Baldur's Gate 3

Baldur's Gate 3

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mod to remove dice rolling?
Not necessarily on attacks but everything else. I have probably spent 30+ hours reloading because I need these stupid fictional dice to roll a proper number to play the damn game.
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Showing 1-15 of 33 comments
Chaosolous Oct 22, 2024 @ 11:31pm 
There's videos online of successful rolls you could watch if you just want to know what it looks like to auto-win.

There's also this you could look at.

https://www.nexusmods.com/baldursgate3/mods/2825
アンジェル Oct 22, 2024 @ 11:51pm 
4
Originally posted by Tussin The Goat:
mod to remove dice rolling?
Not necessarily on attacks but everything else. I have probably spent 30+ hours reloading because I need these stupid fictional dice to roll a proper number to play the damn game.

That is not how you play and enjoy the game.
Tussin The Goat Oct 23, 2024 @ 12:41am 
4
Originally posted by Chaosolous:
There's videos online of successful rolls you could watch if you just want to know what it looks like to auto-win.

There's also this you could look at.

https://www.nexusmods.com/baldursgate3/mods/2825
Thanks I'll check it out!



Originally posted by アンジェル:
Originally posted by Tussin The Goat:
mod to remove dice rolling?
Not necessarily on attacks but everything else. I have probably spent 30+ hours reloading because I need these stupid fictional dice to roll a proper number to play the damn game.

That is not how you play and enjoy the game.

Do you need to talk to someone? Everything okay? You're giving the other person a hard time for not knowing about picking locks and you're telling this person how THEY should play and enjoy the game. You don't seem like a pleasant person.
Last edited by Tussin The Goat; Oct 23, 2024 @ 12:41am
Nauct Oct 23, 2024 @ 12:51am 
Originally posted by Tussin The Goat:
Originally posted by Chaosolous:
There's videos online of successful rolls you could watch if you just want to know what it looks like to auto-win.

There's also this you could look at.

https://www.nexusmods.com/baldursgate3/mods/2825
Thanks I'll check it out!



Originally posted by アンジェル:

That is not how you play and enjoy the game.

Do you need to talk to someone? Everything okay? You're giving the other person a hard time for not knowing about picking locks and you're telling this person how THEY should play and enjoy the game. You don't seem like a pleasant person.
What アンジェル is tryin to tell you is not succeeding on dice rolls is also fun. There are branching paths, fun things can happen if you fail too.
It makes it like real life, sometimes (most of the time) things just don't go your way. It feels real special when I get a Nat20 when that was the only way I would make it.

I think if you keep playing eventually you'll find just goin with the flow is more fun
Chaosolous Oct 23, 2024 @ 1:17am 
Yeah, I think "failure" is the wrong way to look at not passing a DC roll.

"Divergence" maybe from the original plan is the best way.

It's super hard to fight that auto reload urge. I get it. You could always try doing a single save if that's your thing. Not mine, but some people enjoy it for that reason. Stop them from reloading a save to pass DC dialogues.
belgix Oct 23, 2024 @ 1:55am 
This is a mod that just do that (don't know if it work on patch 7) but basically it's cheating. There is object and spells can increase your odds.
alanc9 Oct 23, 2024 @ 8:16am 
I can understand reloading in a Pathfinder game, since there's tons of XP locked up in those rolls. But you don't get that much reward for cheating here.
Jaeger Pilot Oct 23, 2024 @ 8:35am 
Save scumming rolls is generally not a very fun way to play. And it is not the intended way to play D&D tabletop. You even expressed frustration by playing this way. Yes, you can do whatever you want, but it's more enjoyable to just accept the fate of the dice. You can play the damn game just fine without succeeding at every dice roll.

If you can't control your urge to save scum rolls, you can try playing in Honour Mode where save scumming is not possible.
Last edited by Jaeger Pilot; Oct 23, 2024 @ 8:36am
Nomicoe Oct 23, 2024 @ 9:20am 
Person: I have a simple question about the game, Id like to change it to fit my needs, can someone help.
Steam Discussions: That's now how you have fun, you must play like us.

