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For the remainder of the game, you'll just gain a new squiddy look as well as abilities while being still the same person.
However, which I might be misremembering, there are talks or hints about the PC eventually "forgetting" who he or she is but that is more of a post-game kind of problem.
At the start of Act 3, you will be offered by Emp something called the Astral Tadpole. If you accept it, you can unlock the "outer ring" of Tier 2 illithid powers. You also can reject it. However, the more tadpoles you have used to that point, the harder the DC check for rejecting it. (If you reject it, you can ask some other companions to use it. But you will need to even persuade Gale or Astarion to use it, even if they gobbled down Tier 1 tadpoles. Minthara is the only one who will use it without persuasion.)
The key consequence of using the Astral: your appearance becomes ugly half-illithid. Oh and Lae'Zel and some others will chide you for doing so, then go on to basically ignore the choice. It has no big impact, not even on their approval. This BTW is easy to cancel with mods.
When you face the choice to become full-illithid, whether you went halfway there or not doesn't matter one iota.
That's it. There were more consequences in EA, some wish there still were more consequences, but that's it.
It feels like content that was cut out :/
The rest is now spoiler territory.
As Emp and Orpheus will both explain to you, it takes a (full) mindflayer to use the Netherstones to enslave the brain. Does that mean it must be you who fully transforms? Not necessarily, but, again... "half and half" is not a complete transformation.