Baldur's Gate 3

Baldur's Gate 3

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Dark New Moon Nov 24, 2024 @ 10:36am
Act 3 fatigue?
I'll start by saying I am in love with this game. I'm just so done/fatigued with Act 3. So done and so fatigued that after around 30hrs in Act 3 I raced to the finish line and couldn't wait to get it over with - knowingly leaving more than a few threads loose, which I hate doing.

I usually get very immersed and play slowly and carefully - I sucked up everything Acts 1 and 2 had to offer.

There's then a significant disconnect between 'world is ending now, must gather stones' and 'run around and do everything BUT what you're being compelled to do' that it stopped feeling feasible to role-play after a certain point. The pacing felt messy and off - I was accruing quests without meaning to every time I turned a corner.

I was pleased overall with my ending and epilogue, but it still felt buggy and inconsistent. I ran a redeemed Durge playthrough which was super satisfying until I was told in a dream sequence that I killed Wyll and his loss weighed heavy... despite never killing him and having him show at my party afterwards.
Last edited by Dark New Moon; Nov 24, 2024 @ 2:17pm
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Showing 31-45 of 53 comments
Quillithe Nov 24, 2024 @ 7:41pm 
Originally posted by ShivaX:
Anytime character progression stops a game suffers.

Once you hit level 12 you're basically done. Yeah you can pick up some items and finish up plot lines, but... you're done. And you know that you're done so now it just becomes "well let's wrap this up then," but then it's an entire Act of Stuff and it's hard to get motivated to do almost any of it.
It is a good point that this is part of why open acts at the end are sometimes less successful.

Early game wandering around doing sidequests and getting loot is what the player wants to do anyway - you really want cool loot and you really need xp to get some nice new abilities.

By Act 3 you probably already feel like you have cool loot and you're getting really close to the level cap, so the side quests are more purely for the sake of doing the side quests. Which works for some people, but not everyone.
spasti696969 Nov 24, 2024 @ 7:50pm 
I turned it off towards the beginning of Act 3. Killed the big bad, need to kill two other big bads, whatever. Also the whole lesbian angel thing was kind of a turn off.
Tussin The Goat Nov 24, 2024 @ 11:06pm 
I got fatigue in act 2 as well but I am with you. Currently fighting Orin. While I do love this game and it is one of the best games I have played over the last 5 years up there with Cyberpunk, I am excited for this to be over so I can uninstall and play a different RPG. This game is longer than my ♥♥♥♥.
Last edited by Tussin The Goat; Nov 24, 2024 @ 11:06pm
Tresh Nov 24, 2024 @ 11:07pm 
Originally posted by spasti696969:
I turned it off towards the beginning of Act 3. Killed the big bad, need to kill two other big bads, whatever. Also the whole lesbian angel thing was kind of a turn off.
Good riddance.
spasti696969 Nov 25, 2024 @ 2:27am 
Originally posted by Tresh:
Originally posted by spasti696969:
I turned it off towards the beginning of Act 3. Killed the big bad, need to kill two other big bads, whatever. Also the whole lesbian angel thing was kind of a turn off.
Good riddance.

Look in the mirror if you want to know why you lost the last election, lol
Delicia Suprema Nov 25, 2024 @ 2:40am 
Originally posted by Dark New Moon:
I'll start by saying I am in love with this game. I'm just so done/fatigued with Act 3. So done and so fatigued that after around 30hrs in Act 3 I raced to the finish line and couldn't wait to get it over with - knowingly leaving more than a few threads loose, which I hate doing.

I usually get very immersed and play slowly and carefully - I sucked up everything Acts 1 and 2 had to offer.

There's then a significant disconnect between 'world is ending now, must gather stones' and 'run around and do everything BUT what you're being compelled to do' that it stopped feeling feasible to role-play after a certain point. The pacing felt messy and off - I was accruing quests without meaning to every time I turned a corner.

