Baldur's Gate 3

Baldur's Gate 3

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Tussin The Goat 22 OCT 2024 a las 11:19 p. m.
mod to remove dice rolling?
Not necessarily on attacks but everything else. I have probably spent 30+ hours reloading because I need these stupid fictional dice to roll a proper number to play the damn game.
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Mostrando 16-30 de 33 comentarios
Tussin The Goat 23 OCT 2024 a las 9:35 p. m. 
Publicado originalmente por Orion Invictus:
Publicado originalmente por Nomicoe:
Person: I have a simple question about the game, Id like to change it to fit my needs, can someone help.
Steam Discussions: That's now how you have fun, you must play like us.

Seriously though, use the mod Chaosolous suggested, pretty sure there is a way to turn it on and off outside of combat, or adjust it so you can still roll during combat.
It's more that OP wants to remove a core feature of DnD. One of its defining characteristics, in fact.

It'd be like asking Minecraft to do away with both mining and crafting.

Yeah dude I just want to play an RPG. I could give 2 ♥♥♥♥♥ about D&D. I find the Dice Rolling tedious and annoying. Let me just pick the damn lock like every RPG on earth.
Tussin The Goat 23 OCT 2024 a las 9:36 p. m. 
Publicado originalmente por Worlord:
This game is designed to mimic closely the tabletop D&D experience, and what is D&D if not rolls of the dice?
I have literally negative interest in D&D like I couldn't be less interested in D&D if I tried. But the game is great I love the story, characters and skills/abilities. But the Dice rolling completely ruins the pace.
Tussin The Goat 23 OCT 2024 a las 9:41 p. m. 
Anyways thanks for the mod recommendation. Mods you can close this topic. Chaosolous & Nomicoe were the only ones that added anything useful to this post lol
Sistermatic™ 23 OCT 2024 a las 10:31 p. m. 
After reading this thread I arrived at one thought. If devs meant everyone to be religiously loyal to whatever outcome was rolled, F5 and F8 wouldn't exist.

In fact I noticed 'save-scumming' used like a put-down in this thread, which is odd given the same people who included dice rolls - included 'quick' save/load. Sure, they might have a private desire that players don't use them but they certainly didn't go to much effort to stop it from happening - which is the correct way to approach personal choice.

Let's face it, if people want to painstakingly replicate a rather dated tabletop game, rolling on even the simple things (did that even happen? IDK) they're more than welcome, but there are those, (myself included) that don't have that romantic attachment and couldn't care less for being put through a redundant mechanic on simple things.

I can never understand why some treat a person's preferences as a personal attack - certainly not when whatever outcome they want - can't affect them. He asked for a mod, not a mechanic rewrite.
vanDyck 24 OCT 2024 a las 12:19 a. m. 
Well, its actuall an attack on the basic core mechanics of almost all (as far i know) wide spread pnp systems worldwide. You somehow need to check if a charackter can do what he wants to do, and the dice roll, in several ways, is the way to do it based on characters stats. I would prefer a dice roll, like a meridian one or with more as one dice, that is not tied to one single dice rolling, as random extremes may happen too often, buts thats how DnD is.

Without those rules and checks, you would be totally in the hand of a GM that then decides the way your actions work or dont... Of course there are other ways... not that i know of much so others may present them...

I can understand that the use of random chances can be always a bit frustrating.. especially as computers are not really good at creating real randomness...
Jaeleth 24 OCT 2024 a las 1:24 a. m. 
Publicado originalmente por Tussin The Goat:
Not necessarily on attacks but everything else. I have probably spent 30+ hours reloading because I need these stupid fictional dice to roll a proper number to play the damn game.

Hit space.
Instantaneous dice roll.
If, on the other hand, what you DON'T like are probabilities then you're in for big trouble... Life's full of them, and thus it reflects on games, it's just that on DnD those probabilities are emulated by dice rolling.
Última edición por Jaeleth; 24 OCT 2024 a las 1:26 a. m.
Pat 24 OCT 2024 a las 1:29 a. m. 
Publicado originalmente por アンジェル:
Publicado originalmente por Tussin The Goat:
mod to remove dice rolling?
Not necessarily on attacks but everything else. I have probably spent 30+ hours reloading because I need these stupid fictional dice to roll a proper number to play the damn game.

