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Larian CHOSE to release the game to be playable on a Mac.
That represents a commitment to keep it working for people who paid money in good faith on the understanding they would always be able to play on that platform into the future.
Pretty simple really.
-I've only seen or read of people being able to play the latest patch on the latest version of Sonoma or Sequoia.
-It's running fine for me on Sonoma with an M1 Macbook Pro 2021 model.
-It wouldn't run for me on Ventura. I've not read of anyone getting it to run on any older OS.
Otherwise that's absolutely not true, if you compare it to PCs of same age and same price the PC definitely will win. (Except if you compare PCs not meant for gaming that for example lack a strong GPU)
Don't fall to the apple marketing or at least don't blame others that you fall for it...
Also it was apple who decided to ♥♥♥♥ Up in their recent updates and broke things, not Larian... They for example ditched Intel Mac's completely...
Also have a look at this from an experienced game dev: https://youtube.com/shorts/qRQX9fgrI4s?si=XgCBlVJpLrJtA6CU
Yeah it is pretty simple: you have chosen the wrong platform!
Also if apple keeps ♥♥♥♥♥♥♥ things up, then there is a point where it literally makes no sense to support it anymore.
If you want to blame anyone: blame yourself and blame Apple. And if you want to vent, go to Apple and ask them why they keep ♥♥♥♥♥♥♥ things up?
Apple machines are fine if you don't mind twice the cost and being last in line for any updates, and sometimes bad one's at that, but apparently you mind and went ahead and bought an Apple gaming rig anyway.
This is pretty widely known, even if it's also often exaggerated. Apple would need to get cool with a whole lot of stuff really fast to change that perception, like caring about any 3rd party developers for example.
It wouldn't need to be hyped if they hadn't been so terrible on it previously, either, nor would they have their current reputation.
Maybe Larian isn't blameless on this one, I don't know what they are doing to make things right, but demanding answers from customer service and getting cheesed off when they don't give you the scoop on future development plans is pretty absurd. You sound like the stereotype of an Apple user since you've basically demanded to speak to their manager to hurry along a global release.
Yes, this is why so many game devs won't even bother trying to port their game to mac, because apple is SO easy to work with (rolls eyes).
It baffles me that people choose the absolute worst platform for gaming, and then complain about it.
Like the political arguments, I usually stay out of the platform wars stuff. Pointless. Often similarly uninformed opinions.
Anyway, the issue I think comes down to who Larian is using as their porting house, which has led to problems in the past, mostly delays in Mac patches vs. Windows ones, causing some problems with Mac-PC crossplay. There was no recent Apple change causing this. If that were the case, Sequoia would be the problem, not older OSen.
I accept I won't get the modding tools. Well, not unless I break down and buy a Windows version of a game I already own, and that kinda bugs me.
I honestly don't get why Larian ties Mac mod approval to console mod approval, but it's just a minor annoyance. Slowly but surely, my favorite mods are getting updated to work without script extender (Custom Companions most recently) and now me and the console peasants can use them. LOL. Soon, once they're approved, I can even update them without leaving the game's mod manager.
The difference between me and the "peasants"RN is I don't have to wait, just get it in my external Mac mod manager.
Something seems busted for Macs about Veilyn the Bloodletter, but it's unfinished and unauthorized. Also, I'm having some weird issue with Circle of Stars. It's fine. Maybe I'll wait for the Larian version.
There is no earthly reason why Larian ties console to Mac approval. If it works on Windows, at mod.io, it works on Mac, because nothing at mod.io uses script extender or DLL files - they can't, or they'd NEVER work on consoles.
Whatever. It just makes me keep updating them the way I always did before. Not a big deal, someday, it will just mean hitting the update button.
This is correct. Something with the latest patch broke the game for OS 12 and 13.
The game worked with all Mac OS up until this latest patch.