Seriously though, use the mod Chaosolous suggested, pretty sure there is a way to turn it on and off outside of combat, or adjust it so you can still roll during combat.
Orion Invictus Oct 23, 2024 @ 9:31am 
Originally posted by Nomicoe:
Person: I have a simple question about the game, Id like to change it to fit my needs, can someone help.
Steam Discussions: That's now how you have fun, you must play like us.

Seriously though, use the mod Chaosolous suggested, pretty sure there is a way to turn it on and off outside of combat, or adjust it so you can still roll during combat.
It's more that OP wants to remove a core feature of DnD. One of its defining characteristics, in fact.

It'd be like asking Minecraft to do away with both mining and crafting.
Nomicoe Oct 23, 2024 @ 9:39am 
Originally posted by Orion Invictus:
Originally posted by Nomicoe:
Person: I have a simple question about the game, Id like to change it to fit my needs, can someone help.
Steam Discussions: That's now how you have fun, you must play like us.

Seriously though, use the mod Chaosolous suggested, pretty sure there is a way to turn it on and off outside of combat, or adjust it so you can still roll during combat.
It's more that OP wants to remove a core feature of DnD. One of its defining characteristics, in fact.

It'd be like asking Minecraft to do away with both mining and crafting.

Mods for automated mining exist, you can also go into creative mode and just grab things you want? You can avoid mining and crafting all together, and it's a core feature in the game?
That being said, telling people theyre having fun the wrong way is kinda weird, especially if it's not hurting someone.
Last edited by Nomicoe; Oct 23, 2024 @ 9:40am
Emilia Tempest Oct 23, 2024 @ 10:14am 
Originally posted by Nomicoe:
Person: I have a simple question about the game, Id like to change it to fit my needs, can someone help.
Steam Discussions: That's now how you have fun, you must play like us.

Seriously though, use the mod Chaosolous suggested, pretty sure there is a way to turn it on and off outside of combat, or adjust it so you can still roll during combat.
I mean just as combat has RNG and parts that can go wrong, so does dialogue
Most proficiencies are only relevant in dialogue, there is an entire stat dedicated to make dialogue easier, plenty of spells and items to make checks in dialogue easier or guaranteed
Just getting a mod to skip all of that is removing a part of the game
There are even inspirations to help you get around pretty bad rolls and the game throws those at you so often I nearly never am at 0 unless I burn all 4 on a single roll

It is like creating a bard that has no combat ability but is amazing at talking, and then giving him a ring to instantly kill anyone in a single turn, effectively voiding a part of the game

There is nothing wrong with wanting either, but it takes away a part of the game simple as that
Maybe it would be better to invest into making someone really good at talking, Rogues or Bards are great for that as they get expertise and double their proficiencies, bard is even better as he has a viable use for charisma (the main stat for talking), and with bardic inspiration and guidance (there is a necklace in act 1 on a tall hill so no need for a cleric, if you didnt get that you can do a 1 level dip into cleric for guidace), then there is "Enhanced Ability" to give you advantage on Charisma checks for a level 2 spell slot and then you have these bonuses:
+3 from charsima, +4/6/8 at level 1/5/9 if its about your proficiency, +1d6/8/10 at level 1/5/10 bard, +1d4 at all times and that with advantage
For a total of = 9-18 at level 3 (or 9-22 at level 9), with advantage so anything with a DC 10 is an auto win and on average you should win every other DC15 check (the highest check I've seen for dialogue is a DC30)

You could add the Shapeshifter Boon ring for another +1d4 to that (which you can get in act 1 btw.), just have to be in a shapeshifted state to use it
And all charisma stats have at least one or two items to add another +1 to that
With advantage, you nearly never lose any kind of charisma check and even if you should, you got 4 inspirations to make up for that
Bards are also not bad in combat either and can be plenty help with support or damage depending on what build you go for
You can do the same for wis and int checks (maybe not expertise but you can very easily get proficiency in all of them with spells or abilities and also advantage too) if they happen to pop up in conversations and I know there are a few checks that dont use ability checks but skill checks instead (like a certain book and a certain seat that likes worms)

And all of that stuff is simply lost with a mod that gives you an always win button for those


Though if nothing convinced here, if the mod that was already recommended didnt work, on the in-game modpage you can find a mod called "Cheater's Ring" which will give you access to simply putting all checks to +20, never roll a nat 1, always roll a nat 20 as a passive (it does more than that but you can just not use those aspects of it). Make sure to disable the passives once combat starts cuz they also apply to attack rolls, good thing that passives can be canceled at any time
jonnin Oct 23, 2024 @ 10:24am 
Its really generous. You almost always have 4 do-overs an you have all kind of buffs you can apply before you engage in various tasks to improve your odds. On top of that failing is part of life... then you see what happens next.

