much sense.

I'm not sure why it wouldn't make sense to do either of his suggestions. Helping Yurgir is no different to helping Astarian on his quest, helping Shadowheart on her quest etc. Helping Yurgir is betraying Raphael which wants Yurgir dead. Helping Yurgir you're basically putting a middle finger in Raphael's face which is the real foe. The 2nd suggestion also fits. With those dice rolls on a certain dialog path, Yurgir offs himself and the Merregon's.

Even a Paladin can use allies for future battles. Unless you're doing a solo playthrough.
Fair enough. I guess helping Yurgir is the lesser of two evils here, and it potentially would help fulfill my character’s Oath of Vengeance against Raphael. Not sure how to find the last remaining Justiciar(s) though.
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Date Posted: Oct 23, 2024 @ 9:39am
Posts: 19