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You're just taking advantage of their erroneous assumption.
If you want a reason to find Nere, attempt to board the elevator to the shadow-cursed lands and read the associated dialogues.
Seems you did not read properly if you take as example one of the most obvious scenes where the people behave normal. Play it again and read carefully.
You should play a different game instead.
Though, after spending 350 hours on this pile, I'd kind of like to see how it ends.
You spent 350 hours and are still in the Underdark? How???
this leads to: 8 (I think, Ive lost count) attempts to remove it (you may not do them all or care to dig that deeply).
which leads to: talking to druids, goblins, or both, who will both send you into act 2, which you can also find by wandering around. There are two routes to act 2. One of them is underground, and one is not, which the druids will tell you but I am not sure the goblin leaders are as explicit.
you do side quests for fun, xp, and loot. You can go try act 2 (a level 6ish area) at level 1 if you want.... but this game is heavy on explore and do side quests/areas. Without them you are missing a lot of fun content.
Good guys... who is that? The druids who are willing to send the tieflings to their deaths? The tieflings, who are willing to murder a prisoner and assassinate the druid leadership? The goblins who are busy chowing down on a dwarf belly? Good and bad is murky in much of the game. Forget morality: you have bigger squid to fry and may have to work with 'bad' guys at times, whether that is infiltration for information or to get past them as 'friends' or to work on a common goal/enemy. You can also just kill everyone you think is 'bad' ... working with them is optional.
But I'm straying from the point here. I was asking for directions in the Underdark. Without too much of a spoiler does it make sense to placate Nere or nuke him? I mean, we're placating everyone so far and the whole point was get in with him so we could closer to the cult. But he just has such a punchable face.
The BG3 world you see is a sham of Forgotten Realms and the story makes no sense from the perspective of you're a level 1 scrub and after a few long rests you're level 10, but some centuries old undead general who's raised armies and defied Gods is an 11th level ♥♥♥♥♥ ... that's two turned in combat after he's become the avatar of his God ... simply pathetic really, and this is on honor mode, and it's my first play through ... dude should be 25th level at least.
The thing is, stupid players who don't give a ♥♥♥♥ about the lore think it's really amazing ... all they really want is a story to insert themselves into because they themselves in life feel a sense of powerlessness and in the game, they can be powerful. It's why it's so DEI focus, to allow people to immerse themselves as the main character ... unless of course you actually know the lore of the setting cause the game from the Nautiloid start just doesn't make any ♥♥♥♥♥♥♥ sense...
At level 18 in BG2 the Mindflayer Colony under the city will be, perhaps, the single hardest challenge of the entire game. Making it through without save scumming is probably one of the single most impressive battles in gaming history anyone could make it through ... except maybe destroying the enclave in fallout 2 ... both games made by you guessed it Black Isle ... RIP ... Mindflayers in BG3 are mostly just pathetic af... at the helm in the opening a mindflayer who can MINDBLAST AT WILL gets owned by 3 imps which all would have been obliterated by a mindblast. They're litterally the things of Nightmares and some chump ass antagonists are like yo we Enslaved the biggest baddest of them all literally one of the most powerful things in all existence ... but we can't fight off a level 10 scrub ...
Comedy relief
Ever heard about it?
Lucretious and the skeletons are meant to be funny. FFS
The Myconid are not, per se, monsters. I mean, yes, technically they are, but they aren't usually hostile to you unless you provoke them first. They are fine with Blurg, Derryth, Omeluum, and other non-Myconids hanging out in their colony. It's meant to be freaky watching Spaw revive corpses with spores, but this is just what they do.
Spaw wants Nere's head for a reason he will gladly explain to you. Now, you don't have to kill Nere and take his head, but I think Spaw is pretty clear about why he wants it.
As for the Duergar, if you're going to kill Nere, you are going to have two choices:
a) kill them all
or
b) divide their forces, because some of them hate Nere and will help you kill him. If you don't want to fight them all.
Either way, you can still, potentially, rescue their slaves. I never found any of this particularly unclear. YMMV.
I don't want that in my FR D&D game that's Dogmatic as ♥♥♥♥ ... there's a reason why Nietzsche said everyone learning to read and write ruins reading and writing ... because the novelty of something that is small at first is always lauded by the purists for that style for that setting, then it's always the same the liberals come in and DEI everything thing to equate to being equal and the same and allowed ... this is the whole lesson behind religion too ... men became equals before the law of God ... after the enlightenment era ... the phenomena known as the "death of God" occured, not a literal thing, but the peoples faith turned away from the church and turned towards the state ... now democracy speads and all people become equal before man's law, there are no great beings, only the weak shall inherit the earth ... this Conservative/Liberal flow of things is an eternally recurring phenomena ... and the something new is always attempted to be conserved by those who cherish it... against those who want to open it up to their own values ... which isn't a bad thing ... it's just an observation ... but BG3 certainly ruined the Forgotten Realms of old...
You can even see this attitude in the DEVs ... they give the Strong male body type 4 HPV ... because it's a body type they themselves cannot have so they try to ruin it ... everything great must be worse, and everything that is not like me must be a disease ... it's also why Evil ending as half illithid forces a 25DC con save or lose the whole game at the very end vs if you go the "Good" route ... which isn't even "Good" in forgotten realms ... cause in FR Good and Evil and both extremes ... someone truly dedicated to their own passions and their own life would be a True Neutral artist ... Good and Evil are always at war. Tyr (Tyranny) Torm (Torment) and Ilmater (Ill Martyrdom) are just as extreme as Bane, Bhall, and Myrkul ...
Also wtf DEV dumbassery Arrows of Illmater ... 1d4 extra necrotic damage ... (NO) and prevents healing ... (ALSO ♥♥♥♥ NO) Ilmater SHIELDS others FROM SUFFERING not MAKES THEM SUFFER MORE ... Suffering is a part of his portfolio because he suffers for others ... not inflicts it like Loviatar ... Devs of this game are literally 8 wisdom ...
Wow, just wow.