That is not how you play and enjoy the game.
u better know how to live good life
Mike Garrison 24 OCT 2024 a las 1:31 a. m. 
Everything about this whole thread is hilarious.
SKN The LISPer 24 OCT 2024 a las 3:58 a. m. 
Publicado originalmente por Nauct:
Publicado originalmente por Tussin The Goat:
Thanks I'll check it out!





Do you need to talk to someone? Everything okay? You're giving the other person a hard time for not knowing about picking locks and you're telling this person how THEY should play and enjoy the game. You don't seem like a pleasant person.
What アンジェル is tryin to tell you is not succeeding on dice rolls is also fun. There are branching paths, fun things can happen if you fail too.
It makes it like real life, sometimes (most of the time) things just don't go your way. It feels real special when I get a Nat20 when that was the only way I would make it.

I think if you keep playing eventually you'll find just goin with the flow is more fun

Calling failing-dice rolls in BG3 a "branching path" is a serious stretch. It's almost always just a means to skip a fight, or to skip a quest section (puzzle\hide&seek), very rarely there might be a difference of quest-outcome.

However, I want to highlight the danger of what you say. If there's branching paths\outcomes from failing, then it's also implied there's branching paths\outcomes for winning. This effectively reinforce OP's desire to win every skill check, because failing them could lead to losing out of an desired outcome.
hilburnashua 24 OCT 2024 a las 5:53 a. m. 
It would be nice if we could speed up the dice rolling/resolution. I really don't need to see it apply all the bonuses, thank you, I do know how to add and subtract. You have to drop into turn based mode to do anything with stealth because of how long it takes to resolve any dice roll.
maildt12 17 ABR a las 4:50 p. m. 
Publicado originalmente por Worlord:
This game is designed to mimic closely the tabletop D&D experience, and what is D&D if not rolls of the dice?
But with the board game you don't have to reload a loadfile every time, this game is too expensive.
Raz 17 ABR a las 4:51 p. m. 
Publicado originalmente por maildt12:
Publicado originalmente por Worlord:
This game is designed to mimic closely the tabletop D&D experience, and what is D&D if not rolls of the dice?
But with the board game you don't have to reload a loadfile every time, this game is too expensive.

Only time you have to load a save file is if you died. Stop dying?
DaddyMouse 17 ABR a las 5:18 p. m. 
I... I'm so mindblown by this discussion. How come SO MANY people believe that they have the right to tell someone how to have fun in a 'single player' videogame? And here I was naively thinking that the DnD/BG3 community is wholesome and nice. ♥♥♥♥♥♥♥, and to think that most of these people are adults.

Regarding what people say about the 'RIGHT way of enjoying DND'... are you all aware that hombrew exists? Should all people who play homebrew also schooled how to "play proper DND"? Do you know that BG3 isn't even 100% 5e and therefore is 'technically' not DND to begin with? What about people who play on easy mode in BG3 which ignores and bends most DND combat rules, does that mean that they aren't having fun either? Because let me tell you, they sure as hell do.

About dice rolls being a "core feature"... Did you know that your GM 100% fudges dice rolls to keep the campaign going? And often changes encounters if the party rolls particularly good or bad in one session. What's with all this classism?
Raz 17 ABR a las 5:21 p. m. 
Publicado originalmente por DaddyMouse:
Regarding what people say about the 'RIGHT way of enjoying DND'... are you all aware that hombrew exists?

This is a nothingburger argument. Homebrew exist, yes. Homebrew STILL requires dice rolls in various capacities. If it did not, that is not DnD, homebrew or otherwise.

Fudging dice rolls doesn't change dice rolls are still involved. Dice rolls are still present. OP is asking to have them removed entirely. Not to have the capability to have mulligans.
ellisD 17 ABR a las 6:07 p. m. 
Publicado originalmente por Tussin The Goat:
I have literally negative interest in D&D like I couldn't be less interested in D&D if I tried. But the game is great I love the story, characters and skills/abilities. But the Dice rolling completely ruins the pace.

Probably shouldn't have bought a game based of 5e rule set, don't you think?
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