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As long as you don't leave the area you will be fine (The game should give you a popup warning you if you're about to move to another area & cause story events to happen).
Basically as long as you stay in the same area as the druid grove you should be fine.
Also if you decide to go the route where you knock out minthara then you need to finish the rest of them off before taking a long rest (once you do a long rest any knocked out opponent will wake up)
I think you can go into the underdark without completing it, at least i remember in my first playthrough stumbling into the Selune's outpost while exploring and i was still able to come back and finish the grove quest. Not sure about the Mountain pass or the forge though.
Wiki reads, that the "no long rest until quest properly resolved" was patched out recently. I can't confirm it unfortunately, as I've been to Shar's Gauntlet and released Nightsong before reaching Moonrise Towers for the first time. So even while I've managed to successfully knock out Minty in Act 1, I screwed events in Act 2 and she died and/or disappeared from the tower (if she ever was there, again, not sure about it).
I'm just mentioning it here as a possibility. If anyone feels adventurous, may test it for all of us, then report the result.
If there's a building on fire or someone's actively in danger, you can't usually afford to wander off, but otherwise things don't advance until you move to the next area- and the game always clearly tells you 'doing this will progress the story, tie up loose ends first' so there's not much chance of doing it by accident.
There's a list of time-sensitive events on the wiki, but of course there's spoilers in it:
https://bg3.wiki/wiki/Time_sensitive_activities