You can do what you want, but you are sort of bypassing a lot of the intended gameplay as the consequences for failures are well laid out and a different arc in your story. If you are spending hours reloading, you didn't buff up before the rolls.
Last edited by jonnin; Oct 23, 2024 @ 10:24am
Nomicoe Oct 23, 2024 @ 12:54pm 
Originally posted by Emilia Tempest:
Originally posted by Nomicoe:
Person: I have a simple question about the game, Id like to change it to fit my needs, can someone help.
Steam Discussions: That's now how you have fun, you must play like us.

Seriously though, use the mod Chaosolous suggested, pretty sure there is a way to turn it on and off outside of combat, or adjust it so you can still roll during combat.
I mean just as combat has RNG and parts that can go wrong, so does dialogue
Most proficiencies are only relevant in dialogue, there is an entire stat dedicated to make dialogue easier, plenty of spells and items to make checks in dialogue easier or guaranteed
Just getting a mod to skip all of that is removing a part of the game
There are even inspirations to help you get around pretty bad rolls and the game throws those at you so often I nearly never am at 0 unless I burn all 4 on a single roll

It is like creating a bard that has no combat ability but is amazing at talking, and then giving him a ring to instantly kill anyone in a single turn, effectively voiding a part of the game

There is nothing wrong with wanting either, but it takes away a part of the game simple as that
Maybe it would be better to invest into making someone really good at talking, Rogues or Bards are great for that as they get expertise and double their proficiencies, bard is even better as he has a viable use for charisma (the main stat for talking), and with bardic inspiration and guidance (there is a necklace in act 1 on a tall hill so no need for a cleric, if you didnt get that you can do a 1 level dip into cleric for guidace), then there is "Enhanced Ability" to give you advantage on Charisma checks for a level 2 spell slot and then you have these bonuses:
+3 from charsima, +4/6/8 at level 1/5/9 if its about your proficiency, +1d6/8/10 at level 1/5/10 bard, +1d4 at all times and that with advantage
For a total of = 9-18 at level 3 (or 9-22 at level 9), with advantage so anything with a DC 10 is an auto win and on average you should win every other DC15 check (the highest check I've seen for dialogue is a DC30)

You could add the Shapeshifter Boon ring for another +1d4 to that (which you can get in act 1 btw.), just have to be in a shapeshifted state to use it
And all charisma stats have at least one or two items to add another +1 to that
With advantage, you nearly never lose any kind of charisma check and even if you should, you got 4 inspirations to make up for that
Bards are also not bad in combat either and can be plenty help with support or damage depending on what build you go for
You can do the same for wis and int checks (maybe not expertise but you can very easily get proficiency in all of them with spells or abilities and also advantage too) if they happen to pop up in conversations and I know there are a few checks that dont use ability checks but skill checks instead (like a certain book and a certain seat that likes worms)

And all of that stuff is simply lost with a mod that gives you an always win button for those


Though if nothing convinced here, if the mod that was already recommended didnt work, on the in-game modpage you can find a mod called "Cheater's Ring" which will give you access to simply putting all checks to +20, never roll a nat 1, always roll a nat 20 as a passive (it does more than that but you can just not use those aspects of it). Make sure to disable the passives once combat starts cuz they also apply to attack rolls, good thing that passives can be canceled at any time

I dont think any of what you said would help someone have more fun though, you're just telling them how to handle the part of the game they hate the most, easier... Losing or cutting out part of a game isnt hurting anyone, or yourself, and as long as no one is being hurt, there's no wrong fun. Simple as that. ;)
Worlord Oct 23, 2024 @ 5:21pm 
This game is designed to mimic closely the tabletop D&D experience, and what is D&D if not rolls of the dice?
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