I was pleased overall with my ending and epilogue, but it still felt buggy and inconsistent. I ran a redeemed Durge playthrough which was super satisfying until I was told in a dream sequence that I killed Wyll and his loss weighed heavy... despite never killing him and having him show at my party afterwards.
Me too. Act 1 and 2 were great. 3 was bad. I think the city is somewhat lifeless to me. Traders have low money and terrible items to sell and the city feels small too.

They'were hyping baldurs gate out to be one of the coolest cities in video games i was about to see but didn't live to be it.
spasti696969 Nov 25, 2024 @ 2:42am 
Originally posted by Delicia Suprema:
and the city feels small too.

They'were hyping baldurs gate out to be one of the coolest cities in video games i was about to see but didn't live to be it.

The whole game felt small to me.... remember in BG2 you would actually travel between zones... "you were waylaid by monsters and must defend yourself". All of Act 1 is in like an open field you just walk back and forth in.... like, what?
hornsounder97 Nov 25, 2024 @ 2:45am 
I don't know, I think people would complain about act three regardless of how it was handled. Have it very open, and non-linear, people will call it a jumbled mess. Have it be structured, and linear, people will complain about not being able to do what they want to do, and being forced down a hallway or whatever.
Sentient_Toaster Nov 25, 2024 @ 3:00am 
They could have imposed time constraints on the last section (e.g. maximum number of days possible before the endgame becomes mandatory, c/o the approach of the Army of the Absolute) so you'd have to pick and choose which optional missions you'd do, but deadlines like that aren't super-popular these days.
belgix Nov 25, 2024 @ 4:18am 
Originally posted by Delicia Suprema:
I think the city is somewhat lifeless to me. Traders have low money and terrible items to sell and the city feels small too.
True and there is 2 things that doesn't help; 1) the default isometric view and 2) Larian tried to put maximum content in the smallest possible area instead of having inaccessible buildings to fill a bigger area. You can partially mitigate the first issue if you use a camera mod but for the second, you need to live with it, it's by design.
Originally posted by Sentient_Toaster:
They could have imposed time constraints on the last section (e.g. maximum number of days possible before the endgame becomes mandatory, c/o the approach of the Army of the Absolute) so you'd have to pick and choose which optional missions you'd do, but deadlines like that aren't super-popular these days.
This will really upset me because I'm not the kind of guys that like timed quest like The Iron-Throne quest. I've done it, saved all the Gondians, the Duke and the mind flayer but at the end it was big nah ...
Last edited by belgix; Nov 25, 2024 @ 4:41am
act one is huge and extremely detailed. Act 2 has the definitive best final boss in the game. And act 3 is neither of those things.

The game almost should have ended with kethric in moonrise towers. Push that part of the game later because he was so much higher quality than gortash and orin.
Nixonator Nov 25, 2024 @ 5:28am 
It would be better if the level cap wasn't stuck at twelve. I realize there are mods for this but then you have balance issues. I found it best to prioritize certain quest lines and leave the rest for a future play through.
harken23 Nov 25, 2024 @ 5:37am 
For me, Act 3 changes the whole game, and not in good ways. <spoiler>Solving murder mysteries and fighting giant robots and stealing a submarine</spoiler> is a pretty fundamental change from the way the first two acts went. The whole plot just hits the wall as soon as you arrive. I've played thru most of it, but I've never felt at all compelled or even interested in finishing the game. Lately I just think of Thorm as the final battle in the game and start over (or take a very long break) after that.
Viggo Nov 25, 2024 @ 7:18am 
I know what you mean, don't get me wrong Act 3 is AMAZING, but I get the fatigue, I have the same after a while
Nemerlight Nov 25, 2024 @ 7:55am 
My only issue is that it keeps crashing still. Though its probably more about my old PC than the game since Act 3 is way more busy with NPCs than first 2 acts
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Date Posted: Nov 24, 2024 @ 10:36am
Posts: 54