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Yep... And worse... You attack a sentinel, they get hostile... You get out, disguise, and back in... They still turn against your WHOLE party because they recognize YOU, the former Elf disguised as a Drow to be that guy that hit the sentinel... Riiiiight....
But the illithid recognizing you is a missed opportunity.
The dead Illithid is still an Illithid, even in death, its brain would still work the same way, so it can sense you and see through the disguise, ratting you out to Ragzlin.
it's definitely not working as it should be (maybe because it would've been too complicated). In goblin camp, you can dispel disguise after entering and nobody cares, since it seems that you're only checked during entry dialog. Anyway, disguise doesn't seem to affect most of dialogues, so it's generally useful for goblin camp, speak with the dead and maybe boat in Underdark (though it's totally not mandatory).
About the only use is getting away with crime, and even then it's easier not to get caught.
Still makes sense. It's not like the goblins care. Most of them (if not all) would think (and rightfully so), that you've been cleared for entry at the gate (which you were by disguise, but anyway).
To put it in other words, you're being checked at the gate with a cape over your head, the guard gives you a pass. Then you later remove that cape, but you still have the pass, so anybody in the camp meeting you wouldn't care in what state you've entered, if you show them the pass, they only care, that you have it/got the permission.
How much sense does it make that they all know it was you?
Saying that taking into account all such scenarios is a very complex task, so it will probably only get better once AI is involved into gaming.
Question is how to include that into games in a reasonable capacity. Those networks (for code generation or image making, for example) can run on a reasonable PC.
But sure we shall see.
Really easy to fix though with just not mentioning the face and instead have illithid transfer the same sensation Ragzlin perceives when he sees you (assuming True Souls can sense something unique from each other).
The peaceful dialogue options works even better then -- who knows wtf illithid meant by that answer.
You are definitely overestimating AI based on misconceptions.